
In this stealth-action thriller, Sam Fisher investigates his daughter’s death, only to uncover a betrayal by his former agency. Now hunted, he races against time to thwart a terrorist plot threatening millions.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
OUTMANNED, BUT NOT OUTGUNNED
Step into the shadows with Tom Clancy’s Splinter Cell: Conviction, where revolutionary gameplay meets a high-octane, no-holds-barred storyline. Armed with cutting-edge weaponry and elite operative skills, you’ll enter a world where justice is personal, and the rules are yours to make.
A NEW LEVEL OF ACTION
Experience a bold evolution in stealth-action gameplay. Use the innovative Last Known Position system to outmaneuver enemies, take down targets swiftly with mark and execute, and master a suite of powerful tools designed for tactical domination.
A BLOCKBUSTER EXPERIENCE
Immerse yourself in a gripping narrative told through a unique visual style that keeps you on edge. As a rogue agent, trust is a luxury, and justice demands going beyond the law.
JAW-DROPPING VISUALS
A groundbreaking visual direction delivers a seamless, cinematic gameplay experience that pulls you deep into the story of Sam Fisher.
Please note: online features for this title are no longer supported. Multiplayer and co-op modes are no longer functional.
Genres
Engagement
Reviews
Themes across 80 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Люблю эту игру. Очень крутая, Сам Фишер — легенда.
Great game!
Echt nicht übel. Bin auf den nächsten teil gspannt
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 8: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Italian, Spanish - Spain
Hours played at review time, across 80 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Jogo até que legal, mas foge bastante ao estilo clássico de Splinter Cell, ou seja, o Stealth. Aqui da pra sair matando geral como em um jogo de pura ação, mas no geral é um jogo legalzinho.
Hey kiddo, Handsome Jack here... and I just played Tom Clancy's Splinter Cell: Conviction, and apparently Sam Fisher finally got so tired of sneaking around in the dark that he decided to just start punching people in the face. Honestly? Progress. Sam is back, he's angry, he's hunting for his daughter, and he's apparently decided that subtlety is now something other people can handle. You still have the sneaking, the gadgets, the shadows, the night vision, all that good spy nonsense, but now you can also mark several enemies and execute them in a sequence so clean it looks like the world's most efficient corporate downsizing. Four employees. One button. Gone. Beautiful. And the stealth is fantastic. You hide in the darkness, watch guards panic because they've lost sight of you, slip behind them, interrogate them, and generally make them question every career decision that led them into that building. That's psychological warfare, kiddo. At Hyperion, we called it management. Then there's the interrogation system. Someone knows something, Sam grabs them, and suddenly this poor guy is being introduced to every piece of furniture in the room. Table. Wall. Sink. Very educational. The story is actually pretty good too. Sam is more personal and emotional this time around, and the whole thing has a darker, more desperate tone. He's not just doing a mission because somebody handed him a briefing folder. He's pissed. And I respect that. Nothing motivates an employee like a deeply personal vendetta. The presentation is also fantastic. The way objectives and dialogue get projected onto walls and buildings makes everything feel incredibly stylish. It's like the city itself is running a PowerPoint presentation while Sam Fisher breaks into a facility and ruins everyone's evening. Corporate espionage has never looked this good. The biggest change is that it's much more action-focused than the older Splinter Cell games. There's less of that slow, methodical stealth where you spend fifteen minutes figuring out one guard's patrol route. Conviction wants you moving faster, making decisions, and occasionally dropping half a building's security personnel before they even realize what's happening. Personally? I approve. Although there are moments where it feels like the game is halfway between stealth and an action shooter and isn't quite sure which one it wants to be. Still, the shooting feels good, the stealth is satisfying, the gadgets are useful, and Sam Fisher remains one of gaming's coolest protagonists. 9/10, kiddo. Great stealth, great action, stylish presentation, and one extremely angry middle-aged man who has apparently decided that everyone else's problems are now his personal responsibility. I'd give it a 10, but apparently the game expects Sam to occasionally use a door instead of throwing somebody through it. That's just wasteful. At Hyperion, we believe in efficiency. If there's a problem, throw the problem through the nearest window. Problem solved.
zamanına göre de şu zamana göre de gayet iyi. tam kıvamında olmuş.
Maravilloso, uno de mis favortos... lo recomiendo totalmente
bel gioco
Nice nostalgia
dont work
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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