
A brand new pixel art restaurant simulator based on the Touhou Project! Play as Mystia, the owner of a small izakaya. Collect ingredients by day, cater to the customers by night, learn recipes from familiar characters, and become the best izakaya owner in all of Gensokyo!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 9.57/day in the week to Aug 21 → 10.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
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Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1122 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Never know Touhou before this game, and honestly, I am hooked ;) the music is so catchy! Fun game to play to relax.
Really nice game with a relax and causal environment. No grinding, no pressure, just a relaxing experience you can just enjoy for years.
很好玩,每个角色都很有特点,虽然我没玩过东方本作,只玩过这个同人作品,但也能感觉到各个角色的魅力。建模也超卡哇伊,夜雀的妖精服也太可爱了。目前已经全成就了,等DLC打折的时候一定会购入继续爽玩^-^
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese, English, Japanese, Korean, Traditional Chinese
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
女性不友好
非常好玩,很纯粹的游戏,体量也完全合适,不会让人太腻,有一种玩完刚刚好的舒适感。 整个游戏没有任何恶心人的地方,所有的流程都是悠闲的,所有设定都是照顾玩家的,所有流程都是简单直接的,这在我最近玩的几十款游戏中都很少见,很多游戏都是优点不少,但也总有一两个点让我觉得很不爽,但这个从头玩到尾,就是简单的快乐,不断的完成成就,不断的认识新的朋友,解锁新的菜单,打出更高的营业额,解锁新地图,游玩体感非常舒适,并且在我稍微感到腻的时候已经是最后一张本体地图了,玩到那里不断刷好感只为了主角办演唱会所有人能都到齐,那几个小时玩的有点无聊,毕竟没什么新事件了,每天游玩的套路也都摸清了,但毕竟有前面有游玩三十多小时的好感度,几个小时的小小折腾,倒也没什么太让人心烦的,最后的演唱会办的很成功,所有角色到齐,有了一个完美的收场。 不过我没去打dlc,我想知道办演唱会之前,把所有dlc都打通的话,dlc的人物也会来受邀参加演唱会吗? 里面这些人物设计的实在是太可爱了,虽然是像素画质,但人物的细节很多,令人喜爱,只是本体全成就后,就多少有点腻了,等后面缓缓应该会回来把dlc都通了吧。 最后,最让人舒服的一点就是补成就不用新周目,也不用费事,所有额外成就都能在结局之后弥补,这太让成就党感到愉悦了。 希望工作室可以做点其他的玩法,开食堂成功后,可以开超市,开游乐园什么的,应该会很有意思。
мне так нравится этот симулятор шашлычки божеее это реальный кайф. самая лучшая игра в которую я играла (после слайм ранчера конечно же) она одновременно меня расслабляет и выводит из себя когда эти дуры просят меня принести то не знаю что а потом сбивают комбо потому что я неправильно угадала и вообще я ошибка природы не смогла понять что она не ест рыбу...... стилистика игры просто рай для глаз я кайфую от рисовки фонов и девчуль арты вообще сок!!! единственный минус это что теперь я заражена тоухоу вирусом а так рекомендую однозначно!!!
这是我见过最棒的二创,知道是国人二创后更高兴了。此前我只是听闻过东方project,但也没有详细地去了解过它。但《东方夜雀食堂》的出现,让我意识到二创也可以不仅仅是添砖加瓦。一个好的二创可以作为独立的优秀作品,而原作的设定只是让它变得更佳。《夜雀食堂》也完全可以作为东方的入门作,且它本身的优秀也足以作为一个独立的二创作品!
7.5/10: totally worth the price I paid, especially on sale. xD This was the game that pulled me out of a months long gaming rut. If you want something chill but still goal oriented, buy this. Gameplay loop find ingredients > cook > serve customers on repeat. Satisfying enough to keep your brain busy enough without stressing you out.
买了dlc被制作组小头上脑恶心到吐
去年冬促下手,努玩了80多个小时,主线通关,DLC1和2通关,正在爆肝其他的dlc。建议大家用手柄玩,一开始用的键盘,键鼠搭配上感觉不是很顺手,改用手柄后瞬间解决了这个问题,操作起来简直不要太快乐。 整体的游戏过程很快乐,白天探索+捡食材,跟各路朋友们聊聊天,培养感情,听她们的故事和烦恼(其实是让她们给我菜谱,给我免费干活bushi)晚上开店,为了开演唱会而努力(其实是为了赚钱买铃仙),又治愈,节奏也不慢,肝的恰到好处。后期伙伴都有了,开店的重复操作也没那么令人心烦,全部注意力都在我要赚更多的钱上。只是每次玩着玩着都会饿,属于非常下饭的,真的很想吃里面的菜,尤其是猫咪披萨。 装扮的玩法也很戳中我,用青蛙币买服装,有些会带店铺的装扮,如果能有自由装修店铺就更完美了,小碎骨的各种衣服也都很可爱,接下来会为了极其全图鉴服装继续开店~
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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