
Time is relative. Sometimes 10 seconds can feel like an eternity... In TIMEframe you will discover a world in slow motion. Explore the remnants of a mysterious civilization on the brink of destruction.
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Languages: English
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Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
TIMEframe has been in my library for several years now, and I had written it off as something I would never get around to. On a whim, I started it up and am happy that I did so. Nothing is explained, but you nonetheless learn the environment and the history of the civilization struggling with the prospect of its own mortality, its past, and its future. Between the music, the atmosphere, and the periodic (but not too short or too long) playthrough loops, TIMEframe offers a sense of serenity. What is, shall be again, even if it requires another go around
At least in Dear Esther you could drown yourself.
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Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Walking simulator repetitivo, con loop temporal poco aprovechado y narrativa ambiental débil. La falta de movimiento ágil lo vuelve más tedioso que interesante.
(game complete at 1 hour at time of review, part of my review all my games effort) (short version) An enjoyable very short (1 hour) game with relaxing music and interesting lore. The music is enjoyable and the premise is interesting. $6 is $1 too expensive for this walking simulator but overall I'd recommend for a quick explore to let you imagination run wild for an hour. (no long version needed)
Short enjoyable exploration game / walking sim. After starting the game you are immediately put in a world that only has 10 seconds left until it is inevitably destroyed. With so little time, how can you even make a few steps? Well, these precious 10 seconds are presented in extreme slow motion, giving you enough time to discover some lore about this civilization and it's inhabitants, and about the cataclysm that is about to happen. After that, the time starts anew, akin to games like Majoras Mask or Outer Wilds. (The world needs more timeloop games!) The walking from one point of interest to the next is a little slow and far, but I think that is quite intentional, otherwise the game would be over in a flash, and the timeloop mechanic also wouldn't make much sense. The artstyle is unique, all the textures and particle effects consist of very distinctly shaded triangles, almost like little mosaics. A beautiful music score underlines the experience, which also gives hints about how much time is left until the apocalypse. It's great that the short but good OST is also available as DLC. If I'm being honest, the price is a little steep for just a little over ~1h of gameplay. But I liked it nonetheless, can recommend if you're into such games and don't shy away from some extended walking.
ゲームではない。 13箇所の建造物を(遅い歩行速度で)歩いて回り文章を読むのみで、一切のゲーム性が無い。 また、13箇所の文章は詩的なよく分からないものが多く、すべて読むとなんとなくのストーリーを感じられるが、明確な説明は無く結局何もよく分からないまま終わる。 アート作品としては別によいのではないかと思うけれど。 過去にプレイした類似ゲーム欄に面白かった謎解き系ゲームが挙がっていたので、その手のゲームかと(そうでなくとも少なくともゲームかと)思って買ったのだが、ゲームではなかった。 プレイを終えた上で冒頭の動画を見ると、実によくこのソフトのプレイ体験を表している。動画を見るとよく分からないが何かありそうな雰囲気を感じるが、実際にプレイするとよく分からないが何かありそうな雰囲気を感じたまま終わる。
Bland and empty, random crashes. Easy 100% if that's your kind of thing.
I have no idea why this has such good reviews. The only interesting thing about the game, is psychologically analysing the developer of the game. He is clearly afraid of asteroids, or he is using asteroids as a manifestation of his mental crisis. About cyclism, death, end, decay, children, legacy, and future. We explore this mental crisis in a walking simulator that is as boring as other walking simulators are. There is zero gameplay. Only drama is from frustration of the cycle mechanic, which has to be in the game, because the developer is still processing the aforementioned existential crises. Zero interesting art. Writing is, considering the quality of it, thankfully nonexistant. I would only recommend this game to someone facing similar mental/existential crisis as a way to find out, they too can make extremely boring game out of it. Maybe I should start doing this.
I just don't have enough ego death to comprehend the gameplay mechanics here.
Good game. A bit repetitive. Decent story. Left me wanting more.
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