
A vibrant blend of survival and action RPG for 1-10 players! Craft legendary items, grow your home base and embark on an epic journey through procedural realms to face towering creatures hel-bent on unleashing Ragnarök. Valhalla can wait, Einherjar!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.43/day in the week to Sep 1 → 2.29/day in the week after.
About

Gear up, journey across Midgard (and beyond!) in this epic Survival ARPG adventure. Build, craft, explore, and fight creatures of legend to discover the secrets of the Sanctuary stones. Valhalla awaits, Einherjar!
Travel across procedurally generated worlds to harvest resources, gather loot, craft powerful Weapons, level up, and chase chickens in the most colorful Ragnarök you’ve ever seen!
Survival Mode: Explore at your own pace and build your perfect Viking home! Choose among 90 skills as you progress and fight your way through towering Jötnar until you can face off against the all-powerful Ancients. Discover what awaits you at the end of your epic journey.
Saga Mode: Challenge yourself in this fast-paced adventure to face the forces of Ragnarök before the endless winter. Unlock and specialize among 8 Classes to defend your Village for as long as you can. The greater the feat, the greater the reward when you take the Bifröst!

The bigger they are, the harder they’ll fall! And trust us—they’re pretty big!
Descending from Valhalla, your Einherjar starts with nothing but a loincloth and a save the world attitude. Stand against the ever-looming threat of the gigantic Jötnar, and the even more threatening Ancients that command them. Unleash mighty Spells contained within your Weapons, block incoming attacks with your trusty Shield, and time your evades in this action-packed gameplay against these screen-filling baddies!

You are in control of your own destiny, Einherjar!
Create unique character builds by leveling up and choosing game-changing abilities from the Norse gods. Hunt rare resources and loot powerful Runes that will modify your playstyle in surprising ways. Complete in-game events, sail boats across the oceans, take on NPC quests, and raid dungeons to grow your legend further! Or simply fish! Not only are you up for the challenge, this is what you were chosen to do.

You don’t have to do it alone, save some glory for the rest of us!
Adventure solo or form a tribe of up to 10 players in online PvE co-op. Play together to build a functioning village, complete with formidable defenses, towering structures and top-of-the-line crafting stations! Or just an aesthetically pleasing Viking homestead with some well-earned decorations! The game difficulty adapts to the amount of players in a world. Note that we recommend taking on Ragnarök with a tribe of four or more.

Never has the end of the world been so bright and fun!
Continuous free updates and limited time Festive Events bring even mightier treasures to the endgame. Play to accumulate Golden Horns and redeem them to unlock a myriad of recipes, including Starter Kits, Runes and Equipment, to make each new session more rewarding. Progress through Valhalla Levels and complete hundreds of challenges for even more. Make each saga your own by wearing your best costumes and bringing your cutest pets along!

Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Epic, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 23.3Kreviews | 76% | — | $7.6M |
| $19.99 | 4.3Kratings | 76% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 867 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Played Survival mode. Craft bow then just cheese everything. Evade roll simulation. Base building sux. fun adventure 5/10
Tried playing this with a friend coop and we had terrible sync issues. We also spent far to long trying to zoom the camera out before we realized "Oh, this is the game. It's just this close." I had a bow I was using and I was literally blind firing to shoot things well off screen. That basically cemented the game as barely playable for us. It's like playing an isometric survival game while peering through a cardboard tube. Final straw was when I exploded. Not sure why I exploded, but I did. Assuming it had to do with the sync issues we were having but yeah, boom. Uninstalled.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 19: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 1.57/day in the week to Jul 30 → 1.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Spanish - Spain, Dutch, Portuguese - Portugal, Russian, Ukrainian, Italian, German, Japanese, Korean, Polish +7 more
| $19.99 |
| — |
| 91% |
| — |
| not modelled |
| $4.99−75% | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 870 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
it's like valheim but instead of the crow constantly popping up it's 1 of 2 of somebodies second life rp animalspiritkin cat creature and they pop up 3x more and with zero valuable infomation. really campy lame ass reddit rendition of viking mythology and also really boring and janky as ♥♥♥♥ and generic feeling and also ugly as ♥♥♥♥, feels like v rising or wild eight, its really just a game for streamer personality "friend" groups to milk hours of boring content as evident by the streamer trailer, genuinely the most confusing and unintuitive unfun piece of ♥♥♥♥ ive ever played, have a head ache after playing it.
A year ago my friend kept telling me to try this game. I looked at it once and instantly wrote it off as some trash Minecraft knockoff. Didn’t think twice about it. Fast forward to yesterday on a whim I bought it, fully convinced I’d refund it before the 2-hour limit. Zero expectations. None. We loaded in… and somehow 6 HOURS disappeared. No breaks, no boredom, no “let’s hop off soon.” It genuinely felt like 30 minutes. That kind of time warp where you look at the clock and think it’s broken. The gameplay just kept pulling us deeper. Every minute turned into “one more thing,” then “one more run,” then suddenly it’s way too late and you don’t even care. Pure fun, no stress, no filler just constant moments that make you laugh, lock in, and forget about everything else. I didn’t refund it. Not even close. Best decision I’ve made in a long time. Easily one of the most fun gaming sessions I’ve had, period. Moral of the story: don’t judge a book by its cover. Sometimes the games you think are mid end up stealing your entire night, and you’re glad they did.
It seems kinda bad to be honest. The intro is very convoluted, theres not alot of "tutorial" in the tutorial. Alot of "do this thing and make this stuff" and you dont have any idea how to do or make anything, and the combat is crap. The first melee mob I saw spawned ontop of stone pillar section where it was stuck. But theres no "vertical" combat, so my guy just started punching the rock pillar over and over and doing damage to the enemy, and the enemy was swinging his club at the rock wall that the pillar was next too, and was damaging me, despite the fact that our character models were roughly 1.5 my characters model height away from each other vertically with no way to get to each other... it has the same problem that World of Warcraft has, where the hit range on melee attacks on the Z axis seems to be ininite. Its sad cause it seemed like a cartoony version of Valheim that I could play while I waited for content releases from Valheim... but it fell apart very quick... infinite range z axis melee attacks in a game that highlights its verical layers via building is a deal breaker for me.
This game could have been an email
プレイヤーに遊んでいただこうという気持ちが一切ないゴミゲー!!! マイクラ症候群に侵された凡百のくそげーの如くチュートリアルが皆無!!! しかもゲームモードの違いの説明すらない!!!なにもかも完全放置のネグレクト状態!!! 何をしたらいいのかまっっっったくわからないので、徘徊したら、変なおっさんに一方的に殴られる!!! なんとこのゲーム攻撃の仕方すら意味不明!! 何押しても攻撃がでませんっ!!! 近くになんか!マークが出てる動物がいたので話しかけたら、「僕に話しかけてる場合じゃないよ!」と言われ、なんとこの間殴られ続け、本当に話してる場合じゃ(以下略) うおおおおおお!!! なんというスローライフゲー!!! くそすぎるのでアンインストール!!! なんでもかんでもユーザーまかせにするな!! マイクラを参考にするな!! ちゃんと説明しろ!!! チュートリアルをつくれ!! まともなやつ!! ゲーム業界よ!! マイクラ症候群から目を覚ませ!!!
This has been great game for my wife and I to play together whenever we have free time its been very enjoyable.
This game is quite underwhelming. The story is unengaging. The gameplay is pretty mindless and boring. You just run around and M1 spam everything, press 1 key to harvest nodes, and every now and then craft stuff. The ship, slopes, and elevation in the game are pretty buggy. Building is not required or beneficial really. A lot of the late game stuff just one shots you, even though it's mostly easy to avoid. I tried to like this game, but yeah it really wasn't that fun. 2.5/10
生存模式内容非常少,我和老公才玩了十几个小时就打完了,地图都没探索完,boss有1-10级,我们只打完了3级的,每打一次boss就会升一级,前面几级的难度非常低,站撸就能打死,把主线过完,我们就不知道还能做什么了,生存游戏我们就喜欢升级打怪,不是建家党,退出生存模式后玩了传奇模式,传奇模式有些难度,没有太多时间发育,第14天后就会每天来怪攻打家,每次守到第18天就会被boss摧毁生命树结束游戏,打了几轮后兴趣就降下来了 这款游戏一点也不肝,前期boss也没难度,希望游戏继续优化下去
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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