
What if someone knew your mind better than you did? The Swapper is an award-winning, narrative driven puzzle game set in the furthest reaches of space.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
About
Genres
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $14.99 | 7.6Kreviews | 94% | — | $3M |
| $14.99 | 26Kratings | 85% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 807 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
开宗明义,这是一款好游戏,但是很遗憾,仍然不推荐 游戏的玩法和氛围都非常优秀,一个一个破解谜题成就感满满 但是影响游戏正常游玩的Bug对游戏体验的影响是不言而喻的 除此之外,一言不合游戏结束然后读档直接读在制作者名单页面也很让成就党心累 成就党注意,如果想要在一周目做成就,[spoiler] 在124停下 [/spoiler] It IS a good game, but I don't recommend it. It is fun enough to play it and solve the puzzle one by one yourself. But the mouse issue, the stuck issue, and so on can be really frustrating. Besides, it is NOT a good idea to put the last checkpoint on the credit page when people finish the game and try to continue and explore the map without beginning a new game completely. [spoiler] (or simply try to see the other ending) [/spoiler] For this game, it would be a good idea if people can restart from [spoiler] right before activating the console that requires 124 orbs [/spoiler]
es interesante, tanto las mecanicas como la historia y los graficos
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 809 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
A really fun puzzle game with some real brain teasers in there. But I wish that the story was a bit more in depth, I really wanted to know a bit mor about The Watchers and what kind of beings they where. Highly recommended.
분위기나 연출은 좋은데, 퍼즐 풀때 그냥 캐릭터가 앞뒤로만 왔다갔다 하는 모습이 자꾸 신경쓰임. 움직임이 역동적이었으면 좋았을 듯
Sometimes a little too confusing for its own good, yet the artstyle, concept, and emotional impact are truly great. I had a good time, asked for help from my friends on a couple of the puzzles.
Imagine have your name in the credits as a Tester for this masterpiece. The music... everything, down to the main menu is perfection.
Lots of good puzzling here, some finnicky platforming, and a LOT of mood and atmosphere. There's story to this that doesn't feel as vital as it could, and I'm left with more questions than I'd like, but the sense of it stems nicely from the name of the space station, that of the project it's part of, and elements of other games that I won't name to avoid giving too much away. Would've loved to have been able to go back at the end. I was surprised that there's a point of no return after which continuing just brings you to the credits rather than the last scene- and there's two endings! That's just unfair! I watched it on YouTube instead, since I wasn't willing to replay the whole game for all of 90 seconds. I beat this in under five hours, and that's a very reasonable size for this kind of game. The collectibles aren't optional, and it's very clear where you have to go for them; on the other hand, the achievements are sneaky, and I used a guide for them because there's no way in hell I would've figured out where they were, let alone how to get to them, without assistance. It's got its quirks that keep it from being a favorite, but this is overall a really good game that I should've played before now.
I liked the mechanics and puzzles even if some were pretty hard and trial&error. it tries to communicate a deeper message but was a bit to cryptic for my taste.
Highly recommended! Knowing the unknown doesn't mean we acknowledge.
Honestly, a lovely little psychological puzzle game in space. I recommend doing a first playthrough blind, then running it back with an achievement guide, as they are all hidden out of the way and I missed them my first time through. There are two endings, so that will let you see both as well. The ending I got on my second playthrough was definitely the more satisfying, but that is just my opinion. This game is worth your time.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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|---|---|---|---|---|
| $3M | 9.5K | 94% | $39.99 | |
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 320 | 92% | $14.99 | |
| $23.6K | 117 | 56% | $8.99 | |
| $441 | 7 | 86% | $4.99 | |
| — | 60.2K | 94% | — | |
| $2.1M | 5K | 86% | $19.99 | |
| $1.5M | 5.1K | 92% | $14.99 |