
Total War: ROME REMASTERED lets you relive the legacy that defined the award-winning strategy game series. Remastered to 4K with multiple improvements to visuals as well as refinements to gameplay, it’s time to revisit a true classic. Not everyone gets a second chance to conquer the Roman Empire.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 4.29/day in the week to Aug 16 → 5.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
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Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 963 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Игра моего бедного, но счастливого детства. Моя первая стратегия в которую я поиграл в жизни. На тот момент мне было то ли 11, то ли 13 лет, тогда я приехал в гости к брату в Екатеринбург. У него на ноутбуке была вторая Мафия и Тотал Вар Рим. Помню, что вторая Мафия так себе шла у него на ноутбуке и поэтому мы игра именно в Тотал Вар. И мне очень нравилось следить за тем, как он играет в неё. Он был на доме Сципионов, и воевал преимущественно в Африке. От Алжира до Палестины простирались завоёванные территории. Однажды он провел высадку на Иберию, но испанцы выбили его. Не помню как закончилось то прохождение, но это были непередаваемые эмоции. Через несколько лет, уже в более сознательном возрасте я скачал её опять. И все равно игра затянула меня на сотни часов, хотя это был уже 2016 год. Благодаря первому Риму моё детство и молодость прошла весело. Там всегда было солнечно, там не было пасмурно на как на улице, там было весело. А переиздание вернуло эти ощущения, надеюсь что переиздание Медивала 2 мы когда-нибудь увидим.
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $10.5M | 23.7K | 90% | $19.99 | |
| $10.4M | 13.4K | 95% | $29.99 | |
| $10.4M | 35.2K | 97% | $19.99 | |
| $10.4M | 14.6K | 92% | $19.99 | |
| $10.4M | 33.4K | 77% | $9.99 | |
| $10.4M | 18.4K | 81% | $24.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $19.6M | 36.5K | 96% | $19.99 | |
| — | 16.7K | 95% | — | |
| $65.4M | 88.3K | 88% | $29.99 | |
| $57.5M | 67.8K | 92% | $29.99 | |
| $20.5M | 38.1K | 91% | $19.99 | |
| $18.2M | 37.7K | 82% | $19.99 |
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 19: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Russian*, Simplified Chinese**languages with full audio support
Hours played at review time, across 968 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
[h3]"Veni, vidi, vici" - Gaius Iulius Caesar[/h3] [u][b] Total War Rome Remastered Review:[/b][/u] 🏺[b]Context:[/b] For me personally, Total War Rome Remastered is the best strategy game I have ever played. The replay value is extremely high, the factions are among the most interesting in the genre, and even the base game already offers a huge amount of content. On top of that, there are DLCs, a strong mod community, and an online mode. The game is set in the era of ancient Rome. You choose one of many factions and try to prevail against the others in order to expand your own empire and increase power, glory, influence, and wealth. I played the original many years ago as a child and only remember that I loved it back then as well. That is exactly why I later picked up the remastered version and have since spent over 200 hours in it. That is more time than I have invested in any other strategy game I own. 🏹[b]Gameplay and Campaign:[/b] Total War offers the perfect mix of city building, politics, and warfare for me. Cities can be expanded and developed, not as complex as in Anno, but perfectly balanced for my taste. Every building serves a clear purpose. New units can be recruited, population growth increases, public order is improved, or income is raised. There is also a political layer involving other factions, such as alliances, rivalries, hostages, marriages, and betrayal. These mechanics are not as deep as in Crusader Kings, but once again they feel just right. The campaigns differ noticeably depending on the difficulty level. On higher difficulties, you are attacked more often, betrayed by allies more frequently, and have lower chances of success in auto resolved battles. ⚔️[b] Battles and Units:[/b] The core of the game lies in its real time battles. Even though the enemy AI has never been perfect in any Total War title, the battles still provide a real challenge, especially on higher difficulty levels. The combat system essentially follows a rock paper scissors principle. For example, cavalry is strong against lightly armored or flanked units, while spear units are effective against cavalry, and so on. Additionally, units gain experience and can become stronger over time, reduce their weaknesses, or even unlock special abilities. Battles take place in a wide variety of environments, such as open fields, forests, mountains, near water, or in and around cities. Sieges play a major role as well. Attackers require proper siege equipment, while defenders can rely on city walls and other defensive systems. 