
Total Conflict: Resistance is a unique symbiosis of global strategy, tactics and first-person action. Realistic mass battles, many types of armored vehicles, weapons, uniforms, unique mechanics, immersive free gameplay. Lead any state and bring it to greatness!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.71/day in the week to Sep 15 → 1.6/day in the week after.
About
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 869 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Its good. AI needs some work yet and if the modding community takes off then this game will be a gem forsure. Reminds me if Call to Arms had a baby with Mount and Blade and then you sprinkled in some Hearts of Iron.
Well, what can i say? it just keeps crashing.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Reviews, worldwide (the counter carries no country): 0.86/day in the week to Jul 24 → 2.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,420 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Traditional Chinese, Simplified Chinese, Russian, Ukrainian, Korean, Portuguese - Portugal, Serbian +1 more
Hours played at review time, across 869 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Richtich richtich geil
Absolutlely W Game. But i would like to be able to create custom faсtions for custom battles and campaign
Игра просто прекрасная, разработчики активно исправляют баги и добавляют новый контент, очень жду полную версию игры !
Я поставил , что рекомендую данную игру.Но перед тем, как покупать , прочтите далее. Итак на состояние февраля 2026 года ситуация следующая: 1.Кривой ИИ, играть в компанию это просто боль, дипломатия ужасна, развитие тоже. 2.Один дипломат, одно исследование, но раз в год появляется, что-то лучше чем то,что есть у тебя и ты никогда не можешь нормально развиваться, у противников ровно на 1 год(это новое исследование) часто техника лучше...Это ломает логику. 3.При войне у твоих противников очень быстро в каждом городе по максимуму армии, а ты еле сможешь набрать толпу бомжей, вот и получается ,что даже на легком уровне сложности у твоих врагов всегда максимальное преимущество в людях и технике. 4.Объявление войны нужны только тебе, другим они не нужны совершенно , в любой момент тебя атакуют в любой город , где мало людей . 5.Туман войны на глобальной карте работает только у тебя, ботам совершенно без разницы. 6.Экономика просто ужасна, к примеру всем нужны консервы, ты строишь 4 фермы и 4 завода(ферма и завод в одном городе ) в итоге у тебя всё равно всегда не будет консерв...это очень странно , даже если с производительностью всё ок. 7.Экипировка армии это отдельный квест. 8.Обучение ? Какое ещё обучение, тыкайся везде со временем поймешь, а может и нет... Из плюсов : 1.Интересная механика боя - можно в любой момент переключаться на управление всеми отрядами или одной единицей Думал что написать ещё...но пока нечего. Разработчики взялись за очень амбициозную идею, но пока очень сыро. Но блин, даже так, это очень весело!
обажаю такие игры
bom
游戏体验十分出色!十分期待后续驱逐舰、航空母舰等海军单位更新,也希望开发团队持续新增更多有意思的装备与内容。另外恳请补全全球战役模式里尚未汉化的选项,方便国内玩家体验,感谢开发者的努力! I really enjoy this game. I'm looking forward to future updates featuring naval units such as destroyers and aircraft carriers. I also hope the development team will keep adding more interesting equipment and content. Besides, please complete the unfinished Chinese translation in the Global Campaign mode for Chinese players. Thanks for all your hard work!
Total Conflict: Resistance is a good game so far, but I do wish to see more interactions with the troops themselves. I’d love to see proper formations, smarter use of cover, and breach-and-clear mechanics for buildings. Small tactical behaviors like units stacking on doors, suppressing enemies, flanking, or reacting dynamically to threats would go a long way in making combat feel more immersive and believable. These kinds of details would really elevate the overall experience and make battles feel more strategic rather than purely reactive. That said, the game is still in early access and continues to receive regular updates, so I’m hopeful that deeper AI behavior and tactical features like these will be expanded on over time.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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