
Command the seas, control the land, forge a new nation, and conquer the globe.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 5.29/day in the week to Sep 1 → 4.43/day in the week after.
About
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 954 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Not for everyone, not even a well done product. But i absolutely love it. There are many mods that could make the game potentially less unbalanced and more fun.
it is a game for the most autistic people
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 7: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 4.57/day in the week to Aug 16 → 4.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Russian, Polish, Czech
Hours played at review time, across 967 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
汉化之后更好完了,嘻嘻嘻。补票的
Любимый тотал вар, особенно с модом Pirates Über Alles.
[h1]18世纪—绅士时代的战争,一个炮火与礼仪并存的辉煌年代,以堂堂之阵,正正之旗,进行一场体面而庄严的对决[/h1] 我的朱砂痣,伟大,无需多言,在steam还没有国区的时代,在贴吧达斯MOD的加持下就已经可以让人沉迷数百甚至是数千个小时而不能自拔,各大论坛的图文战报更是比比皆是,在屏幕之前,在键盘之上,每一个玩家都可以是指挥若定的将军,运筹帷幄的指挥官,稳坐中军而决胜于千里之外,在还没有电子阳痿的年纪陪我度过了无数个日夜。 “排队枪毙”,一个最适合全战游戏机制的战争形式,三角帽,白色假发,排扣,翻领,披风,紧身马裤,鎏金工艺的华丽军服以及滑膛枪射击时黑火药的烟雾和骑兵行进的集结号结合步兵方阵的鼓点和笛声,更少不了加农炮的轰鸣,当然,风帆战舰的海战也是一绝,这一切的一切都使得整个全战系列战场氛围感最有感觉就是这作,虽然拿破仑特效更好但是因为题材局限和滤镜原因,其本身也是这一部的独立资料片,因此帝国显得更加宏大和明媚。 但是由于现在狗CA的作妖,产能严重不足,很多油菜花的艺术家离开了这个团队,光是终焉之时,战锤40k,中世纪3这三个项目就已经让这家工作室疲于奔命,更不要说帝国2的新作了,甚至重置这部帝国,就如重置罗马一般外包给其他团队也是不敢想的,但是优秀的经典作品历久而弥新,不会随着时间的变迁而改变,他就在这里,朋友,一如帝国时代3,不玩不是游戏公司的损失,而是你的损失。
Bok gibi yapay zekan da olsa, mekaniklerin aşırı basit de olsa, fransa-persia-muscovy... gibi çok büyük bölgeler de olsa, Osmanlı aşırı güçsüz de olsa; SEVİYORUM ben bu oyunu. Bu oyunu bana öneren; ortaokuldaki arkadaşım Osman Oğuz'a ve oyunu sevdiren Viyanalı Yakut Paşa'ya Azerbaycan'dan Salamlar yolluyorum Battle of Azov https://youtu.be/RWa0itIz-jE?si=3LmV6H87p3rHMuAx Ders çalışırken, Sudoku çözerken veya kitap okurken https://youtu.be/9gvx5agqoBo?si=VDo97ld1IxYxLB1i
稳的一批,而且帝国这个完成度居然还是半成品,要是真完全给做完,莫卧儿还有俄罗斯南部和中亚,我都不敢想了简直
Не могу что-то плохое сказать о Empire total war. В возрасте когда я под стол бегал, мой отец начал меня знакомить со стратегиями именно через эту игру. Несмотря на-то, какая игра бородатая, я считаю, что это отличная игра для ознакомления с миром геополитических стратегий.
Great game! This game seems to be based on the Seven Years War, the first world war, and spans almost the entire map, including India, America, Europe, and I believe N Africa. While the game seems incomplete compared to Napoleon TW, it at least has a larger map to play on.
wish I could leave a neutral review tbh. This is a fun game, the campaign map is ambitious and unique, and it really feels like they made an effort with historical relevance and capturing the time. But, it just has some problems that keep making me uninstall. Bugs are one, the other are the battles. Land battles can be fun, but they also get repetitive and you always end up facing the reality that the most effective method is just artillery spam and it gets boring. Naval battles just straight up suck. They are long, tedious, buggy, and frustrating. You can cheese your way through ridiculous odds, but you can also lose to routs that make absolutely no sense. Even sped up to max speed the battles are just boring. It's something the TW franchise has always struggled with, but the naval battles just matter way more in this game so the problem is much more obvious.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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