
Torment: Tides of Numenera is the thematic successor to Planescape: Torment, one of the most critically acclaimed role-playing games of all time. Immerse yourself in a single-player, isometric, story-driven RPG set in Monte Cook’s Numenera universe. What does one life matter? Find your answer.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 14 → 0.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, GOG publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $34.99 | 4.4Kreviews | 70% | — | $3.8M |
| $29.99 | 1.1Kratings | 83% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 811 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Booooooooring.
lots of reading :)
Engaging and fun, and have to think about what your choices
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 11: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Polish*, Russian*languages with full audio support
| $34.99 |
| 955ratings |
| 68% |
| — |
| not modelled |
| $15.75−55% | 942ratings | 72% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 814 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Gonna know what you're getting into. But if you do - it's well worth the time.
I ran across this game by accident and totally love it, never played Planescape, so didn't have any expectations. I am about 25'% through and enjoying it quite a bit.
Something about the writing and setting just works for me. Combat is just a side feature, the experience is where it's it at. Just let go and let the Tides carry you.
Really awesome game. Amazing world, music, art, story, etc. Main/only gripe was that the combat didn't have a 2x speed feature.
Better than Planescape Torment. Somewhat buggy. At least once I had to load an earlier autosave because I literally could not do anything (not even move the camera). There's something screwy with the coding of the crisis system.
I was super hyped about this after playing the orginal game when I was a teenageer. But... I got a crappy copy without the amazing choises you could make. here you are forced to play the way devs intendent too. From the very beggining you are forced to talk our way out of things instead of be able to choice conflict and fights. Overall really disappointed with it
One of the rougher updated CRPGs, but still a pretty great story. I really like what they were trying to do to mimic Planescape and they did a pretty great job of not treading on the same ground. You still see how this is a little bit of a spin on that, but you don't need to play Planescape to get it. As far as story goes, this is a very mature and dark look at the world. Civilization is not in a great state and it never has. The world is in flux when you start joining in and that makes it a more interesting thing to experience. It's not just you alone setting events in motion like you would normally see. All that positive is really let down by the actual combat when you get locked into it. Most of the time you can avoid it, but sometimes it seems like there is no longer anyway to avoid it depending on the sequence of events before hand. Now, I could dig that if you were caught in a web and eventually it traps you. The problem is, you never see the peaceful ways to resolve the problem. So that is always a bummer and when you do start getting into the turn based combat, it is just not great. Luckily, by the end I had a pretty good streak of hitting the right options before hand to avoid combat.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.7M | 4.8K | 87% | $19.99 | |
| $384.6K | 3.5K | 74% | $4.99 | |
| $8.9M | 13.3K | 87% | $29.99 | |
| $17.4M | 26.1K | 88% | $29.99 | |
| $2.7M | 6.6K | 89% | $14.99 | |
| $2.6M | 3.8K | 90% | $24.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.8M | 7.4K | 81% | $19.99 | |
| $3.8M | 3.4K | 87% | $34.99 | |
| $3.8M | 11.9K | 89% | $14.99 | |
| $3.8M | 5.3K | 82% | $19.99 | |
| $3.8M | 6.5K | 94% | $17.99 | |
| $3.8M | 16.4K | 96% | $9.99 |