👑[b]Factions and Replay Value:[/b] All factions follow the same core gameplay principles, but they differ through unique units, buildings, abilities, and starting positions. In addition, each faction features short, unique cutscenes at the beginning and end of a campaign. This results in a very high replay value. Each campaign feels somewhat different, especially depending on the chosen faction and difficulty level. ⚒️[b]Graphics and Remaster:[/b] Visually, the game is of course not on the level of more modern Total War titles. Compared to the original, however, the graphics have been noticeably polished in the remastered version, which is more than sufficient for me personally. According to various articles, several mechanics and control systems have also been improved and simplified. This makes it easier for new players and returning veterans to get into the game, even though newer Total War titles push this approach even further. Whether these simplifications are a good or bad thing ultimately comes down to personal preference. 📜[b]Mods and Community:[/b] I would especially like to highlight the mod community. It adds a massive amount of additional content to the game. There are several complete overhauls as well as mods on the scale of full DLCs, alongside the usual graphics and performance enhancements. 🪕[b]Music and Atmosphere:[/b] The music fits the setting perfectly. Especially during battles, it feels epic and heroic and has given me more than one catchy tune stuck in my head. 🏛️[b]Conclusion:[/b] For some players, the relatively similar flow of each turn may become repetitive over time. Personally, I find this game loop very motivating, especially when planning several turns ahead and looking forward to executing those plans. The game never bored me for long, and I still enjoy starting a new campaign from time to time between other games. Total War Rome Remastered is, for me, a timeless classic with enormous replay value, strong battles, and a good mod community. Vale et gratias vobis ago for reading, and until the next review. ✋🏻 Saderhorn
Great Remaster, amazing recreation with bug fixes and better graphics! (It also runs faster!)
非常不推荐玩这个游戏,画质太糟糕了,而且这还是重置版,玩这个还不如玩罗马二,实在是不好玩。
Rome Total War is a timeless strategy masterpiece that still stands above anything else ive experienced. It blends epic large scale battles with empire management. For me, this is the best game ive ever played. I have enjoyed it for over half of my life and I dont plan on stopping anytime soon. Few games create memories like this one, and for that reason this will be a game I always come back to.
Overall a fun experience, the remaster mostly offered improvements without seriously detracting from what the original offered. There was a pretty serious crash-to-desktop problem on the strategic map, always stemming from interacting with the agents menu. I might have had about one per 25-50 hours of gameplay, so not the end of the world, but still pretty annoying. The game occasionally stuttered and lagged during combat, mostly in rainy/snowy battles. Didn't happen often but totally ruined the experience when it did.
It's very pretty and the graphics have been improved a lot but the UI is a marmite kinda thing, the wiki doesn't work for some reason, "automanage" keeps working even when turned off, and the old flaw from the original is alive and well i.e. diplomacy is pointless: you'll be attacked by friend and foe alike for no reason and with no warning, so assume everyone's hostile and attack without regard. Buy it if it's on offer and/or loved the original but otherwise, I wouldn't bother.
If you played total war: rome then this is just that, but with better graphics. I put hundreds of hours into it as a kid, it has at this point become its own genre. For whatever reason it keeps getting crappier with every CA release, so its best to stick with the classics.
太扯淡了,每次都闪退,全战怎么能做出这个垃圾
令我感到有些遗憾的作品。这部作品在我心里是有滤镜的,无论是或悠扬或慷慨的音乐,拥有不同属性特点的将领,和各种兵种的刻画,我都很喜欢,有关其相比其他全战作品的不足,我也能包容。但是这个游戏每次游玩时候需要修改系统时间和输入法,不然就会闪退,这一点让我相当难受,制作的公司如此薄待这款我相当热爱的游戏也让我很失望。
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.