
Tiny Rogues is a challenging fantasy rogue-lite bullet-hell dungeon crawler with rpg elements. Build a new unique character each run and fight one monster-infested room after another! Discover unique weapons, collect magical items and level up to become more and more powerful!
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Prices
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Every market we collect.
About
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 170 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Great game. Always enjoyed the whole 8-bit pixelated art style in video games and with my new found love for the Roguelike genre this has been right up my alley! Game devs clearly put a lot of love, passion and care into it's creation and actively updates the game and its players with upcoming content and progress posts. Shoutout to RubyDev, cant wait for the Abyss update! (i was not paid for this review nor do i expect to be :D)
It's mechanically deep in a way that generally makes sense, and because it's presented in such a simple and effective way graphically, great for 20 minute sessions after work. At least, that was my intention. I've burned 30 hours of my life in a fire in less than a week. It is delectable. Highly recommended.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Hours played at review time, across 172 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Way too addictive, do not buy. thinking about the different skill trees haunted my dreams for a week
Great game. I love the gamer culture references, and the gameplay is the best mix of Roguelite Dungeon Crawler + Bullet hell
潜力无限的肉鸽,缺点是没有中文,打的中文补丁也不算好用,但是瑕不掩瑜,完全称得上一款佳作
Chinese
I really do like the concept of this game, but it has one negative that is so big i cant put in an positive review for now, unless it is fixed. And that is time consumption. A full run takes around 1,5 hours and you cant save anywhere in between. This is a huge negative, as it basically prevents one from starting a run. Once i understood i need to invest almost 2 hours straight into it every time i play, i have not once started it again. Consider to watch half of a LOTR movie straight on every time you start a run. At least for me, it is too much to ask for. Great concept & a great game otherwise, but this negative kills it for me.
There is a surprising level of replayability in this game. The possible player builds offer a complexity that warrants exploration and hours of playtime. I've enjoyed the game's music, as well as the light humor in the game's dialogue. Tiny Rogues is still in early access at the time of this review, and the developer has been putting their heart and soul into this game for years now. The game runs well on modest hardware, and has provided exceptional value for the investment. Even after getting every achievement in the game, I still feel that there's more to experience. I highly recommend Tiny Rogues.
Solid EA rogue-lite, a bit too repetitive and confusing for my taste though.
Scratches the exact same itch as Enter the Gungeon for me. Lots of different item/stat combos to play with, movement and controls are satisfying and well tuned, the old-school graphics keep visual clutter down,, and it's got phenomenal replayability. What's not to like?
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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| $2.4M | 6.5K | 86% | $14.99 | |
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| $2.4M | 4.7K | 86% | $24.99 | |
| $2.4M | 4.5K | 77% | $14.99 |