
Discover an atmospheric hunting game like no other in this realistic, stunning open world – regularly updated in collaboration with the community. Immerse yourself in the single player campaign, or share the ultimate hunting experience with friends.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 25.86/day in the week to Sep 9 → 60.57/day in the week after.
One market had a chart position on both sides of this cut. One sale in one country is an anecdote — read it next to the store-wide figures below.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $2.99−85% | 203.1Kreviews | 89% | — | $11.8M |
| $29.99 | 42.3Kratings | 86% | #78 | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2869 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
theHunter: Call of the Wild is an open world walking simulator. In the time I have played it I did not find anything to shoot which make this more walking than hunting. The graphics are great which is the game's best feature. The DLC is extensive but the core game is playable. Played this on my Dell XPS 9570 with GTX 1050 Ti Max Q 4GB. My Dell has 3840x2160 UHD graphics. Game is very playable.
I didn’t see a single animal throughout the entire game. It’s literally just a tracking and examine simulator. Apparently, the animals themselves are locked behind DLC, 120 fхcking GB of which I downloaded but can’t even play.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 16: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Latest in each market: best US #79, worst UA #93 · 10 markets collected
US · last 30 days
Reviews, worldwide (the counter carries no country): 23.29/day in the week to Sep 6 → 37.86/day in the week after.
Reviews, worldwide (the counter carries no country): 30.86/day in the week to Aug 31 → 26.57/day in the week after.
Reviews, worldwide (the counter carries no country): 29/day in the week to Jul 26 → 45.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Portuguese - Brazil, Russian, Spanish - Spain, Czech, Polish, Simplified Chinese, Japanese*languages with full audio support
| $29.99 |
| 15.6Kratings |
| 80% |
| Top 100 |
| not modelled |
| $19.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 2.9K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
开发商您好! 非常喜欢《猎人:荒野的召唤》,希望可以出一款纯装饰DLC【猎获纪念姿态包】。 现在击倒猎物之后缺少合影动作,想增加一些现实狩猎风格的纪念动画: 1. 单膝跪在大型猎物旁边,一只手抚在猎物背上,另一只手扶猎枪(适配野猪、野牛、驼鹿) 2. 蹲在有角猎物头部一侧,双手握住犄角拍照(适配跳羚、野山羊、各类羚羊) 3. 再多增加几套跪姿、蹲姿,联机模式支持两位玩家和同一只猎物一起摆姿势。 全部只是动画外观,不会影响游戏平衡。拍摄的截图可以保存到陈列室展示,很多爱截图、做视频的玩家会很喜欢这个DLC,恳请官方考虑采纳!谢谢。
Do you want a vehicle? Buy DLC. Want better weapons? Buy DLC. The base game offers nothing, forcing you to buy a variety of DLCs. 115GB to play for 2 hours and to see some fun at least, you need to buy some DLCs... I didn't like how this company manages the game. I also didn't like the fact that the hunter is always drunk when holding his breath before shooting, causing you to miss the shot or in the best-case scenario, you miss the vital point and spend many, many minutes chasing him. Perhaps there's a way to fix this over time, or from what I see in general, you have to buy DLC to get a bigger or better lung capacity, or to buy better weapons. Anyway. The game promised to be good, but with just these points, I wouldn't even play it for free.
Great for zoning out and burning time but it has two massive flaws. First, animals have radar hearing and will bolt from 200 meters away no matter how quietly you stalk them. Second, miss a vital organ and you’re trapped in a miserable 30 to 40 minute of tracking a single drop of blood until you finally quit out of pure frustration. I literally chased that elk for 42 minutes to end up in it despawning Verdict: Great walking simulator, infuriating hunting game. 6.5/10
Не самая интересная игра, в которую я когда либо играл. Представляет из себя донатную помойку с элементами охоты и кучей DLC буквально на каждую вещь. DLC на собак, квадроциклы, ружья, карты и подобное, портит представление о ней полностью. Мне ещё повезло, что я не потратил на это деньги, так как получил игру в подарок, но если бы я платил за неё и только после покупки узнал бы, что там на столько много доната, то вернул бы деньги за неё моментально. Короче, никому не советую эту игру
Im giving bad rate because devs killed The hunter classic.
