
Spanning the most turbulent era in Western history, your quest for territory and power takes you through Europe, Africa, the Middle East, and even onto the shores of the New World.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 4.71/day in the week to Sep 2 → 5/day in the week after.
About
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 27.3Kreviews | 96% | — | $14.7M |
| $19.99 | 131ratings | 94% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1029 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
…Поширилася звістка про те, що велике місто впало, покаране Господом за розкіш, гординю та віровідступництво, але героїчно боролося до останньої хвилини. Греки постійно пам’ятали той жахливий вівторок - день, який усі справжні греки й досі вважають позначеним лихим знаменням; але вони щоразу відчували піднесення й приплив відваги, коли говорили про останнього християнського імператора, покинутого своїми західними союзниками, який непохитно стояв у проломі стіни, стримуючи натиск невірних доти, доки ті чисельною перевагою не здолали його, і він не впав — разом з імперією, що стала йому саваном. — Steven Runciman, The Fall of Constantinople 1453 Невмируща класика. Як і більшість в українській локації, починав гру з піратського диска, на піратці й грав більшість часу. І, о Боже, скільки ж спогадів з цією грою. Пам’ятаю, як уперше зацікавився історією Нового Риму і як у мене горіло від того, що в грі ромеї — максимально неігрова фракція, та ще й кордони неісторичні. Пам’ятаю, як, здавши сесію, грав чергову катку за ромеїв, пив пиво й дивився на фоні серіал Shameless на своїй 550й люмії. І це лише невеличка частина спогадів, пов’язаних з грою. Але водночас я розумію, що нинішній гравець, у якого відсутня ностальгія і який, найімовірніше, прийшов після казуальних вархаммерів та саг, може сильно розчаруватися. Тож якщо вам не подобається графіка — встановіть покращення. Не подобається ванільна гра — встановіть з ходу Stainless Steel, буквально найкращий мод, який суттєво розширює та покращує гру. Також є безліч інших модів — від Володаря перснів до історії корейських держав. Один Tsardoms чого вартий. Дайте старенькій шанс.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 7: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 5.14/day in the week to Aug 16 → 8/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Czech*, Hungarian*, Polish*, Russian**languages with full audio support
Hours played at review time, across 1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Did you know? Demolishing churches and chapels in your castles and cities will quickly put you out of favour from the pope and will most likely get you excommunicated... did you know that if you sabotage enemy churches/chapels with your assassins and fully damage them (100% damage), the pope will hate that faction because in his eyes, they demolished their churches, and the favour they recover by repairing the building is less than the favour they lose from the sabotage, so when they repair it... sabotage it again! Really neat trick when you want to attack a faction that is loved by the pope so he doesn't fill you with "cease hostilities" missions, now you will have a crusade in the middle of Europe in no time.
the best
⣿⣿⡻⠿⣳⠸⢿⡇⢇⣿⡧⢹⠿⣿⣿⣿⣿⣾⣿⡇⣿⣿⣿⣿⡿⡐⣯⠁ ⠄⠄ ⠟⣛⣽⡳⠼⠄⠈⣷⡾⣥⣱⠃⠣⣿⣿⣿⣯⣭⠽⡇⣿⣿⣿⣿⣟⢢⠏⠄ ⠄ ⢠⡿⠶⣮⣝⣿⠄⠄⠈⡥⢭⣥⠅⢌⣽⣿⣻⢶⣭⡿⠿⠜⢿⣿⣿⡿⠁⠄⠄ ⠄⣼⣧⠤⢌⣭⡇⠄⠄⠄⠭⠭⠭⠯⠴⣚⣉⣛⡢⠭⠵⢶⣾⣦⡍⠁⠄⠄⠄⠄ ⠄⣿⣷⣯⣭⡷⠄⠄⢀⣀⠩⠍⢉⣛⣛⠫⢏⣈⣭⣥⣶⣶⣦⣭⣛⠄⠄⠄⠄⠄ ⢀⣿⣿⣿⡿⠃⢀⣴⣿⣿⣿⣎⢩⠌⣡⣶⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣆⠄⠄⠄ ⢸⡿⢟⣽⠎⣰⣿⣿⣿⣿⣿⣿⢀⣾⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣦⠄⠄ ⣰⠯⣾⢅⣼⣿⣿⣿⣿⣿⣿⡇⣾⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⡄⠄ ⢰⣄⡉⣼⣿⣿⣿⣿⣿⣿⣿⢸⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣧⠄ ⢯⣌⢹⣿⣿⣿⣿⣿⣿⣿⣿⢸⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠄ ⢸⣇⣽⣿⣿⣿⣿⣿⣿⣿⣿⠸⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠄ ⢸⣟⣧⡻⣿⣿⣿⣿⣿⣿⣿⣧⡻⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠄ ⠈⢹⡧⣿⣸⠿⢿⣿⣿⣿⣿⡿⠗⣈⠻⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⡇⠄ ⠄⠘⢷⡳⣾⣷⣶⣶⣶⣶⣶⣾⣿⣿⢀⣶⣶⣶⣾⣿⣿⣿⣿⣿⣿⣿⣿⣿⠇⠄ ⠄⠄⠈⣵⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⢸⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠄⠄ ⠄⠄⠄⠸⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠘⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠇⠄⠄
