
It’s the year 1850, and there are great times ahead! Establish a transport company and be its manager. Build infrastructure such as railways and stations, purchase transportation vehicles and manage lines. Fulfill the people’s needs and watch cities evolve dynamically.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.13/day in the week to Jul 21 → 0.2/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 3.5Kreviews | 64% | — | $2.5M |
| $1.99−90% | 169ratings | 62% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 46 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
train goes wroom, dollars goes up (or down)
fez.
This Feels Like a Funding Exercise It was pretty clear to me when this game released on Steam that it wasn't really being released as a complete game. It felt more like a way to raise funds for whatever the developer was working on next. What we got feels like the shell of a game rather than a finished experience. There's just not enough here to justify treating it as a proper release. Honestly, I'd rather go and buy the actual full game from the developer than spend money on what feels like a test or prototype that was put on Steam to generate funding. Big thumbs down from me.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, German, Russian, French, Hungarian, Japanese, Simplified Chinese, Traditional Chinese, Dutch, Italian, Czech, Polish +3 more
Hours played at review time, across 46 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Sehr gut
Nenahrál jsem na hře příliš času ale fungování návěstidel je spíš nefungování, vlaky se pořád zasekávají a to jsou tam jen 2, upřímně má hra lépe zvládnutou silniční dopravu.
Eskiliği nedeniyle bazı basit şeyleri bile yapamamak deli etse de, mekanik olarak sorunları bulunsa da baya zevkli. Transport Fever serisine geçmeden önce Training niyetine oynanır, modlarla da baya zevkli hale geliyor.
Ihan OK
狂热运输系列的老祖宗狂热火车,以现在的眼光看各种简陋,只能给个情怀好评吧,敲碗坐等3。
Casual fun and kinda hard game
pas mal
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $9.3M | 9.3K | 82% | $29.99 | |
| $3M | 32.7K | 90% | $3.99 | |
| — | 17K | 95% | — | |
| — | 5.2K | 92% | — | |
| — | 0 | — | — | |
| $205.9M | 191.7K | 98% | $35.00 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.5M | 1.8K | 85% | $59.99 | |
| $2.5M | 2.6K | 94% | $29.99 | |
| $2.5M | 2.9K | 77% | $29.99 | |
| $2.5M | 11.1K | 95% | $9.99 | |
| $2.5M | 4.9K | 82% | $29.99 | |
| $2.5M | 4.3K | 75% | $19.99 |