
Caroline Walker returns in the sequel to the award-winning survival horror classic. Explore the decaying remains of the secluded Villa Hess, use improvised weapons to confront terrifying creatures, and bend the fabric of reality to save your sister from a twisted cult.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Following the harrowing events at Wildberger Hospital, Caroline Walker hopes for a normal life with her sister, Anna. Yet in the months that follow, Anna is haunted by visions of violence and death, compelling her to create disturbing drawings that rapidly manifest into horrifying reality.
Desperate to free her of this affliction, Caroline travels to the remote town of Villa Hess and a mysterious clinic nestled deep within the mountains of southern Chile. But behind the warm smiles of the facility’s serene staff lies a sickening truth, and the sisters soon find themselves at the center of an entirely new nightmare…
Explore a huge variety of unnerving locations within the town, including a shadowy convent, a derelict shopping mall, and an abandoned school.

Harness your supernatural powers to switch between realities, change the past to reshape the present, and search for alternate paths forward in the nightmarish 'other side'.

Collect and modify an arsenal of makeshift weapons such as the nailer and chainsaw, and utilize the new quick select feature to switch armaments in the heat of battle.

Examine, manipulate, and combine items to reveal hidden information, and forge connections between objects and the environment to solve intricately designed puzzles.

Face off against lethal new enemies, from skittering bladed horrors to hulking armored abominations, and use your wits to survive monstrous boss encounters.

Peel back the layers of a complex story full of twists and revelations. Encounter and cooperate with other characters each with their own agenda and dark secrets.

