
They Are Billions is a Steampunk strategy game set on a post-apocalyptic planet. Build and defend colonies to survive against the billions of the infected that seek to annihilate the few remaining living humans. Can humanity survive after the zombie apocalypse?
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
About







Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, GOG, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 46.2Kreviews | 85% | — | $27.3M |
| $29.99 | 1.5Kratings | 86% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 965 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I want to love this game but the pathfinding AI is so bad it actually ruins it, you really have to babysit each unit and move them in small steps to keep them from leaving the gate and doing a huge circle through the entire hoard alerting them all at once just because you wanted to move 5 feet to the left, units just constantly get stuck in walls, unable to move, or just sit in one spot flipping back and forth for a while. Combine that with a game that autosaves constantly and one enemy getting through can basically wipe a multi-hour map and it ends up being a good idea that's too buggy and frustrating to be fun. If the pathfinding was fixed and the minimap was actually useful this would be a S tier RTS, but as it sits right now it's hard to recommend at it's price point and the low likelyhood of these major problems getting patched.
很好玩,可惜听说制作组跑路了,唯一觉得就是可能不更新了,内容好少,以及尸潮来了只说了方向,但是你不知道从哪个口子来,这样调兵很容易来不及。
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Spanish - Spain, French, German, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese, Italian*languages with full audio support
| $29.99 |
| 189ratings |
| 76% |
| — |
| not modelled |
| $29.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 971 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I feel insulted by the bunker mission. It was the most boring thing I've ever played. Who designed that? Seriously, this is the first time a mission in a game has been so unbelievably boring that I uninstalled a game that was otherwise pretty good.
제대로 안 알아보고 산 내가 잘못이지 타워디펜스쪽에 가까운줄 알았는데 RTS 그 자체네
智障吧?都有兵在巡逻也能被冲进来,傻逼吧
Lets get this straight, the game is perfectly playable and fun for majority of time. Until you eventually have to play deserted wasteland highest difficulty because all the rest is boring. yes caustic wasteland highest diff is way easier than deserted wasteland, not even close. When you get to to this point of highest difficulty on the hardest map (with pause or no pause) the mutants will ruin your game all the time. theyre pretty easy to deal with on lower difficulty and other maps but when you only enjoy deserted wasteland highest diff its over. you have to be very lucky for all mutants to spawn on 1 side of the map and hope to god some ranger or ballista does not rng pull them across the map for the majority of game. i cant enjoy brutal difficulty the zombie pop is way too low, its quite frankly boring to play on brutal for me. i need nightmare pop with brutal difficulty on mutants. so yes i will downvote this game because they ruined it for me.
Tried to pick up this game multiple times. Its such a slog. The forced Iron man mode should be a choice not forced. The top negative review is very accurate. Losing a 3 hour session because one zombie in the fog of war destoyed your hunters hut or your tent (which you have to build a million of them) is....not fun. WHY are the track running thru the middle of your camp preventing you from building good defences? WHY does it start you in the middle of the map which is always the worst spot? Like I really want to like this game but it could have just been made... better. Dont get me started on the skill tree. Just skip this one. much more fun rewarding less wanting to pull your hair out RTS titles
地图都清完,丧尸也会从边缘出来掏你一把,巡逻也没用,弱智AI
Пока ты будешь пытаться продумать тактику, застроиться, развиваться если у тебя есть мозг, ты при ТОЙ САМОЙ орде будешь говорить "Мы в дepьмe, ливаем отсюда"
"A description is required to post your recommendation."
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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