EN You have no right to force players to play the game you want! I do not recommend this game as a protest against the unquestioned shutdown of theHunter Classic. My account didn't have much anyway, but there were so many players who put years of effort into that game. I felt truly sorry just for them, and that's why I decided to leave a negative review. Let's wait and see if you will reconsider your decision or just let this beautiful legend die... TR Oyunculara zorla istediğiniz oyunu oynatmaya hakkınız yok! theHunter Classic'in sorgusuz sualsiz kapatılmasına tepki olarak bu oyunu tavsiye etmiyorum. Hadi benim hesabım neyse, pek bir şey yoktu; ama o oyuna yıllarca emek veren pek çok oyuncu vardı. Sadece onlar için bile bu duruma üzüldüm ve olumsuz inceleme yapma kararı aldım. Bekleyip göreceğiz; bakalım başka bir karar mı alacaksınız, yoksa bu güzelim efsaneyi öldürecek misiniz?
theHunter: Call of the Wild è senza alcun dubbio l'esperienza multiplayer più immersiva, memorabile e spettacolare a cui si possa giocare in un panorama videoludico spesso dominato dalla fretta e dal caos, questo titolo riesce a regalare qualcosa di unico: una combinazione perfetta di tensione, strategia e pura bellezza visiva. Un ringraziamento speciale va a Jinssey per avermi fatto scoprire questa gemma assoluta aver preso l'iniziativa di presentarti questo gioco è stato un gesto d'oro, perché condividere un capolavoro del genere cambia completamente il modo di vivere il multiplayer. Punti di Forza del Multiplayer ● Atmosfera e Grafica Mozzafiato: Esplorare le riserve naturali insieme ad altri giocatori offre uno spessore visivo incredibile. Il rumore del vento tra gli alberi, la nebbia mattutina e la resa della luce creano un mondo vivo e pulsante in cui perdersi per ore. ● Cooperazione Autentica: Non si tratta del solito sparatutto frenetico. Qui la coordinazione è tutto: tracciare le impronte insieme, dividersi i compiti per accerchiare una preda e comunicare in silenzio per non far saltare la copertura regala soddisfazioni immense. ● Momenti Incredibili in Compagnia: Che si tratti di un tiro perfetto piazzato da centinaia di metri o di un avvistamento epico condiviso dopo ore di appostamento, le emozioni vissute in gruppo rimangono impresse a lungo Un'Esperienza Multiplayer Senza Pari ● Esplorazione Libera e Condivisa non c'è niente di comparabile alla sensazione di percorrere chilometri di riserva selvaggia spalla a spalla con i propri compagni mappe immense, ambientazioni che spaziano dalla taiga innevata alle savane sconfinate e una fauna modellata con un realismo impressionante rendono ogni viaggio un'avventura visiva senza precedenti. ● Tensione Dinamica e Adrenalina: l'attesa immobile e silenziosa si trasforma in un secondo in pura scarica di adrenalina pianificare l'approccio controvento, calcolare la traiettoria del proiettile e sincronizzare lo sparo con gli altri giocatori crea una sinergia di squadra che pochissimi titoli riescono a eguagliare. ● Libertà e Storie Uniche ogni sessione è completamente imprevedibile l'incrocio inaspettato con un esemplare leggendario o una fuga rocambolesca trasformano ogni giocata in un racconto epico da rivivere insieme. theHunter: Call of the Wild eleva il concetto di cooperazione, trasformando la pazienza e l'affinità di gruppo nei veri protagonisti dell'azione tra tutti i titoli provati sul mercato, per immersione, spettacolarità e condivisione, è in assoluto il miglior gioco multiplayer finora.
I will not recommend anything from Avalance Studios and EW, this game wil be shut down the same as they will shot down theHunter Classic this game is arkadish game not realistic like theHunter Classic or Way of the Hunter 1 and 2
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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