
A five-part adventure horror series set in the same universe as Robert Kirkman’s award-winning comic book series.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 7.43/day in the week to Aug 21 → 20/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $14.99 | 80.6Kreviews | 97% | — | $20.6M |
| Free | 2.7Kratings | 92% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1436 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
i like this game and used to play it a lot on my uncles ipad as a kid. i dont recommend it if you are not comfortable with being black
I think I have a mild case of shellshock after this one. Anyways, I will play the rest. (game did freeze up occasionally but I fixed it by tabbing out and waiting like 30-40 seconds or closing it)
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain*languages with full audio support
Hours played at review time, across 1.4K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
nunca fui grande fâ de twd mas esse jogo me deu vontade de ver a serie. recomendo dms.
10/10 Hikayesi,karakterleri ve atmosferi mükemmel. Verdiğiniz kararlar sizi gerçekten düşündürüyor ve karakterlere bağlanıyorsunuz. Herkesin en az bir ker deneyimlemesi gereken bir başyapıt
i reviewed this game with 2h of gameplay, said it was amazing and everything you can think of, now with 15,4h of playtime and having just ended the story, i can confidently say, you'll have depression after playing this 😭
Makes me want to become a man, just like Lee. Good 'ol Lee. RIP G
Emotional phenomenal story and character relationships
I just finished The Walking Dead, and I'm honestly struggling to put into words how much this game affected me. I expected a zombie game. What I got was one of the most emotional stories I've ever experienced. From the very beginning, Lee felt like a real person, not a perfect hero but someone trying to do the right thing in a world that had completely fallen apart. Watching his relationship with Clementine grow from strangers into family was something I'll never forget. Every choice felt heavy because it wasn't about saving the world, it was about protecting one little girl and helping her keep her humanity. The game constantly asks impossible questions. There are no perfect decisions, no happy endings for everyone, and no easy way out. Sometimes doing the right thing still hurts. That's what made every moment feel so real. And then.. that ending. I don't think I've ever sat in silence after finishing a game the way I did after this one. Watching Lee's final moments with Clem broke me. It wasn't just sad.. it was beautiful, heartbreaking, and unforgettable. The final choice is something that will stay with me for a very long time. The graphics may show their age, and the gameplay is simple, but none of that matters. The writing, the voice acting, the music and the emotional weight carry this game to a level that few titles ever reach. This isn't just one of the best narrative games I've played. It's one of the best stories I've experienced in any medium. Thank you, Telltale, for creating a journey I'll never forget. 10/10. A masterpiece that proves the strongest stories aren't about surviving the apocalypse, they're about holding on to your humanity when the world has lost its own.
Uzun zaman sonra oynadığım en iyi oyunlardan biri seviliyorsun lee
Es un buen juego, tiene un buen soundtrack y narrativamente es emotivo pero si hay incoherencias desde como se murió [spoiler] kenny [/spoiler] y también la incoherendia del final de como llegó [spoiler] una niña de 9 años a un campo vacio después de estar en una ciudad llena de zombies [/spoiler] Recomendado si te gustan las historias con un ritmo un poco balanceado,
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $9.5M | 34K | 97% | $14.99 | |
| $4.1M | 15.5K | 83% | $14.99 | |
| $6.8M | 21.5K | 95% | $19.99 | |
| $2.2M | 8.2K | 81% | $14.99 | |
| $3.1K | 19 | 37% | $9.99 | |
| $2.4M | 10.7K | 92% | $14.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $20.5M | 34.1K | 97% | $8.99 | |
| $20.7M | 18.8K | 86% | $44.99 | |
| $20.7M | 21.4K | 89% | $29.99 | |
| $20.7M | 15.9K | 83% | $39.99 | |
| $20.9M | 13.6K | 91% | $59.99 | |
| $20.2M | 8.7K | 88% | $48.99 |