
A brand new pixel art restaurant simulator based on the Touhou Project! Play as Mystia, the owner of a small izakaya. Collect ingredients by day, cater to the customers by night, learn recipes from familiar characters, and become the best izakaya owner in all of Gensokyo!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 9.57/day in the week to Aug 21 → 10.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
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Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1122 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
不是东方厨,单纯来体验游戏。进游戏玩了1个小时依然没有搞清楚怎么按键,界面和操作手感非常差。看玩了150小时的朋友玩才弄清楚,希望能够改善引导。 玩了3个小时以后觉得流程很重复,对话基本上只有那么几句但每天都要看,很多能够改善玩家体验的东西都没有做。
好几年前买的一直没空玩,终于补上了,特好玩,睡觉前来上2-3小时,每天都在努力经营自己的小摊囤钱中~给很多漂亮的角色吃满意饭,虽然刚开始玩,但是很推荐
мне так нравится этот симулятор шашлычки божеее это реальный кайф. самая лучшая игра в которую я играла (после слайм ранчера конечно же) она одновременно меня расслабляет и выводит из себя когда эти дуры просят меня принести то не знаю что а потом сбивают комбо потому что я неправильно угадала и вообще я ошибка природы не смогла понять что она не ест рыбу...... стилистика игры просто рай для глаз я кайфую от рисовки фонов и девчуль арты вообще сок!!! единственный минус это что теперь я заражена тоухоу вирусом а так рекомендую однозначно!!!
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese, English, Japanese, Korean, Traditional Chinese
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
不愧是中国制作组做的游戏,上班的味道十足,前期折磨挣钱还债,抱着来幻想乡休闲娱乐顺便经营餐馆,结果玩得头痛真有你的。
This game is super cute. I got it on sale for 2.87€, and honestly, at that price it feels like a steal. The sprites are lovely, the gameplay loop is satisfying although pretty repetitive after many hours, and the characters feel authentic to the Touhou lore in general. You can really tell how much effort went into this. The only thing I sometimes struggle with is figuring out what the special characters want when they only hint at their meal preferences. Especially early on, I often don’t know what exactly they’re asking for. But the game was translated from Chinese to English, and English isn’t my first language either, so I think thats just a language barrier for me. Overall, it’s very wholesome, charming, and clearly made with a lot of love. Great game.
I'm in love with this game. Absolutely adorable.
Really nice game with a relax and causal environment. No grinding, no pressure, just a relaxing experience you can just enjoy for years.
一开始非常上头沉迷了许多天,然后这个礼拜开始突然有点做菜做累了(虽然不了解东方系列但还是觉得里面的人物角色都很可爱),总是有些记不住稀客喜好于是一边开着小红书查攻略一边做,现在还在偶尔上去肝dlc2的满好感,幽幽子一直没去打来着,本质上是个很好的游戏,玩的时候总是觉得有点饿想吃好吃的
非常好玩,很纯粹的游戏,体量也完全合适,不会让人太腻,有一种玩完刚刚好的舒适感。 整个游戏没有任何恶心人的地方,所有的流程都是悠闲的,所有设定都是照顾玩家的,所有流程都是简单直接的,这在我最近玩的几十款游戏中都很少见,很多游戏都是优点不少,但也总有一两个点让我觉得很不爽,但这个从头玩到尾,就是简单的快乐,不断的完成成就,不断的认识新的朋友,解锁新的菜单,打出更高的营业额,解锁新地图,游玩体感非常舒适,并且在我稍微感到腻的时候已经是最后一张本体地图了,玩到那里不断刷好感只为了主角办演唱会所有人能都到齐,那几个小时玩的有点无聊,毕竟没什么新事件了,每天游玩的套路也都摸清了,但毕竟有前面有游玩三十多小时的好感度,几个小时的小小折腾,倒也没什么太让人心烦的,最后的演唱会办的很成功,所有角色到齐,有了一个完美的收场。 不过我没去打dlc,我想知道办演唱会之前,把所有dlc都打通的话,dlc的人物也会来受邀参加演唱会吗? 里面这些人物设计的实在是太可爱了,虽然是像素画质,但人物的细节很多,令人喜爱,只是本体全成就后,就多少有点腻了,等后面缓缓应该会回来把dlc都通了吧。 最后,最让人舒服的一点就是补成就不用新周目,也不用费事,所有额外成就都能在结局之后弥补,这太让成就党感到愉悦了。 希望工作室可以做点其他的玩法,开食堂成功后,可以开超市,开游乐园什么的,应该会很有意思。
很好玩,每个角色都很有特点,虽然我没玩过东方本作,只玩过这个同人作品,但也能感觉到各个角色的魅力。建模也超卡哇伊,夜雀的妖精服也太可爱了。目前已经全成就了,等DLC打折的时候一定会购入继续爽玩^-^
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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