
Torment: Tides of Numenera is the thematic successor to Planescape: Torment, one of the most critically acclaimed role-playing games of all time. Immerse yourself in a single-player, isometric, story-driven RPG set in Monte Cook’s Numenera universe. What does one life matter? Find your answer.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 14 → 0.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, GOG publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $34.99 | 4.4Kreviews | 70% | — | $3.8M |
| $29.99 | 1.1Kratings | 83% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 811 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
PROS: You're certainly not going to play another game like this, and the whole idea of the Castoffs is really interesting. The immortality mechanics from Planescape: Torment work perfectly here, and you can tell that they've set out to make the best homage they can. I also liked that combat provides no XP, quest and dialogue rewards were often permanent character enhancements, and there's a large array of unique and weird items to use. CONS: I'm writing this 5 years after it came out, but Torment was already 15-years-dated by the time it was released. It would almost work better as a Choose-Your-Own-Adventure game: virtually everything in the game is conveyed through text anyway, not visually. But I didn't love the style of the writing—it's weird for the sake of being weird, and you can *know* the author's smugness through the words. The combat is agonizingly bad, which would be more of a problem if there were more than a dozen fights in the entire game. And for a game obsessed with choice, it's hilarious that it has the same ending as Mass Effect 3. I didn't hate it. But I can't think of anyone that I could recommend it to. If a bizarre text adventure game with overly poetic language sounds up your alley, though, check it out. Otherwise, probably best to pass.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 11: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Polish*, Russian*languages with full audio support
| $34.99 |
| 955ratings |
| 68% |
| — |
| not modelled |
| $15.75−55% | 942ratings | 72% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 814 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
[h1]One of the biggest scams in crowdfunding history.[/h1] I gave this game fair chance, but there's absolutely no depth to it. Main story tries to be "philosophical" and comes out bland and mundane. Sidequests are there mostly to fill out your journal as they offer absolutely nothing engaging in terms of character development or even interesting NPCs. Companions are a complete joke (especially the jelly thing) - their "quests" are so ♥♥♥♥♥♥ and small that they're not even saved in character's journal. There're no romance options whatsoever and almost zero interactions with the team while questing. Moreover, there's little to no voiceover of any NPC in this game. And combat was far more complex in rpgs 20 years ago. [b]If there's a product that really deserves a negative score here on Steam, it's this one.[/b] It looks like every potentially interesing idea it had was cut to pieces during development for so long, until only bare, crude, and archaic systems were left. [b]If you're into story-driven rpgs - stay away from this one and play Disco Elysium instead.[/b]
I just finished Torment: Tides of Numenera (still need to Re-Load a Save to get the Last Achievo), & Quite Liked it. There was a lot of Reading, but i didn't mind that since it was an Interesting Story & i Enjoyed it. The Graphics of the Characters was Good, nothing special, but the Environments & Backgrounds were Pretty Cool. There were also times when there'd be a Big Chunk of Text in the Corner along with a B&W Drawing looked quite well done. I would've liked more Voice Overs parts (there r some), but i guess voicing all of that Text would've cost a lot of $'s. Another thing i would've liked is a Rotating Camera, to b able to get better angles on some of the NPC's, but Oh Well, i still had Fun.
It's not a very good game. In fact, it's not much of a game at all; it's a book, comprised of a hundred smaller stories, loosely-connected to each other, and delivered through the backstory of various NPCs. Yet every story seems to exist in a vacuum, completely isolated from the other NPCs, and describing worlds/places/mechanics/people who will ultimately have little to no impact on your own world. The entire game is filler text, and completely forgettable, at that. You won't remember any of it; there's no cohesion to "glue" all of the different pieces together. I'm not enjoying this game, and thus - I'll stop at 20 hours. Not going to force myself to play something when I'm not having fun.
Some mechanics are interesting, but the game feels half-finished. I felt like I was only halfway through the main story when it was actually near the end. More should be done with the Tides. Leveling and progression did not seem very well paced. That said, the story and lore were very entertaining. Decent enough for a a short playthrough if you have a few bucks to spare. Edit: also very buggy
Exceptionally well written. The linguistic skills exhibited in the story line are above most. The interface is reminiscent of Fallout/Fallout 2. If you have no imagination, or do not enjoy reading, this game is not for you.
Plays more like an interactive novel than an rpg. The story is interesting, but I got tired of traveling back and forth to read the next chapter.
I loved Planescape: Torment. It was one of the greatest PC RPGs of all time. This game really does not do it justice. Most of the game is chatting with NPCs. That's fine if it's interesting, shocking, exciting, or evokes any emotion other than "Oh god, just get it over with". This doesn't. The Numenera setting is full of wonder, danger, excitement, and a love of exploration. This game is just walking around town and chatting to NPC's who aren't especially interesting. The actual Numenera crunch system is utter crap when translated from tabletop - it's a more freeform and open system which is great when you're with your friends and drunk but crap when it comes to a PC game. Example - there are 3 or 4 main disciplines (strength, intelligence, charm, etc) and you have a dice pool that gets used up as you use each pool. Unless your expertise in that discipline is high enough, in which case you pretty much just win the contest. You have 4 characters. There are 4 pools. Do the math - you just minmax each character and plod through the storyline. Speaking of the storyline - make it Interesting before trying to make it highbrow and up your own ass about it - I'd tuned out so much I didn't even know who the girl was at the end! Play Planescape: Torment instead. It's old but at least back then they understood that stories should be interesting and fun,
Albeit it didn't top the popularity charts, I found Torment: Tides of Numenera very intriguing. The lore and moral choices made this game for me and I was quite emotional about the ending. Do not expect it to be a continuation of Planescape: Torment - or create elaborate requirements for it, you'll have much more fun. Treat it with open head.
Negative reviews have simply no taste in what's good for them! :3 This game is a absolute masterpiece, i am grateful that i was alive to play it, it is a incredible experience and very well writen <3
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.7M | 4.8K | 87% | $19.99 | |
| $325.8K | 2.9K | 74% | $4.99 | |
| $8.9M | 13.3K | 87% | $29.99 | |
| $17.4M | 26.1K | 88% | $29.99 | |
| $2.7M | 6.6K | 89% | $14.99 | |
| $2.6M | 3.8K | 90% | $24.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.8M | 6.9K | 82% | $19.99 | |
| $3.8M | 3.4K | 87% | $34.99 | |
| $3.8M | 16.4K | 96% | $9.99 | |
| $3.8M | 23K | 75% | $5.99 | |
| $3.8M | 4.2K | 63% | $24.99 | |
| $3.8M | 5.3K | 82% | $19.99 |