
An all-new Metroidvania-style game developed using Pixel Game Maker MV! Make use of a variety of weapons as you traverse sprawling stages on a mission to take back your brother's body from the witch who stole it!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 27 → 0/day in the week after.
Reviews, worldwide (the counter carries no country): 2.8/day in the week to Jul 16 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
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Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Aqui é um ótimo exemplo onde um artista não contrata um bom desenvolvedor. O jogo que é muito bonito não é bom, os controles são péssimos de uso, as vezes não recebendo o input desejado. O pulo é "escorregadio" e não dá sensação de controle O desenvolvimento da história não existe, simplesmente vá lá salvar seu irmão enquanto coleciona cogumelos (que se perdem no cenário) Bugs, muitos mesmo, diversos que me obrigaram a fechar o jogo e abrir de novo (como cair pra fora do cenário, congelamento de tela, tomar dano em tela sem inimigo...) Num geral é um jogo lindo, mas fica só nisso, não tem como recomendar, mesmo em promoção
這是一款由Pixel Game Maker MV製作而成的傳統橫向卷軸動作冒險遊戲。 遊戲目標不僅要蒐集菇菇也要得到武器寶箱,才能獲得新的攻擊方式。 可能是因為我其他遊戲例如瑪利歐或是蒼翼雷霆也會很快就玩到過不去,個人覺得遊戲難度中間偏難。 目前本人實際遊玩時數為4小時,但還在前期,只獲得不到8個菇菇。 ====================================================== 還算好玩但超容易Game Over。 遊戲雖然對話只顯示日文,但個人覺得動作遊戲有無翻譯並沒有什麼差別。 建議遊玩使用遊戲手把,鍵盤找不太到相對應按鍵。 ======================================================= 本來更新後突然打不開遊戲,Windows 11 應用程序無法正確啟動 (0xc00007b)。 後來搜尋 Microsoft Visual C++ 可轉散發套件的最新支援下載項目 把從2010開始的套件整排重裝,之後就又打得開了。
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $30.3K | 208 | 76% | $4.99 | |
| $30.3K | 178 | 28% | $4.99 | |
| $30.3K | 60 | 22% | $14.99 | |
| $30.3K | 90 | 90% | $14.99 | |
| $30.3K | 90 | 56% | $9.99 | |
| $30.3K | 88 | 72% | $12.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $812.9K | 5.3K | 94% | $7.99 | |
| $573 | 11 | 82% | $2.99 | |
| $0 | 1.4K | 96% | Free | |
| $0 | 5.7K | 93% | Free | |
| $46.7M | 147.4K | 97% | $19.99 | |
| $5.2M | 12.3K | 95% | $17.99 |
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese
Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
The best pixel art I've ever seen. Very compact. A wonderful game, from your "nes childhood memories"
マップ移動時壁の中に埋まって、脱出できなくなる。
[h1][b]The Witch & The 66 Mushrooms[/b][/h1] [h3][b]Time Played:[/b][/h3] 31 Minutes [h3][b]Last Played:[/b][/h3] 30th of October, 2025 [hr][/hr] Coming hot off the heels of the colossal disappointment known as Amnesia: The Bunker, I remained hopeful that the next game I went into would be much more playable, and enjoyable. Now knowing that the controller issues I had before were not the game's fault, I dived in with renewed fervour...only to be hit with disappointment once again. [h3][b]Yay:[/b][/h3] + Very distinct style, and favoured presentation. + The Mushrooms take multiple forms. [h3][b]Meh:[/b][/h3] ~ Nothing to report. [h3][b]Nay:[/b][/h3] - I found the movement to be very awkward, with the double jump also doubling as a slippery glide, so many platforms were missed. - Nothing is marked on the map, and the only hint you get that something's a mushroom is if it's bouncing. Sparkles, or a uniquely-coloured border would have been nice... - Nothing by way of a mushroom catalogue that I saw, and information is both hidden on the pause screen, while only revealed in chunks with unknown-triggers... - Healing items are way too rare, combat, also somewhat awkward, and lastly, none of the save point types heal you at all. - Ran into a quirk where it allowed you to collect one mushroom repeatedly to up your counter, which, since that meant my ability to tell how many mushrooms I actually had was thrown off, caused me to abandon the game. [hr][/hr] [h3][b]Verdict:[/b][/h3] Unfortunately, even with a working controller, I found this to be an incredibly-janky, and unpleasant-feeling game to try to play. Sad, too, given the presentation was very highly-favoured. [h3][b]Placed in:[/b][/h3] 5: Dourly-dismissed.
Got everything including the cat thing. Cute little short game, combat is fun, and the exploration albeit very compact is also really cool. I like how all the mushrooms have hints for how to get them and how the Crow at the beginning tells you where to go if you're lost. Unfortunately, even with these quality of life features the game is REALLY not good at communicating things to you, a lot of progression in this game is very unclear. I remember getting stuck back when I first played it because I didn't understand the book puzzle and dropped it back then. Also, settings are very obtuse to access. You need to press F1 to set the game language to english and configure screen resolution, which I had completely missed back on my first playthrough.
橫向動作 操作魔女線性過關 沿途蒐集66個蘑菇, 不確定是有啥作用, 還是只是成就一部份 攻擊方式玩到前半段有四種, 遠距, 進戰, 連帶包含移動手段 二段跳和大跳, 有延遲, 操作手感比起其他遊戲不那麼直覺, 要適應 整體難度ok, Boss, 小怪都還好 元素拆解: 日式傳統風格美術 老式橫向動作 操作感也很老式 主要學習點: 動作遊戲基本 -動作遊戲基本 缺點: 操作其實蠻卡的, 不確定是這款遊戲系統受限還怎樣 無法隨心所欲, 特別是跳躍 真的有玩老遊戲的卡感
This was a really cute and fun mini-Metroidvania. The gameplay is nothing new or incredibly special, but it definitely scratches that Metroidvania itch. I also liked the presentation, although I think my partner found the music annoying based on how often she hummed it. I enjoyed finding all the mushrooms, a lot of them were very cleverly hidden, but they also all had hints to help you find them. Getting to the end and having a sheet full of them was a nice thing to look at. I'm not sure I'd recommend it to everyone, it didn't blow me away, but if you love Metroidvanias and are looking for another shorter one to play, this is a good one.
This was a fun, relatively quick to finish Metroidvania with a cute style and some challenge, but not too much. It was a fun way to spend a few hours.
クリアまでプレイしました。 まあまあ面白かったのではなかと思います。 どこに行けばよいかわからなくなった場合はスタート地点の家にいるカラスが行き先を教えてくれるのであまり迷わずに進むことができました。 収集物として66個のキノコがありますがこれらの場所もメニューでヒントを確認できるので楽しんで集めることができました。 短めの作品なので息抜きにメトロイドヴァニアのゲームをちょっと遊びたい人におすすめだとおもいます。
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Players by region
Where this game's players are, estimated from review languages.