
Thymesia is a gruelling action-RPG with fast-paced combat and an intricate plague weapon system. In a kingdom where death spreads, play as a mysterious character known by the code name "Corvus". Prey upon your enemies, wield the power of disease and find the truth in your own memories.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Genres
Sums Steam only; PlayStation, Xbox, GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $6.24−75% | 10.1Kreviews | 82% | — | $1.2M |
| $29.99 | 4.4Kratings | 70% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 968 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Storia e ambientazione molto interessanti, a livello tecnico lo trovo ben fatto e gira persino ad alto sul mio pc di 10 anni, nulla da dire quindi. Purtroppo pad alla mano il combattimento risulta molto rigido, certi nemici hanno veramente fin troppa vita e possono rendere i combattimenti tediosi, quando fai un parry solo i nemici base hanno un momento in cui si bloccano, tutti gli altri continuano imperterriti ad attaccarti. Inoltre il poise dei nemici è veramente OP, ci sono momenti in cui usando l'attacco caricato dell'arma magica rischi di morire. Perchè? Perchè il nemico ha iniziato una animazione dove fa 3 attacchi rapidi, e tu te li prendi tutti in bocca nonostante tu gli abbia dato una martellata in testa con la clava magica. Il sistema di parry in sè è carino ma la finestra per parare il colpo è veramente stretta, ciò viene aggravato anche dal fatto che non tutte le animazioni dei nemici sono ben fatte... Personalmente non sono fan nemmeno di Bloodborne (ispirazione principale di questo gioco a mio dire), quindi non lo consiglierei. O meglio, lo consiglio solo se ti è piaciuto Bloodborne e vorresti giocare un gioco simile ma che vada sopra i 20 fps.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 25: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 4.71/day in the week to Aug 17 → 6/day in the week after.
Reviews, worldwide (the counter carries no country): 3.14/day in the week to Jul 30 → 5.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Traditional Chinese, French, Italian, German, Spanish - Spain, Japanese, Korean, Russian
| $7.49−75% |
| 959ratings |
| 78% |
| — |
| not modelled |
| $6.25−75% | 90ratings | 74% | — | not modelled |
| $24.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 969 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
i played multiple souls game like (elden ring) (dark souls 3) (bloodborn) (lies of p) with thier little gameplay differences i manage to finish them and i loved them but this game i try it to play and understand the gameplay and i heard its short game and easy but i cant play the game i just cant maybe you will try it and if you didnt like it make a refund and i recommend to purchase the game on steam an like me if you didnt like the game so you can make a refund and i forget even on my pc i manage to reach 300+ fps on ultra but i keep have a drop frame i manage to make a stable frame by cap the frame on 144 this info so can get more smooth game if you face a drop frame i think the game have engine problem or the game didnt desin to give a loot fps i dont know
O jogo em é bem completo, historia fechada e ótima gameplay, o que faltou foi a variedade de equipamentos e uma escolha de estilo de jogo como em outros souls like.
je suis allé au bout par principe: manque d'equilibrage des boss, a part la surprise du premier et avant dernier, ils sont trop facile! et obligé de se les farcir 4ou5 fois pour evoluer une arme... les (3!!!!)maps façon dark soul sont foutraquent: point de sauvegarde (feux) trop proche ou trop éloigné, patterns des ennemis ultra repetitivent... tres tres loin d'un dark soul par ce que pas abouti... surement sorti trop vite (quand les investisseurs mettent la pression aux studios...) bref grande croix dans la case dommage, tout le monde ne peut pas faire du fromsoftware...
el combate esta perrisimo, la historia maso. los personajes de nivel medio se repiten mucho pero estan dificiles y no te aburres estan bien hechos, algunos jefes estan sabrosotes, nada nada mal para ser de un estudio de 7 personas, combates rapidos y freneticos son una buen combinacion de Sekiro y Bloodborne, sin duda vale cada maldito centavo. casi se me sale el corazon en el combate contra Odur, Urd y corvus.
會軍刀不可以跳的隻狼 擋格時間也感覺很短 擋不到不會防禦 好評但是不是很推薦 個人卡1-1 boss卡太久 但1.1之後可以用秘技刷魂 之後沒有王卡很久 3章的2隻王打得很高興 問題就是1-1卡太久 直接把123章改成可以一開始就選擇會比較好 2章那隻王比1-1還容易是什麼鬼做法
Gotta say it was good game, the combat is great and the story is overall decent. The level design wasnt that good in my opinion and its the type of game youll play once and never return to it, atleast thats what I think. After all, I would give it 7,5/10, would recommend it to any souls player that like fast pace and dont want to spend many hours on a game
国产魂系天花板
Это УБОЖЕСТВО, а не игра. Даже по большой скидке за 200 рублей она принесла невероятное количество дискомфорта. Если вы читаете любые позитивные отзывы про этот шлак, то помните, что это всё ложь. В игре плохо всё: боёвка ужасна и не сбалансирована вообще, идиотский сюжет, который можно даже не стараться понять, ПОЛНОЕ отсутствие озвучки (при чём в игре есть диалоги, которые не сопровождаются никакими звуками), текстуры на уровне 2013, локации норм в целом (не считая того, что ИХ 3 НА ВСЮ ИГРУ, И ТЫ ПРОСТО БЕГАЕШЬ ПО НИМ В РАЗНЫЕ СТОРОНЫ), халтурные боссы, у которых по сути очень мало атак (не считая второго по счёту, он очень сложный и классный), и особенно разочаровал финальный босс спойлер: [spoiler]ЭТО ♥♥♥♥♥ КОПИЯ ГГ, только у него хп больше. Халтура невероятная. У него буквально все атаки - это оружие, которое мы находим в конце игры[/spoiler]. На счёт боёвки всё ужасно, она просто сырая и не сбалансированная, ей как будто не хотели долго заниматься. В игре все противники могут парировать гг, а ещё очень часто, когда используешь оружие за энергию, ты размениваешься уроном с противником, потому что большинство атак невероятно медленные и ты успеваешь получить много тычек, даже если бил в тайминг. Какой-то гений так же решил, что у некоторых противников и у всех боссов должны быть ОСОБЫЕ атаки, которые нельзя парировать. Вы должны кинуть нож, который не имеет урона и нужен только для отмены особых атак, но проблема в том, что нож не отменяет твои анимации, из-за чего его невероятно сложно затаймить, и вообще это абсолютно глупая механика. А, ещё прикол: нож баганый. Он ООООЧЕНЬ часто у меня не регал, и это было заметно. Я смотрел отдельно тайминги, и чётко заметил, что иногда нож регает, а при других таких же обстоятельствах, или даже когда нож летит позднее - не регает. Ну что тут ещё сказать? Я мать разраба любил. Не покупайте этот кал даже по скидке и с большим желанием. Лучше найдите любой другой хороший сасалик. Я понимаю, игру делало 6-7 человек с бюджетом в один доширак без пачки чипсов, но это не значит, что нужно выпускать подобный недоделанный кал в магазин. Единственное что хорошее в игре: анимации боя. Они прям кайфовые, как будто весь бюджет ушёл на них. У меня всё... 3/10
je to skvěla hra
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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