
Experience the frontier as a chief of a Native American tribe and resist the onset of the settlers. Explore the vast world full of hostile humans and animals while defining your narrative through the decisions you make.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.29/day in the week to Sep 14 → 0.17/day in the week after.
About





Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 814 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Leider eine gute Idee ziemlich gegen die Wand gefahren. Bugs und technische Probleme mal außer Acht gelassen. Hauptprobleme sind , Speichersystem, manuelles speichern ist völlig unnötig da man den Stand eh nicht laden kann, spiel speichert automatisch bei Niederschlag und man steht dann mit null Ausrüstung und Waffen den gleichen Gegnern gegenüber. Nervig!!!! Gegner KI völlig overpowert, ich hab bei 23% eigenes Land und 3 zerstörten Gegner Hauptstädten aufgegeben, nach jedem "sieg" kommt sofort ein Gegner dazu, in meinem Fall waren es 4 Gegner und obendrauf die Eisenbahn, Crafting kann man vergessen man hat gar nicht die Zeit die diversen Rezepte auszuprobieren, denn die KI erobert viel zu schnell Gebiete. Während man mühsam seine Kämpfer einsammelt durch Eroberung und Befreiung aus dem Knast verfügt die KI über schier unerschöpfliche Reserven die sie munter über die Karte schickt um deine Dörfer zu zerstören. Wenn man nicht selbst vor Ort ist, stehen deine Krieger nur dumm in ihren Lager und lassen den Gegner Lager bauen und warten ab bis sie angegriffen werden. Fazit; Hat am Anfang echt richtig Spaß gemacht, coole Idee, schöne Grafik, Hätte was werden können. Ich hab nach über 70 Stunden völlig gefrustet aufgegeben. SCHADE!!!!!
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $5.1M | 4.7K | 79% | $34.99 | |
| $5.1M | 8K | 97% | $12.49 | |
| $5.1M | 12.8K | 79% | $14.99 | |
| $5.1M | 10.9K | 93% | $12.99 | |
| $5.1M | 19.1K | 96% | $9.99 | |
| $5.1M | 10.7K | 89% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $28.1M | 31.6K | 66% | $29.99 | |
| $21M | 31K | 76% | $24.99 | |
| $24.3M | 30.7K | 78% | $24.99 | |
| $6.4M | 13.8K | 72% | $13.99 | |
| $424.7K | 806 | 76% | $15.99 | |
| $413.7K | 2K | 43% | $9.99 |
Reviews, worldwide (the counter carries no country): 0.71/day in the week to Jul 30 → 0.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Russian, Simplified Chinese, Ukrainian, Italian, Spanish - Spain, Portuguese - Brazil, Thai, Turkish, Polish +2 more
Hours played at review time, across 822 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
(4.9 Hours) So far playing 5 hours, I do recommend this game. If you can get past the occasional bug (not game breaking so far) and get used to the combat, it appears to be a fun game. The only bug I have encountered is sending warrior to collect loot at a camp while I was in the camp, I then fast forwarded and when they were going to leave they kept getting on their horse and getting off and repeating those actions. Once I left the area, the warriors went back to camp. (18.3 Hours) After doing some digging and even going on their Discord for this game, the developers are no longer working on this game. Game-Labs, was bought by Stillfront in early 2021, who specializes in mobile phone games. Then later Stillfront shutdown the development team for Game-Labs as of Dec 2024. This game unfortunately will not see anymore development done to it, I hope that I am wrong in the future though. After playing and researching this information, I still do recommend this game if you enjoy this style. The AI, which are the frontier men, they will continue to progress and spread throughout the map while it is your job to begin the resistance and take the land back. How you do it, is completely up to you. I primarily sneak around and burn the settlements at night, I do see a message at the top that mentions them remembering I attack primarily at night while they sleep so they'll set up more patrols as a response. You can even lead up to 4 of your own guys into the settlements and have a mini war, you can send your men to attack I am pretty sure. There is a social tab still where you can sell items for coins or buy items. You can get the coins from challenges that frequently reset. There is an active leaderboard (Even a weekly one that resets). Quite a few different people do sell items you can purchase as well. There is an average of 40 people that play a month now. (Wait until it's on sale, I don't like how Stillfront is getting money for a game they never planned on continuing and ignoring the player base that has attempted to reach out to them many times)
Too buggy to be enjoyable, even with the best of will
I love the Idea of this game, However, even on the lowest difficulty level, It is to difficult for me. I have restarted my resistance over 20 times, and although you always start in a new random spot which is nice and I have had 2 really lucky starting points out of 20 tries, I still lose everything in the matter of a couple days. The last start I had, started pretty good, or so I thought. I had a wagon ride past my camp so I chased it down, I mananged to get it stopped and was trying to take out the driver, when 1 grizzly started chasing me, then there were 3 chasing me. They chased me past a camp where the cowboys started shooting at me, I rode past them a few times trying to get the grizzlies to attack the cowboys, but no. I got dead. I will keep trying to play this game, but I really dont like the game mechanics. Its really to bad as I was soooo looking forward to this game. Also, What you choose as a name decides what benifits you get, or dont get.... That is pretty dumb if you ask me. spicificly as there are no hints as to what makes a name stronger or weaker. JSYK, Lone wolf is apparently a stronger name than Standing Bear... Not sure why?
This game was good when it had the protentional to be finished. Things happen, its sad but time to move on.
This may be the most infuriating videogame I've ever played. And that's saying a lot. Slow response, minimal carrying capacity, NPC antagonists who have literally more life-levels than a damn bison, tiny hit-box radius for gathering supplies, clunky inventory management, sky-high skill-point requirements but tiny SP rewards, the most tedious resource-gathering mechanism in my experience, crafting where YOU have to craft EVERYTHING for your entire tribe... I could go on. On on. And on. The last straw involved an NPC who showed up in my camp right as I was returning from a grueling mission, shot me dead, and made everything I was carrying disappear. Usually, when an NPC kills you, you receive a mission where you can kill him to get your stuff back. Not this guy. It was just GONE. While one could say that IS a realistic reflection of the Indigenous American experience, it's lousy game design. This game is punishingly unfun. I gave it three tries. Never again.
Hey played this game for 27 hours. The game itself is interesting and the thought is good. The problem i have with this game is that built camps are very frustrating as even when you look YouTube content for hours how to make them work, they still don't do what they are told and after a while i cheated my game and fought all by myself ended up in 3 factions vs me and i couldn't keep up so i left. the tutorials need to get better for a positive review and the camps need some remake
Bad GamePlay and Quality - This Game Looks like a Game that Was Created like in the 2008 zone, not a 2023 game the Gunplay and arrow shooting is way off, and Honestly its the worst Game i have Ever played of all the new games
Do not buy this broken game. I bought this game the year it came it when it was actually playable now it's so buggy and abandon. The devs promise the community a big update a few years ago and never received it. They use the war as an excuse which it is but you started a new game and the war is getting worse like that doesn't make any sense plus your company is having financial problems and you think making a new game with more bugs will help that??? Y'all seriously need be black listed from steam, not my first dealing with bad devs in Ukraine and using the war as an excuse for your mistakes and lies is so messed up.
DO NOT BUY this game it's turned into nothing but a Ukrainian propaganda machine.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.