
Torment: Tides of Numenera is the thematic successor to Planescape: Torment, one of the most critically acclaimed role-playing games of all time. Immerse yourself in a single-player, isometric, story-driven RPG set in Monte Cook’s Numenera universe. What does one life matter? Find your answer.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 14 → 0.86/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, GOG publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $34.99 | 4.4Kreviews | 70% | — | $3.8M |
| $29.99 | 1.1Kratings | 83% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 812 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I haven't gotten very far in the game yet, but what I have done so far has been really enjoyable. The whole character creation process being used as an introduction to the game has been really interesting.
Will expand on this after I play through again, but I enjoyed it overall.
Absolutely play this. the Planescape games are amazing.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.8M | 3.4K | 87% | $34.99 | |
| $3.8M | 7.4K | 81% | $19.99 | |
| $3.8M | 6.5K | 94% | $17.99 | |
| $3.8M | 11.9K | 89% | $14.99 | |
| $3.8M | 5.3K | 82% | $19.99 | |
| $3.8M | 17K | 93% | $7.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.7M | 4.8K | 87% | $19.99 | |
| $2.1M | 3.5K | 74% | $24.99 | |
| $8.9M | 13.4K | 87% | $29.99 | |
| $17.4M | 26.1K | 88% | $29.99 | |
| $2.7M | 6.6K | 89% | $14.99 | |
| $2.6M | 3.8K | 90% | $24.99 |
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 11: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Polish*, Russian*languages with full audio support
| $34.99 |
| 955ratings |
| 68% |
| — |
| not modelled |
| $34.99 | 942ratings | 72% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 815 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
A masterfully made follow-up to a long-time favorite Planescape: Torment.
재미좀 붙여볼려고 10번정도 시도하다 포기함. 책읽기 싫어하는 나같은 사람들에게는 비추.
Nice callback to Torment. Not really the same without Morte but still the complex/deep storyline as the original.
I played Planescape: Torment EE and really enjoyed it and noticed this game that is like a follow on set in the future. I was very excited to play this game, only to not even get through my first hour without multiple glitches/crashes. I've never played a game with so many issues in the first hour, it literally put me off and sucked all the excitement I had for it away. Pros: -I didn't even get to play longer than an hour so I can't even come up with one pro Cons: -Opening inventory can make the map turn black or even make your mouse cursor disappear. -Game can crash during the intro or when loading a save. This is all I got from my short time playing this is the first game I've ever refunded I suggest you only buy this game when its on sale and don't have any good expectations, expect the worst so you're not disappointed like I was.
I enjoy how this game is designed and how you interact with the world. Using your stats up like that is a great way to force timeline progression and background events. Also, seemingly every decision matters. It's refreshing to see a game where your actions have real consequences.
Mam mieszane uczucia ale ogólnie myślę że to była dobra gra. Trzeba być gotowy na kilka rzeczy w tej grze - czytanie w czytaniu - abstrakcyjne s-f - niejasny system poziomowania postaci - błędy w poruszaniu się (np: W Wykwicie u chirurgów, nie da się normalnie przejść ale można klikając rozmowę z npc)
Gram i gram, napotkani towarzysze mają wiele problemów, próbując im pomóc , zgłębiamy historię Numenery. Niestety Czarna Rozpacz dosięga nawet najdzielniejszych. ... Pan Wcieleń oddaje beztrosko żywot swój, aby ocalić istnienia ludzkich serc rój. Poprzez Wykwit, Kryształowe Wrote, MIel'Avest , Nekropolię oraz Labiryntów moc odblokowujemy tej zabawy prawdziwe oblicze - Nurty i zagadek wiele ...zbyt wiele
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.