
Lead your elite team of Ghosts in this tactical third-person shooter. Explore a massive open world, infiltrate and destroy the deadly Santa Blanca cartel, and save Bolivia and its people.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Latest in each market: best BR #46, worst UK #90 · 3 markets collected
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 49.86/day in the week to Sep 18 → 54.4/day in the week after.
About




Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 3101 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
太他妈好玩了
shot a man in his ♥♥♥♥ with 5.56 and then shot him in the face with a 40mm killing him instantly. Will recommend, 10/10 it's not a war crime if it's the first time.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $17.6M | 16.5K | 47% | $39.99 | |
| $17.5M | 26.8K | 60% | $24.99 | |
| $17.6M | 51.6K | 91% | $14.99 | |
| $17.6M | 18.9K | 88% | $39.99 | |
| $17.6M | 62.1K | 92% | $12.49 | |
| $17.4M | 26.1K | 88% | $29.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $689.3K | 6.2K | 71% | $4.99 | |
| $70.7M | 63.3K | 91% | $59.99 | |
| $19M | 28.5K | 82% | $29.99 | |
| $9.6M | 48.2K | 73% | $11.99 | |
| $5M | 96.8K | 71% | $2.99 | |
| $3.4M | 13.7K | 76% | $9.99 |
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 15: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 52.86/day in the week to Aug 7 → 546.71/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Arabic, Simplified Chinese, Traditional Chinese, Korean, Japanese*, Dutch, Polish +4 more
Hours played at review time, across 3.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Pinche juego hermoso deidad, metan a Sabrina Carpenter y añadan crossplay, juego Deidad.
Good
Great game, but ffs when the game kicks you for network problems when its clearly server side in ghost war dont count it as a abandonned penalty... i litteraly keep getting booted out of my games and getting penalized for it...
good
nice toobe back to Bolivia,looking better than ever
buen juego
I haven't played at all - it's stuck on loading and I left it up to see if it would ever get past that screen. Forums and CS seem to be useless and apparently this bug has been around for years in some form. There appear to be many solutions with as many implied causes, but they are myriad. For example, if you have an Intel CPU and are on Win 11, you can maybe get it to work with efficiency mode and/or disabling hyperthreading in BIOS. Of course, I have AMD and Win 10, so it's clearly a bit more complicated. Anyways, this neg review is just a warning for others and will be changed if the bug is fixed. PS I have been PC gaming since the early 00s so I'm used to troubleshooting random stuff, but this is an annoying one. 5070 Ti 5800x SSD Win 10
Ghost Recon Wildlands is Far Cry if it was a tactical shooter and its sucks to play. The Open World map is big and beautiful but traversing is pain in ass because driving and flying not only sucks but you have Unidad patrol both on road and the sky and they find you a suspect they chase non stop and you can even find yourself being chase by whole army if you fight them back and they also have bases around the map with surface-to-air missiles. The missions are repeatable and frustrating to done. The checkpoints always have you walk all the way back to the objective and some mission require you talk to person to give you the next objective and you have to listen to them all over. The AI teammates are also worthless outside of reviving you and even for that it will take sometime for them to decide to revive you. The rebels that you can called are also not very useful.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.