The fact that a 20 yo game launches and runs perfectly is a huge credit to the publisher. The game itself is a based classic, a fantastic strategy game with interesting battles that is still fun to play even today. 10/10 P.S. There are also plenty of mods available, which add even more content and replayability, I recommed Bulat Steel (I played this mod about 15 years ago last time lol)
Depois de 1500 horas de campanha, cercos apocalípticos e discursos motivacionais antes das batalhas, posso dizer com propriedade: Medieval 2 não é apenas um jogo, é uma instituição da estratégia. Lançado em 2006, ele ainda entrega uma atmosfera e uma profundidade que muitos títulos recentes da própria Creative Assembly não conseguem replicar. O Peso das Batalhas ao contrário dos jogos mais novos, as unidades aqui têm "massa". Uma carga de cavalaria pesada de frente contra arqueiros é devastadora e visualmente satisfatória. O combate parece real, visceral e tático. A gestão de Linhagem Real, as intrigas com o Papa (e a mecânica de Cruzadas/Jihaads), a peste negra e a súbita invasão Mongol/Timúrida mudam o ritmo do jogo de forma brilhante. Além disso, o sistema de herdar traços de personalidade com base nas suas ações torna cada general único. O final do jogo expande o mapa e muda totalmente a dinâmica, introduzindo armas de fogo e a conquista do Novo Mundo. Um incentivo fantástico para campanhas longas. Se o jogo base já é excelente, a comunidade o tornou imortal. Graças à engine maleável da época, passei centenas dessas 1500 horas jogando modificações que rivalizam ou superam jogos triplo-A modernos: Stainless Steel / Divide and Conquer: Refinamentos absurdos do jogo base e da era medieval. Third Age Total War: Simplesmente a melhor experiência de O Senhor dos Anéis já feita em toda a história dos videogames. Westeros Total War: Para os órfãos da diplomacia e guerra de Game of Thrones. O que a idade pesa (Pontos Fracos) IA dos Cercos: A inteligência artificial às vezes se perde em cidades grandes ou com várias muralhas, exigindo que o jogador crie suas próprias regras de engajamento para não quebrar a imersão. Controles de Câmera: Para quem vem dos Total War modernos, os comandos de movimentação de tropas e câmera entregam a idade do motor gráfico. Medieval 2 Total War é uma obra-prima atemporal. Se você quer um jogo onde suas decisões estratégicas no mapa de campanha se traduzem em táticas de vida ou morte no campo de batalha, Nota: 10/10 (Recomendado) Horas de jogo: +1500 horas
the best Total War game ever^^
играл сначала в мод на властелин колец и он оказался душноватым, а вот оригинальная игра очень даже крутая
Oyunun senelerdir oynarım. Her ülkeyle oyunu long campaign yaparak bitirdim. En kötü özelliği diplomasi. Barış yaptığımız ülke bize bir tur sonra saldırabiliyor. Diplomatik ilişkiler kalıcı olmuyor. Buna karşılık biz karşı saldırı yaptığımızda reputation hemen aşağı iniyor. Ayrıca Papa devreye girip ateşkes yapmamızı istiyor. Halbuki ilk saldırıyı karşı taraf başlatmasına rağmen yaptırım uygulamıyor kolay kolay. Keza bazen sana saldıran bir ülke dur durak bilmeden aynı şehre saldırı düzenliyor sanki sonsuz ordusu varmış gibi. Bir de Papa devleti ile savaşacağınız zaman Papa'nın kazanma ihtimalini olduğundan çok gösteriyor oyun. Savaşı otomatik yaptığınızda kazansanız bile kaybınız çok oluyor ya da direkt kaybediyorsunuz. Oysaki kendiniz yapsanız savaşı çok az zayiatla kazanabiliyorsunuz. Birçok savaş için bu geçerli olsa da Papa ile savaşta çok daha fazla kendini gösteriyor. Ayrıca Bizans Devleti'nin ateş saçan silahı Crusade modda varken normal Definitive Edition modda yok.
Total war at it's finest
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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