
Thymesia is a gruelling action-RPG with fast-paced combat and an intricate plague weapon system. In a kingdom where death spreads, play as a mysterious character known by the code name "Corvus". Prey upon your enemies, wield the power of disease and find the truth in your own memories.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Genres
Sums Steam only; PlayStation, Xbox, GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $6.24−75% | 10.1Kreviews | 82% | — | $1.2M |
| $29.99 | 4.4Kratings | 70% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 963 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Hafiften bloodborne havası, sekiro mekaniği olan güzel bi souls-like oyunu. Normalde SoulsBorne dışında oyun oynamam ama bu souls-like oyununu garip bi şekilde sevdim. Bloodborne pcye gelene kadar onun yokluğunu hafifletmeye çalışan bi oyundur Thymesia.
5/3
喜欢只狼的肯定会喜欢这个记忆边境~ 哪怕主线支线都打,玩的快10小时左右就能通关,15小时内全成就,没有二周目,不够玩啊!有5个结局。打完最终BOSS选择核心看完动画,这就是真相?选 否 。再继续打最终BOSS。 手柄支持自定义键位,改键后会根据已设置的键位提示。可以消耗忘却羽毛重置等级,免费重置天赋。游戏虽然没有地图,但挺容易走完(除了第3章主线),还有路牌提示。角色只有生命和能量条没有精力,悬崖都有空气墙,会掉下去的也有边缘保护,也没有掉落伤害,随便跑。 角色血条不在屏幕正下方,背靠墙容易卡视野,弓箭手老远就在那射射射。。。看笔记不是无敌,锁定的敌人看不到血条,攻击后才能看到,小怪攻击都很慢,也不堆怪没有锁定自动切换也还好。再次打重复的任务捷径不需要再开。 A345有个屏幕小震动,长爪攻击震动挺大的,设置只能关闭动态模糊,无法调震动,刚开始还有点晕,后面就没事了。结果到了最终BOSS打死他3次的时候晕的不行,游戏也没下缓了半小时,就我实际离屏幕挺近的,但感觉屏幕离我很远,看的清字但又感觉很小很远。 第一个 BOSS Odur 打了10次左右,突变 Odur 接近10次,后面大型BOSS一次过, Varg 4次过,过了又来打(弹爽了),1次过。1阶段差点无伤过,序章好像被他无伤过的。。之前的地图都不绕,这个赫尔墨斯要塞的地图。。Urd 2次过,第2次把普通药水换成 长效药水就过了。最终BOSS初见过。序章BOSS开了23个新档终于过了,前面绿血一直打不完,我还在那傻傻的弹,后面直接拉开距离等他技能僵直再长爪。期间用羽毛别让他绿血恢复了。 做等级成就遇到个BUG,制作+25%记忆碎片的药水配方,然后重置等级去送死,捡碎片前喝药。几次就刷到39W了,升级的时候全点力量了,然后再去重置等级,结果升级界面看到记忆碎片-2,147,059,102,右上角-1,073,741,824,重上游戏也没用,多次重置等级还是没用,死了倒是显示为0,捡碎片前吃药变成了-2,147,483,648,还好自己剩下的成就不要干BOSS了。。
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 25: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 4.71/day in the week to Aug 17 → 6/day in the week after.
Reviews, worldwide (the counter carries no country): 3.14/day in the week to Jul 30 → 5.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Traditional Chinese, French, Italian, German, Spanish - Spain, Japanese, Korean, Russian
| $7.49−75% |
| 956ratings |
| 78% |
| — |
| not modelled |
| $6.25−75% | 90ratings | 74% | — | not modelled |
| $24.99 | — | 82% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 964 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
juegazo recomendado corto pero bueno
魂味十足,一般防御用反弹比较实用,用闪避躲攻击不太实用,一周目就能体验所有结局,场景设计还可以,可惜没有服装系统
dura davvero molto poco ma carino come souls
I wish it was longer and had more cool bosses and the team had more budget. It's short but its has a few cool boss fights.
已通关,不错的游戏,拼刀挺快乐的。有个诀窍,就是抖刀术,可以应对绝大部分场合。
Awesome Game! Enjoyed every second and didn´t want it to end. Hopefully there will be a sequel.
良作
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $420.2K | 1K | 65% | $18.99 | |
| — | 0 | — | — | |
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| $35.8M | 32.6K | 85% | $59.99 | |
| $2.2M | 2.8K | 69% | $19.99 | |
| $738.9K | 2.6K | 90% | $14.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.2M | 1.5K | 83% | $24.99 | |
| $1.2M | 5.4K | 74% | $9.99 | |
| $1.2M | 6.2K | 95% | $9.99 | |
| $1.2M | 3.5K | 90% | $9.99 | |
| $1.2M | 2.9K | 91% | $19.99 | |
| $1.2M | 2.1K | 80% | $24.99 |