
The Thaumaturge is a character-driven RPG with a rich story, morally ambiguous choices, and turn-based combat. In a city on the brink of change, use your mystical powers to read emotions, uncover motives, and command folklore-inspired demons — while resisting the temptation of your own pride.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.71/day in the week to Sep 3 → 4/day in the week after.
About
A hero with a flaw
Wiktor Szulski is a thaumaturge, a master of mystical arts, who can peer into the hearts and minds of others, uncovering their deepest emotions, desires, and secrets. However, his powers also feed into his flaw of pride, which can present him with various opportunities or lead to negative consequences.


Untold mysteries waiting to be revealed
No secret or intrigue is safe when the thaumaturge is around. Your unique abilities will give you a great edge in solving detective investigations, becoming a savvy socialite or even dealing with the criminal underground. Explore the world using Wiktor’s perception, seeking personal secrets hidden in objects, that provide different perspectives on events that may seem obvious at first glance.
Taming mythical creatures
As a thaumaturge, you draw your power from the ability to summon salutors – mystical, folklore-inspired demons that inhabit the ethereal realm. Use their powers to manipulate your foes, sway the minds of allies, and fight opponents in turn-based tactical combat.


Unique turn-based combat
Engage in deep, tactical combat against various opponents – some physical, others more elusive. Wiktor's thaumaturgical abilities let you bend the rules of reality, summoning demons to unleash powerful attacks or gain strategic advantages.
A rich gallery of characters
The early 20th-century Warsaw is a multicultural metropolis with inhabitants from all walks of life. Among them, you’ll meet historical figures like the monk Rasputin or Tsar Nicholas II. The story also introduces you to a gallery of characters connected to Wiktor’s troubled past such as his well-versed sister Ligia or Abaurcy, a childhood friend who turned to a life of crime.


Features:
· Play an isometric RPG in which your choices will shape the final outcome of the story.
· Use your unique skills to influence and manipulate other characters.
· Tame the power of folklore-inspired demons called the salutors to gain an advantage when exploring the world and bringing adversaries to their knees.
· Experience unique turn-based combat and defeat your foes using both the physical attacks and skills of the tamed salutors.
· Meet a rich gallery of characters from the early 20th-century Warsaw.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $34.99 | 6Kreviews | 83% | — | $3.2M |
| $34.99 | 3.4Kratings | 86% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 938 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
POLECAM!!! Osobiście widzę w tym uniwersum ogromny potencjał. Świetnie wplecione nadprzyrodzone zdolności i wyjątkowa historia Wiktora Szulskiego w burzliwe dzieje Warszawy z 1905 roku. System walki taki trochę j-rpg może nie każdemu przypaść do gustu, ale w mój trafił. Eksploracja dzielnic Warszawy mocno przypomina bieganie po świecie z Wiedźmina 1, choć lepiej wypełniony znajdźkami - czytankami. Mam nadzieję na więcej gier z tej serii bez względu na to czy to będzie sequel, czy prequel.
Fantastic game, highly recommend it as a fan of RPGs in most of their forms. Combat allows for a fair amount of variety (though it doesn't seem like it when first playing). I like that you can get things 'wrong' and miss things, I might come back for another play through in a few years time
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.2M | 5.5K | 80% | $19.99 | |
| $3.2M | 4.4K | 87% | $24.99 | |
| $3.2M | 4.3K | 83% | $24.99 | |
| $3.2M | 3.2K | 70% | $29.99 | |
| $3.2M | 5.5K | 89% | $29.99 | |
| $3.2M | 4K | 95% | $49.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $147.6K | 1.1K | 79% | $7.49 | |
| $417 | 2 | 100% | $9.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| — | 0 | — | — |
Every market we collect.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Polish*, Russian, Simplified Chinese*languages with full audio support
| $34.99 |
| 793ratings |
| 76% |
| — |
| not modelled |
| $34.99 | 146ratings | 82% | — | not modelled |
| $34.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 943 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
[h2]Better than expected[/h2] Thaumaturge is mix of genres set in grim alternate reality of early XX century Warsaw. It's main feature, [i]salutors[/i] is loosely based on myths from different cultures, slavic mostly. So what are the salutors? They are immaterial creatures that thaumaturges can use to manipulate physical world and people. Thaumaturges are capable of capturing/taming different salutors and get stronger in doing so. As you guessed, main character Wiktor Szulski is son of renowned Warsaw thaumaturge, and thaumaturge himself. He returns to Warsaw after parting ways from his family (not on best terms), only to find ghosts of the past and future stalking through troubled streets. Your goal is to withstand coming storm by weighting your options, both political and personal. There are a lot of historical people in this game, and in this game, that was a wise choice. [b]Good sides[/b] - Interesting story - Multiple endings - Choices matter - Interesting main premise (myths, religion and superstition) - Good setting and overall mood [b]Bad sides[/b] - Walking is pain. There are no fast travel options and it quickly gets tedious to navigate through the city. - Fights are somewhat repetitive. There should be more options for peaceful resolution. - Getting achievements is monotonous grind requiring multiple playthroughs. - Length - you can taste almost everything game has to offer in less than 20 hours. There are some polls about potential DLC and I'm looking forward to it (if they make it). Thaumaturge is good game with solid foundations for sequel. It could be really great with few adjustments and QoL improvements. [h2]Conclusion: 8/10[/h2]
Interesting CRPG. It has its quirks for sure, definitely rough around the edges but I'm really enjoying the story!
过场动画卡顿,下雨掉帧,插手柄玩还经常断连,玛德人已经揍趴在地上还在说话,人物悬空,有些地方打个响指还一卡一卡。玩到一半发现成就系统也有问题,有个成就莫名其妙就跳出来了,我后面才发现自己压根没满足成就条件。一言难尽的优化。 剧情倒是最大的优点了,也是游戏里唯一驱动人玩下去的动力了。玩法的确是有点无聊,而且过程拖沓,有些异界种的动画表现也是太敷衍了,好不容易打出来一个终结技,结果技能切片一点爽感也没有,二周目的战斗想都不用想,新鲜感过了也没有很好的正反馈肯定会很煎熬。异界种驯服过程的动画也是略显简陋,看到后面只想跳过。
This game was really great I loved the world building and the balance between open world and story. I loved feeling like a detective and snooping around for people's secrets. Lots of fun definitely hoping they make more stories in this universe.
Great atmosphere
总体评价:7.5/10 设定有趣、文本扎实、氛围出众,但后期内容仓促、战斗公式化、支线灌水 加分项:(1) 奇唤士的设定很有趣,也很有潜力 (2)游戏内的文本可见制作组及翻译的功底,有些描写颇有沉浸感和代入感,我也主要是因为这些文字坚持玩下来的 (3) 画面尚可,展现了1905年背景下俄占华沙的人文风光,人物的建模也还算得上精致 扣分项:(1) 虎头蛇尾,第三章内容也太短了,戛然而止,体感上还不如序章长 (2) 战斗有些无聊,没有很好的挖掘出这套回合制战斗的潜力,后续就是公式化的破除特质-苦难/降集中-回血-输出循环 (3) 城市秘闻的支线绝大部分都是在通马桶,到处跑图,哪怕在这些支线里引入一些故事里的人物呢?比如阿保利茨,莉吉娅这些,加深一点人物弧光塑造也行呀。
Absolutley loved this game. The atmosphere, the story and the mechanichs are top notch. I really hope there is a second game.
ciekawa, wciągająca fabuła
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
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