
Between our world and the world beyond lie the Titan Souls, the spiritual source of all living things. Scattered amongst the ruins and guarded by the idle titans charged with their care, a solitary hero armed with a single arrow is assembling shards of the Titan Soul in a quest for truth and power.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, GOG publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $1.49−90% | 8Kreviews | 82% | — | $255K |
| $14.99 | 6.9Kratings | 81% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 885 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
2h de contenu pour 1,47€ en promo. Encore heureux qu'il était en promo quoi. Avec en prime un bug son/musique apres une heure de jeu.
simple design. difficult fun.
一个人一支箭,两个按键找寻唯一的弱点。每个boos都是很有压迫感,同时他们也脆弱的可怕,只需一箭,众生平等。我可以失败无数次,何况我可以背板。多玩两边还是很容易解决问题的,就是得耐住性子,并且勇敢面对死亡,大多数时候不怂才是最快捷的制敌之路。玩之前想全成就,玩完还是放过自己吧,堆时间老年人的手也能打出完美,就是没有那么多时间去刷完美啦。
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Reviews, worldwide (the counter carries no country): 1.86/day in the week to Jul 25 → 3.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,420 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, German, French, Spanish - Spain, Portuguese - Brazil
| $1.49−90% |
| 151ratings |
| 64% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 885 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Este juego es mierda. Una cosa es la dificultad tipo souls donde podes cometer errores, en esta puta mierda no hay espacio para el error, es el equivalente a jugar al buscaminas, una mala decisión y estas muerto. El tag "tipo Dark Souls" no se porque esta en este juego porque de souls no tiene una mierda, es mas bien una especie de "boss rush". El juego es tosco y el personaje se mueve de manera ortopédica, no es satisfactorio jugar este juego. Hasta donde vi matar a los jefes no sirve de nada porque seguís siendo el mismo cogido con un flecha de mierda "ay pero a los jefes también los matas de un tiro" CHUPENMELA. El concepto es interesante pero la ejecución es cuanto menos decepcionante. Es un juego simple pero curiosamente no es divertido... Básicamente no lo recomiendo, no creo que valga la pena adaptarse a lo tosco del gameplay de este juego, la nula gratificación por matar a los jefes o la falta de oportunidades para equivocarse
It was.....quick.....only buy it if its in a sale. Other than that I higly recommend this game c:
é top
너도한방 나도한방 우리는 모두 한방
弱引导,几乎0文本,机制怪,boss和主角都是一击毙命,简直是长在心巴上的游戏。就是这游戏视角锁定有问题,经常丢视野,挺难受的。
An epic battle either drags you through a long progression or puts you in front of a great challenge. Do both and it gets frustrating; do neither and it's not epic. This game focuses on one thing only, bosses, and it perfectly implements every single one like a new puzzle: getting to their weak spot is hard, but both of you will die in one (or few more) hit(s). All the rest is just stripped out: controls minimal and responsive; super clean pixel-art graphics. It's just you and your foe.
Максимально неудобное управление на клавиатуре которое даже нельзя переназначить. После каждой смерти приходится тратить 10 секунд чтобы дотопать с чекпоинта до арены с боссом, ведь разраб не додумался поставить чекпоинт сразу перед битвой. А после победы над слизнем у меня игра вообще крашнулась ♥♥♥♥♥. Игра кал короче
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| — | 0 | — | — | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $391.7K | 990 | 87% | $14.99 | |
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $255.1K | 578 | 91% | $13.99 | |
| $255.1K | 298 | 85% | $20.99 | |
| $255.2K | 648 | 79% | $7.99 | |
| $254.9K | 368 | 88% | $24.99 | |
| $254.8K | 613 | 87% | $11.99 | |
| $255.3K | 326 | 82% | $23.99 |