
Discover a brand new RPG from the creators of The Witcher 3: Wild Hunt. Facing an imminent invasion, Meve — war-veteran and Queen of Lyria and Rivia — is forced to once again enter the warpath and set out on a dark journey of destruction and revenge.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.29/day in the week to Jul 30 → 4/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About





Sums Steam only; PlayStation, GOG, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 17.4Kreviews | 90% | — | $6.9M |
| $19.99 | 4.1Kratings | 87% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 883 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
good game
GOOD
I've already played this game although pirated.. I enjoyed this game then and it deserves a like.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 20: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Japanese*, Korean*, Polish*, Portuguese - Brazil*, Russian*, Spanish - Latin America*, Simplified Chinese* +1 more
| $19.99 |
| 3.4Kratings |
| 86% |
| — |
| not modelled |
| $19.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 887 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Honestly, I like the game. Its fun and the story is good for the most. At least so far. The problem I have is with the decisions part. They don't tell you what is a good choice and evil choice till after the fact which would be fine if the person who assigned the good or evil label to a choice wasn't stupid... I swear the person who assigned them hates smart people, because every time you pick the smart decision you're told it was the evil choice. So the moral of the story is that you should be a ret@rd and never use your brain for social situations or else you're evil. Is that it? Is that the lesson?
.
The issue I have is simple in war you use all your resources to win battles. Not so in this game, you are hamstrung in a lot of battles and because of it you lose. If I had been given all my resources I could have won al the battles. On top of that you are limited in how many cards you are allowed with no increase available.
Such an underrated gem... not many developers do writing, world building and voice acting like CD Projekt Red does. I was hooked beginning to end, it's a no brainer if you are a fan of the world of The Witcher and especially so if you read the books. There are many references in Thronebreaker to events that are present in the books and some characters that appear who don't end up in the mainline Witcher games due to, well, book storyline reasons. A lot of the gameplay is a deck building card game, it's quite fun and there are some decently complex puzzles related to them but I didn't find it too hard to understand and there is a lot of variety in builds you can create. There are some similarities to The Witcher 3's Gwent, but I am guessing it is much more similar to the standalone Gwent, which I haven't really tried. EDIT: Somehow almost forgot to mention the best part about this game - the choices and consequences are brilliant! Tough morally grey choices, which end up being very meaningful to the story and have big consequences that you will sometimes only see hours after making the decision!
这个女主怎么活的这么憋屈屈辱啊?亲儿子能卖妈卖国,周围人全部众叛亲离,这么惨有必要吗?
Not fun.
麻雀虽小,五脏俱全。主线剧情十分优秀,小支线也非常能体现巫师的背景内容。不同地图场景都很有特色,小细节也很丰富。
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $8.9M | 13.3K | 87% | $29.99 | |
| — | 0 | — | — | |
| $3.8M | 4.4K | 70% | $34.99 | |
| — | 11.9K | 92% | — | |
| — | 0 | — | — | |
| — | 0 | — | — |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $6.9M | 14.9K | 71% | $19.99 | |
| $6.9M | 5.9K | 74% | $29.99 | |
| $6.9M | 15.9K | 93% | $12.99 | |
| $6.8M | 10.7K | 88% | $23.99 | |
| $6.9M | 7.8K | 94% | $24.99 | |
| $6.9M | 6.3K | 91% | $44.99 |