
You've barely managed to escape your exploding spaceship. Now in an old escape pod, you hurtle through space at the mercy of the cosmos. With no knowledge of the pod’s complex systems, your life depends on a technical manual and your own wits. How long can you survive?
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
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Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $9.99−50% | 1.4Kreviews | 84% | — | $692.5K |
| $19.99 | 61ratings | 79% | — | not modelled | |
Engagement
Reviews
Themes across 58 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
This is an incredibly fun game. You are set adrift in an escape pod, and any number of scenarios might occur that force you to solve problems quickly. I feel like the game is complex enough to keep you interested and challenged while intuitive enough to keep you from feeling cheated. This has been one of my favorite cozy games for a long time now and I can honestly say that this game STILL provides a satisfying experience for me. If you still arent sold, you can experience quite a bit of gameplay in the Steam Refund window, so theres very little risk. There isnt a 2 hour tutorial or anything like that.
Где мой фпс?
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Reviews, worldwide (the counter carries no country): 0.29/day in the week to Aug 7 → 0.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Czech, Polish, Simplified Chinese, Spanish - Latin America, Portuguese - Portugal, Russian, Japanese*languages with full audio support
| $19.99 |
| 53ratings |
| 80% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 58 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Scratches that engineer itch without being too cumbersome. Unfortunately there are only a handful of random events so there is not a whole lot of replayability. Good buy on sale.
I'm dying to see a more complex version of this game.
Absolutely abominable controls on the valve index
Ета игра ломала меня
Очень интересная задумка со всеми этими запчастями, механизмами и событиями. Очень точная в плане атмосферы и энергетики. Понравится всем инженерам!
This game just simply isn't for me. :/ There's no story, no campaign, barely any world building. It's just 3 arcade-esque modes. You keep up your vital signs for however long you set it to, until you get rescued. Just simply waiting for something to break so you can fix it. If you like finagling with cars or electronics, this is the game for you. "Why did you even get it?!" I got too excited during the sale!!!! :<
Дуже сподобалась гра і її механіки, але на жаль гра не дороблена - весь її функціонал закінчується на сумнівних челенджах і намаганні прожити якнайдовше у хардкорі, відключаючи по черзі системи, поки не залишишся без нічого, на мою думку грі не вистачає чогось що дозволить грати в неї довше, хоча з'єднання з іншими станціями і поповнення запасів може зіпсувати враження про реалізм гри у деяких користувачів, без цього вона просто впирається в стелю кілька годин в хардкорі по колу. можливо у цієї проблеми є і інші рішення також було б добре якби з'явився мультиплеєр - можливість кооперуватись з іншими гравцями, це б дало можливість справлятись з більш скадними капсуласми.
I was really excited to try this game. Diving into it, the concept really had me sold. Trying to survive as long as possible on a life pod that wasn't designed for long term survival? Sign me up! However, after trying the game and the mechanics, it felt very different. Instead of the tutorial teaching you how things worked, it more or less showed you half the answers. I could not for the life of me get the O2 and CO2 working again no matter how many times we refilled the tanks and put everything back together. Even with the tutorial, it did not help. Now I am aware not everyone has the same experience with a game like this. The reviews are glowing for a reason. But for me, this just didn't feel good. Especially since the first "Rescue Mission" was inconsistent when it should've been a slow entry into the game. Having the third tutorial require you to perfectly line up the blue and red indicators is what killed this game for me. It's a tutorial, it shouldn't be "guess and press until success"! Also, please add a feature where you can disable the loud bangs and instead opt for a notification to appear on screen. It was beyond frustrating to have to hear that every. single. time. Wasn't immersive- just annoying.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $692.5K | 5.2K | 84% | $5.99 | |
| $692.3K | 2.5K | 96% | $7.99 | |
| $691.5K | 1.9K | 92% | $14.99 | |
| $691.3K | 3.3K | 90% | $7.99 | |
| $690.8K | 1.1K | 81% | $24.99 | |
| $694.5K | 10.6K | 93% | $3.99 |