
The cataclysmic conclusion to the Total War: WARHAMMER trilogy is here. Rally your forces and step into the Realm of Chaos, a dimension of mind-bending horror where the very fate of the world will be decided. Will you conquer your Daemons… or command them?
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About












Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $59.99 | 148.8Kreviews | 72% | #27 | $178.8M |
| $59.99 | 9ratings | 88% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 3217 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I love Warhammer. It’s a great game. It has had its problems, but I still think it’s absolutely fantastic.
I have thousands of hours in this game and it's predecessors. I've made a ton of YouTube videos for this game because its epic scale inspired me to do so. I continue to return and play it on each DLC release. I don't think any other game has given me the amount of playtime as this one. It has plenty of issues (AI, pathing, diplomacy) but for me it all takes a back seat to the spectacle of being able to experience virtually the entire Warhammer Fantasy universe in grand fashion. It also has a healthy modding scene to extend the longevity of the game even further. Now, the entry point for all DLC is pretty high. You have to ease your way into the game and watch for sales. I received the majority of the DLC for free but have friends that have dropped the game due to the overwhelming amount of additional paid content.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $179.2M | 246.7K | 98% | $34.99 | |
| $184.5M | 185K | 96% | $69.99 | |
| $172.5M | 81.6K | 78% | $39.99 | |
| $187.3M | 149.8K | 82% | $49.99 | |
| $187.3M | 517.6K | 89% | $29.99 | |
| $169.4M | 378.8K | 93% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $148.1M | 121.5K | 93% | $59.99 | |
| $65.5M | 88.4K | 88% | $29.99 | |
| $67.9M | 93.8K | 82% | $39.99 | |
| $18.3M | 37.8K | 82% | $19.99 | |
| $6.9M | 14.9K | 71% | $19.99 | |
| $22.2M | 14K | 88% | $49.99 |
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 23: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Latest in each market: best UK #13, worst BR #90 · 12 markets collected
US · last 30 days
Reviews, worldwide (the counter carries no country): 30.57/day in the week to Aug 14 → 67.86/day in the week after.
One market had a chart position on both sides of this cut. One sale in one country is an anecdote — read it next to the store-wide figures below.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Czech, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese +1 more
| $59.99 |
| — |
| — |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 3.2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Игра интересная, хоть и столько мозгоёбства с этими длс, а без них игра кострат.
Good game, wish it didn't require so many DLCs though
Eu amo essa franquia, um prato cheio pra quem curte batalhas em larga escala e fantasia. Varias horas de jogo e estratégia para passar raiva e ficar feliz quando tudo funciona, porém como não existe almoço grátis, você terá que gastar com DLC e outras que virá futuramente pois o jogo e feito a prestação e cada DLC traz algo novo que você percebe que deveria fazer parte do jogo base. Mas recomendo o jogo pela diversão q ele proporciona e varias horas divertidas em cada campanha e isto pelo meu ponto de vista, faz a pena investir pois se não fosse as DLC, acredito que este jogo já estava morto e enterrado a muitos anos.
jugue el uno dos y ahora es que estoy avanzando en el 3 super recomendabler
Besoin de pas mal de temps pour comprendre vraiment comment le jeux fonctionne mais quand on passe cette étape ces clairement une pépite
Experiencia maravilhosa de Warhammer. otimo jogo
相比战2多个剧情战役,还行。 想玩赠送阵营领主还需要梯子到官网绑账号,有点抽象。 (以下含剧透慎看) 地图大框架基本相同,就是木精灵的树城有点恶心,出入口走线巨长,还有木精灵和绿皮的天赋穿梭,容易被遛狗包饺子,还好AI比较傻。 新版海盗不会持续刷新,打下海城也不会主动宣战。但是打掉后疑似会全图随机刷流浪军团,比挂机的海盗阵营还恶心,越到后面越恶心,不如不打放生。 新加入四神阵营和装备还不错,合成了毁灭之书,却不能毁灭全世界,可惜不能玩战狂。 新增很多特殊隐藏建筑,效果有好有坏。矮人矿坑建议摧毁,坍塌概率太高。孬不拉附近城市刷出过一个概率发动全世界毁灭瘟疫的隐藏建筑,可惜不能玩慈父。 新增许多全阵营可用传送门,海陆都有,非常方便实用,对AI也是。 末日决战模式有点恶心,打下阵营城市后到决战时间直接在城市周围暴兵围城。AI还有虚空产能,哪怕剩下一城也能无限暴兵冲脸。遇到躲在后面的AI,尤其是死耗子真的神烦,每回合都往家里塞地道,不摧毁不行,摧毁又浪费经济。两家末日贴贴更是烦上加烦,你家唱罢我登场,只能靠占据隘口+城防顶住一家,主力下另一家。(还得感谢永远的朋友:食人魔,替我挡了无数刀,嘿嘿)决战阵营全种族宣战,哪怕是军盟也宣。第一次决战不知道,宣友好几个矮人,还打下了全部木乃伊,一瞬间四面楚歌+腹背受敌,混沌矮人还时不时从传送门过来偷屁股,直接重开。 军盟多了个哨站功能,可以招募友军单位,非常实用。但是不要给友军建哨站,盟约一断直接销毁,血亏。 任务剧情方面没有战2的那种史诗感,平平无奇的征服世界,稍显无趣。 总的来说,可玩,打折无脑入。
After 50hrs I won my first campaing because i conquered 3 random settlements of the chaos dwarfes? I guess I saved the world? I dunno but creating doomstacks with mammuths was funny and those ♥♥♥♥♥♥♥ wooden elfs I dont know how they were called but I hate them and their ♥♥♥♥♥♥♥ trees
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.