
Total War: SHOGUN 2 is the perfect mix of real-time and turn-based strategy gaming for newcomers and veterans alike.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 8.43/day in the week to Aug 15 → 5.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
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Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 771 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
The undisputed, immaculate golden standard of historical strategy that Creative Assembly has never managed to top. Even after nearly fifteen years of sequels and fantasy spin-offs, Total War: SHOGUN 2 remains firmly perched on its throne as the absolute peak of the entire franchise. By narrowing the scope from the entire globe to 16th-century feudal Japan, Creative Assembly created a beautifully tight, polished, and hyper-focused masterpiece. The visual presentation is dripping with incredible artistic detail, from the minimalist, watercolor-style UI map to the gorgeous changing of seasons that directly impacts your army’s supply lines. When your lines clash, the real-time tactical combat is a spectacular, cinematic joy to watch, featuring individual samurai executing fluid, motion-captured dueling animations while arrows rain down like machine-gun fire. The brilliance of the gameplay loop lies in its deliberate, elegant simplicity. Instead of overwhelming you with a bloated roster of hundreds of highly asymmetrical fantasy units, Shogun 2 relies on a beautifully balanced, tight pool of core troop types—spears, swords, bows, and cavalry—shared across almost all clans. This creates a brilliant, skill-heavy chess match where victory is determined entirely by your positioning, use of high-ground terrain, and flawless execution of the classic rock-paper-scissors dynamic. The looming threat of Realm Divide—where the ruling Shogun deems you too powerful and forces the entire map to form a massive, desperate coalition against you—makes the mid-to-late campaign a terrifying, palm-sweating exercise in political and military triage. While the Steam community proudly keeps the game's reviews at an overwhelmingly positive tier, modern players should keep a couple of historical quirks in mind. Running the title at 4K resolution can turn the user interface and text into a microscopically small, unscaled headache, and getting into the otherwise revolutionary avatar-conquest multiplayer mode can be tough without coordinating with friends or modern modding groups. However, when you bundle the base campaign with its legendary standalone expansion, Fall of the Samurai—which introduces devastating 19th-century Gatling guns and naval shore bombardments to the medieval map—it is an absolute, mandatory "no-brainer" masterpiece. It is a timeless lesson in gaming design that proves restriction breeds perfection. 10/10 — My archers held a narrow castle wall against 3,000 screaming attackers, my general died a legendary hero's death, and my closest ally betrayed me the next turn. A shameful display if you skip this one.
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 8: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Czech, French*, German*, Italian*, Polish, Russian*, Spanish - Spain**languages with full audio support
Hours played at review time, across 778 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
เดอะเบส อิน เดอะเบส
won with 3 canons
enormément beuguer en multijoueur
If you are a fantasy player of total war like three kingdoms warhammer etc DO NO T BUY THIS GAME i spent my first ten hours of the game beacuse i kept sending my general into spikes and having all my archers die other then that love everything the time period the clans all the units the fact that u can shred an whole army of peasants oly with matchlocks and the best archers 10/10
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**👎 Not Recommended** I've been playing the Total War series since I was a kid, and I'm now an adult who's still putting hours into these games. I absolutely love the series, and I love the samurai setting, which is why this review is difficult to write. **The positives:** * The samurai theme is fantastic. Fighting with traditional samurai while firearms gradually become more important creates an awesome atmosphere. * The close-up battle animations are still some of the best in the series. Zooming in and watching individual soldiers duel each other never gets old. * Naval battles are surprisingly enjoyable. Cannons feel powerful, and bombarding coastal cities from your fleet is incredibly satisfying. * The railway system is a great mechanic. Being able to transport armies quickly across your territory adds a fun strategic element. * Co-op campaigns are excellent. Playing through an entire campaign with a friend is one of the best multiplayer experiences the Total War series has offered. * I also really like the siege mechanics, especially being able to position ranged units directly behind walls and rain arrows or bullets down on attackers. It makes defending castles feel rewarding. Unfortunately, the negatives outweigh the positives for me. The biggest issue was a battle where I had clearly defeated the enemy, but the game refused to end. I spent ages searching the entire map for what I think was a hidden ninja unit, but I couldn't find anything. Whether it was a bug or a unit hidden somewhere impossible to locate, I was eventually forced to concede defeat after winning a long, difficult battle. That completely ruined the experience, and simply reloading an earlier save isn't a satisfying solution. The campaign pacing could also be improved. On Hard difficulty, I would like to see more back-and-forth between the clans instead of one faction snowballing so quickly. In my campaign, the Obama clan had already taken over a huge portion of Japan after only a relatively short time, while nearly all of my pro-Imperial allies had already been wiped out. I don't want the game to be easier—I just want wars to feel more dynamic and competitive for longer. Performance was another disappointment. I play on a modern gaming PC with a Ryzen 5 5600, 16 GB of RAM, and an RTX 5060, yet the game still struggles during large battles despite running at maximum settings. I understand the game is over a decade old, but I was surprised to experience noticeable slowdowns on hardware that far exceeds its original requirements. It made some of the biggest battles feel less enjoyable than they should have. My final complaint is multiplayer unit responsiveness. There is a noticeable delay between issuing orders and units reacting, which makes battles feel sluggish and frustrating. This has been an issue for a long time and really deserves attention. Overall, I genuinely love the setting, the battles, and many of the mechanics. There is a fantastic game here, and it's one I've wanted to love. But technical frustrations, inconsistent performance, and campaign issues repeatedly pull me out of the experience. Sadly, I can't recommend it in its current state.
Shogun 2 is in my biased opinion one of the most solid games out of the Total War franchise. I have a tendency to start new campaignes, but with Shogun 2, I have completed the game with every faction on the normal difficulty. The units are responsive, the music gives a great atmospheric background and in the late game, you can actually face larger enemies or coaltions of enemies. While the unit roster is almost identical for all factions, both position and the bonuses make for different experiences in each campaign - even if it boils down to "What color do I want to paint the map, and what flags do I want to see in the battles". I have had wonderful stressful moments as Uesugi - feeling like I'm thrown into a madhouse of battle-crazed neighbours. I have glorious moments of sweeping across battle fields with the Takeda cavalary or builting up a charge starting from the North East with Date all the way down to the south. And don't forget the swarm of Oda Ashigaru! Why recruit a samurai unit, if I can have thrice the amount of Ashigaru? Even clans without specific bonus that benefit the battlefield - like the Mori - can be very fun due to the different dynamics that play out in the early game in different parts of the map. Lastly, I want to give a shout-out to the mod that adds an immense amount of provinces to the base game. It feels like you are getting Shogun 2 - Extended Version. Due to the map changes you experience different challenges in every part - the early game survival, the regional showdown and the clash of big late game factions. In Addition: Shogun 2 - Fall of the Samurai has some of the best naval battles in all the Total War games, I have played so far. Naval battles are not always the strong suit of Total War, but these were really fun!
a lo largo de los años he jugado este juego, incluso desde el primer shogun total war y este juego simplemente es, excepcional, ha madurado muy bien y aunque le faltan algunas mejoras a 4k, realmente con los mods y el gran trabajo de la gente ha podido mantener este juego vivo.
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