
After society was ripped apart by undead hands, pockets of civilization emerge from the chaos. But at what cost? Can the living be trusted on this new frontier?
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.29/day in the week to Aug 22 → 3/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Sums Steam only; GOG, Xbox, Epic, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $14.99 | 15.5Kreviews | 83% | — | $4.1M |
| $14.99 | 192ratings | 70% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 939 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I have to leave this review on every season out there, I am shocked. This is an absolute masterpiece that completely redefines what interactive storytelling can be, and after finishing the entire series, I can confidently say it is the best decision-making game ever made. Telltale’s The Walking Dead isn't just a video game, it is genuinely a profound, heart-wrenching, and deeply personal journey that sets a bar so high it makes other choice-based narratives feel shallow in comparison. From the very first moment you meet Lee in the back of a police car to the final, breath-taking moments of the series, the writing remains consistently phenomenal. The way the character development evolves over multiple seasons is nothing short of legendary. You don't just play as these characters, you literally live, breathe, and struggle alongside them, feeling every ounce of their pain and every flicker of their hope. The bond you form with Clementine is arguably the greatest emotional anchor in gaming history, and watching her grow from a scared, innocent little girl into a hardened, capable, and compassionate survivor is a transformative experience for the player. The relationship between Lee and Clementine serves as the soul of the entire franchise, a masterclass in emotional pacing that teaches you about sacrifice, fatherhood, and what it means to keep your humanity when the world has lost its own. Every lesson Lee teaches her resonates through the years, making his legacy feel alive in every choice she makes long after he's gone. The supporting cast is equally incredible, every survivor you meet feels like a real person with their own histories, traumas, and hidden agendas, making the group dynamics feel authentic and often volatile. This emotional weight is constantly challenged by a rogues' gallery of terrifying villains who represent the absolute worst of what people become when society collapses. From the desperate, broken psyche of the Stranger to the chilling, calculated brutality of Carver and the fanatical leadership of Lilly, the antagonists in this series are never just "monsters", they are reflections of the different ways humans can break, making the danger feel grounded and terrifyingly real. Enhancing this entire experience is the iconic "living comic book" art style. The cel-shaded visuals pay perfect homage to the original source material, creating a gritty, atmospheric aesthetic that allows for incredibly expressive character faces. This visual choice is vital because it captures the raw emotion of a scene in a way that hyper-realism often misses, making every tear shed and every look of horror feel impactful. What makes this game stand above the rest is how it handles choice. Telltale perfected the art of the impossible situation, constantly forcing you into high-pressure scenarios where there is no "right" answer, only the lesser of two evils. These decisions weigh heavy on your soul long after you’ve turned off the screen because they don't just change a few lines of dialogue, they shape who Clementine becomes and how the world perceives your humanity. The atmosphere is oppressive and brutal, yet punctuated by moments of genuine beauty and connection that make the fight for survival feel worth it. The voice acting is top-tier, delivering performances that carry more emotional weight than most big-budget Hollywood films. Every season adds a new layer to the mythos, exploring the darkest corners of human nature and the incredible resilience of the human spirit. If you have any appreciation for narrative-driven games, morality plays, or just incredible storytelling, this is a non-negotiable must-play. It is a beautiful, devastating, and unforgettable roller coaster that will stay with you forever. 10/10 – "Keep moving forward." *Always stick with Kenny, do not let his character fool you, trust me.*
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Every market we collect.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Arabic, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese*languages with full audio support
| $14.99 |
| 105ratings |
| 44% |
| — |
| not modelled |
| $14.99 | — | 96% | — | not modelled |
| $14.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 944 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Javier is the goat brother. 10/10
amazing story, amazing characters, clementines side character was great i loved playing as javier, i reccommend this game to long story game lovers.
Jako hru to nedoporučuji, protože to hra vlastně ani není. Je to animovaný film, ve kterém musíte občas kliknout na nějaké tlačítko. Nicméně pokud to uvidíte v 90% slevě, klině to můžete zkusit.
good again
Javier, literally the best thing that ever happened to TWD.
"they come los muertos . . .🗣️☝️💀🐀🤬"
Пятый эпизод лучше первых четырёх. Считаю, что будь другая музыка в игре, то было бы гораздо лучше.
хз почему все говорят что эта часть слабая по сравнению с другими. не менее интересная. мна панрав
The Walking Dead: A New Frontier me gustó mucho, y al igual que sus entregas anteriores, lo que más destaca es su historia, las decisiones que tienes que tomar y cómo la trama consigue mantenerte enganchado capítulo tras capítulo. La saga sabe muy bien cómo hacer que te impliques con los personajes y que muchas elecciones realmente se sientan importantes. (Aunque no lo sea :P) El sistema de juego es bastante sencillo y accesible, centrado más en la narrativa y en las conversaciones que en mecánicas complejas, algo que personalmente creo que le sienta muy bien al tipo de experiencia que quiere ofrecer. Además, la duración me pareció muy correcta: tiene el tiempo suficiente para desarrollar bien la historia sin hacerse pesado en ningún momento. En general, es una aventura muy recomendable para quienes disfruten de juegos narrativos y de historias ambientadas en el universo de The Walking Dead. Añadiría que podrían aplicarlo al VR para ganar un poquito más de inmersión
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $6.8M | 21.5K | 95% | $19.99 | |
| $20.6M | 80.6K | 97% | $14.99 | |
| $2.2M | 8.3K | 81% | $14.99 | |
| $9.5M | 34K | 97% | $14.99 | |
| $3.1K | 19 | 37% | $9.99 | |
| $1.5M | 15.1K | 87% | $5.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $4.1M | 4.3K | 76% | $49.99 | |
| $4.1M | 15.8K | 94% | $6.99 | |
| $4.1M | 5.2K | 66% | $24.99 | |
| $4.1M | 6.8K | 72% | $39.99 | |
| $4.1M | 3.6K | 97% | $29.99 | |
| $4.1M | 8.6K | 88% | $19.99 |