Relive the classic fixed-camera survival horror of the 90s with limited saves and tank controls, or switch to assisted mode for a more casual experience.
Sums Steam only; PlayStation, GOG, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $20.99−30% | 2.2Kreviews | 88% | — | $1.3M |
| $20.99−30% | 2.7Kratings | 89% | — | not modelled | |
Engagement
Reviews
Themes across 153 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Si eres amante de los primeros Resident Evil, este juego es igua.
El primero es muy bueno, y este es todavía mejor, lo he disfrutado mucho!
Truly one of the best indie survival horror games out there. Caroline Walker has certainly earned her place in the hall of fame for female survival horror protagonists, among the Jill Valentines and Heather Masons of the genre. Tormented Soul 2 is a true sequel to its predecessor in every way. It maintains all of the core elements that made the first game beloved, while also expanding in a way that feels organic and true to the identity of the series. It is not uncommon for sequels to lose some of the charm of the original, however that is thankfully not the case here. The puzzles are still challenging and require critical thinking. The voice acting has improved significantly, and cutscenes offer much more emotional resonance. Careful exploration and backtracking are rewarded, not only with resources, but also with lore for the game's story as well as optional upgrades. The art direction and lighting are as stunning as ever, and genuinely some of the best in the genre. One distinction I will make - the first game is certainly a scarier game overall and has a foreboding and dreadful atmosphere all throughout. A large part of the reason for this is because the first game takes place entirely indoors, which adds to the feeling of claustrophobia. While Tormented Souls 2 is certainly still a horror game, it is notably less scary, though not to a degree that takes away from the quality of the game. There are several outdoor sections which break the always-indoor mold, and there is an air of quiet melancholy throughout many sections of the game. The horror definitely ramps up towards the final act of the game. Definitely make use of the brightness slider in the settings to get the best atmosphere and lighting, as the game does not have you set this on launch. This game is a must-play for fans of survival horror. Ignore the nay-sayers.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese, Spanish - Latin America +2 more
| $22.49−25% |
| 30ratings |
| 84% |
| — |
| not modelled |
| $25.49−15% | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 153 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
A standard modern take of the classic survival horror game. Explore a location, solve puzzles that make no real life sense and fight monsters. If you are familiar with the first installment, this is very similar as far as I can remember. The environments look good, especially in the dark areas where your light source creates shadows. There are a couple of distinct environments this time. It makes the exploration a bit more interesting and is a nice change. Some of them nicely claustrophobic with narrow corridors. The puzzles are easy on average, but there are a couple of better ones in there. They do often have that crazy logic that is familiar from these games, as mentioned earlier. The pacing is pretty good. There are often stretches of game, where enemies are not around and you're just focusing on the exploration. There's a heavy Silent Hill influence in my opinion. The combat is ok. Your character is not a seasoned soldier, so it makes sense that it is a bit clumsy. It is annoying though that often you will take hits because of the camera angles. Something that is right in front of the character is invisible to the player, which is jarring. However, on the standard difficulty the game is not too hard. You just need to be smart with your resources, although the "ink ribbon" save system does require you to repeat some content if you happen to die. There are a couple of bugs that I encountered during my playthrough, two of them pretty bad. One of them prevented me from closing the "you picked up X" screen, forcing me to alt-F4 out of the game, while the other made one of the bosses unbeatable and prevented me from progressing. The devs patched the second issue in two weeks and it seems they are still actively improving the game. There are a myriad of other technical issues as well. No ultrawide resolution, or at least I couldn't get it working. On controller, menus are navigated by moving a mouse cursor with the joystick. Sometimes your character refuses to target enemies on stairs. Minor things, but annoying none the less. The story is good, but not something I'll keep thinking about after beating the game. Recommended, if you like the classic survival horror games. It is a competent one of those.
софтлок
This game is like an alternate timeline where the Silent Hill series didn’t go into hibernation for over a decade and stuck to its roots. It’s superficially an SH ripoff with cults, rusty hell dimensions, and body horror but still asserts its own bonkers identity that sets it apart. There’s still some indie jank like inconsistent controls, enemy attacks that clip through walls, and occasionally poor puzzle communication but this is just as good as Signalis and Crow Country.
Top du top , il y'a plus de boss dans celui ci , je sais que je vais le refaire en difficulté cauchemar ^^
Great sequel
I really enjoyed my time, great game!
Шедевральное долгожданное продолжение не менее шедевральных первых Терзаемых душ. Кара все такая же очаровательная, но при этом весьма грозная пиратка (до сих пор без сопутствующего пернатого, правда, но что ж делать...), сметающая всех и вся на своем пути в попытке вернуть любимую сестренку Анютку из лапищ загребущих всяко-разных злостных злодеятелей здешнего розливу (а розлив тут весьма пахучий, рыбненький я б даже сказал). Сюжет незамысловатый, но следить за ним безумно интересно, да и геймплей не подкачал: старая добрая камера, множество локаций для исследования, куча необычного оружия из разряда "я его слепила из того что было" c соответствующими апгрейдами, плюс не менее богатая местная фауна, на которой этот арсенал и испытывается (знатно повеселили местные Пятачки, хорошо хоть с ними поблизости некто по имени Винни не бродил) и -барабанная дробь- то, за что я во многом полюбил первую часть, да, они самые- мозголомочки. Их отсыпано весьма прилично, хотя они по большому счету показались не такими напряжными, как в первых Душах, но тем не менее разгадывать их было крайне интересно (пару раз правда были небольшие затупы, но все мы не без греха, не так ли...). Бэктрекинг тоже имеется, но он тут максимально не затянут, надоесть не успевает, что в плюс, равно как и сбор местных мемуаров (при первом же прохождении вполне возможно собрать все, не прибегая к помощи гайдов, при условии что дотошно изучаете каждый угол, и не брезгуете иногда вернуться в места встречи с одним npc). Присутствуют также некоторые пасхалки к классике соответствующего жанра, в т.ч. и кинематографу (к примеру, привет из мужского туалета в локации Школа), что улыбнуло и на общую атмосферу тоже играет положительно. Как итог, игру смело можно рекомендовать как закаленным ветеранам хорроров, так и новичкам, только начинающим знакомство с этим жанром, баланс тут, на мой взгляд, соблюден идеально. Спасибо огромное разработчикам за отличный сурвайвал, очень надеюсь на дальнейшее развитие злоключений мисс Уокер и Ко;))
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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