
Torment: Tides of Numenera is the thematic successor to Planescape: Torment, one of the most critically acclaimed role-playing games of all time. Immerse yourself in a single-player, isometric, story-driven RPG set in Monte Cook’s Numenera universe. What does one life matter? Find your answer.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 14 → 0.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, GOG publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $34.99 | 2Kreviews | 73% | — | $1.8M |
| $29.99 | 1.1Kratings | 83% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 811 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Imagínate esta en una partida de rol de mesa, bien, ahora imagínate que el narrador de dicha mesa es un novelista frustrando, ahora imagínate que dicho narrador también tiene problemas de verborragia y no para de tirar data inútil que no ayuda a la trama; pues eso es este juego. En general, se dedica demasiado tiempo y demasiadas palabras a cosas raras no esenciales en la trama, que son complicadas por ser complicadas, que no aportan nada bueno a la atmósfera y que no brindan al jugador ningún tipo de entretenimiento.
not fun to play
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 11: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Polish*, Russian*languages with full audio support
| $34.99 |
| 955ratings |
| 68% |
| — |
| not modelled |
| $15.75−55% | 942ratings | 72% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 814 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Not even close to the original Planescape, but not as bad as people usually say.
Historia naprawdę ciekawa, ale zakończenie jest rozczarowujące. Sama gra ma niskie tempo, potrafi momentami znużyć i przytłoczyć ilością tekstów. Awans postaci jest dla mnie nieczytelny, a walka nudna, model drużyny niedopracowany. Na plus przemawia interesująca historia, świetny początek i wielka dowolność w wyborze rozwiązania problemu - przeszedłem całość raz i mam wrażenie, że można przejść całą grę omijając wszystkie walki. Grafika jest ładna i szczegółowa, oddaje charakter lokacji, muzyka klimatyczna i przyjemna. Sam gameplay bardziej przypomina czytanie książki niż granie, czasem jest to duży plus, jednak tutaj zaburza imersję i męczy. Jako fan BGII, Neverwintera I & II i Pillarsów nie polecam.
I enjoyed the game. The combat system is okay and the story is also okay. Just bare in mind, that you shouldn't let the game lying around for too long, once you've started. Why? Because it is A LOT of text. Leave it lying around for about 3/4 months, you will most likely not remember much of it. It's kind of like a visual novel, but it's really okay.
[h1]++[/h1] Univers toujours aussi original et fourni Dialogues vraiment bien écrits, beaucoup de possibilités Ambiance musicale sympa Possibilité de résoudre 90% des conflits avec des dialogues Pas mal de personnages secondaires originaux Scénario vraiment sympa / Quêtes secondaires biens écrites [h1]--[/h1] Graphiquement un peu inégal Quelques bugs de finitions Un ou deux combats obligatoires qui deviennent vraiment trop durs quand on est spécialisé "dialogue" comme moi Chapitre final un peu expédié Une tendance à surcharger le joueur en quêtes secondaires (comme il faut parler un peu à tout le monde pour avancer, on finit par débloquer toutes les quêtes secondaires alors qu'on cherche simplement la bonne personne à qui parler pour une autre quête déjà en cours)
This was one of the best, most unique games i've ever had the pleasure of playing. it lived in the same universe as planescape, but is otherwise truly its own unique triumph. If you like great party based RPGs with rich malleable story, and painfully challenging moral choices where you simply have to decide and some character you love is gone. Highly Recommended!
Its storytelling and world depth is very high. There is a lot of detail and the quests and characters are very engaging. I feel like the dialogue is worth the game and the world is very diverse with lots of interesting elements everywhere. The 2 companions I have met so far have backstories that make you want to know more and the areas and citizens are diverse. If you don't like a large amount of dialogue then you won't enjoy the game but the game is worth the dialogue as you end up immersed in the dialogue and storyline.
Какая-то убогая эзотерическая поделка, которая очень сильно пытается косить под PT, в итоге имеем очень сомнительный дизайн мира и гору бесполезного пиздежа. Не берите, ♥♥♥♥♥.
Lire que c’est le successeur « spirituel » de [i]Planescape: Torment[/i] (PS) laisse un peu dubitatif : ça veut dire quoi ? Ben… oui, pourtant, c’en est bien le successeur spirituel ! On y retrouve une histoire très riche où il est possible de presque tout régler à coup de lattes ou en discutant, avec un personnage principal hors du commun (peut-être un peu moins hors du commun dans [i]Tides of Numenéra[/i]). J’ai été très déçu d’arriver à la fin : c’est le genre de jeu dont on a envie qu’il continue ! Les relations avec certains personnages sont touchantes, quant aux fins possibles… difficile de dire ce qui semble être le mieux ! S’il fallait trouver des points négatifs (non, je ne parlerais pas de la durée : ce serait trop cliché), c’est le fait qu’on ne puisse pas vraiment bien savoir à quoi correspondent les flux, qu’on ne connaisse pas non plus le niveau de la jauge de chacun (mais ça, c’était aussi le cas avec l’alignement dans PS). Le jeu est peut-être aussi un peu trop facile et peut donner l’impression de relever plus de la fiction interactive. Néanmoins, on sent qu’on peut réellement influer sur l’univers et que les choix qu’on fait peuvent changer beaucoup de choses.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.7M | 4.8K | 87% | $19.99 | |
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| $8.9M | 13.3K | 87% | $29.99 | |
| $11.3M | 17K | 88% | $29.99 | |
| $2.2M | 5.4K | 89% | $14.99 | |
| $2.2M | 3.2K | 90% | $24.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.8M | 7.4K | 82% | $8.99 | |
| $1.8M | 11.7K | 96% | $5.99 | |
| $1.8M | 8.3K | 92% | $8.99 | |
| $1.8M | 2.5K | 80% | $19.99 | |
| $1.8M | 3.5K | 89% | $19.99 | |
| $1.8M | 3.8K | 97% | $18.99 |