
The Stanley Parable is a first person exploration game. You will play as Stanley, and you will not play as Stanley. You will follow a story, you will not follow a story. You will have a choice, you will have no choice. The game will end, the game will never end.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.22/day in the week to Aug 4 → 5.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Sums Steam only; Epic publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $14.99 | 45.8Kreviews | 92% | — | $12.7M |
| $14.99 | — | 94% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 927 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
OH, did you get the BRRROOOOM CLORSET ending? The broom closet ending was my favourite! srsly tho 10/10 game. The narrarators voice is PEAK and there are so many different endings i love it sm
None optimal door designs. Horrible air flow and insulation, would NOT use in any buildings. The glued together panels would simply shrink over time in the doorframe causing cold air to flow into the office. I would recommend you uninstall this game in boycott of this horrible design flaw!!
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Italian, Spanish - Spain, Danish, Dutch, Russian, French, German, Polish, Portuguese - Portugal, Turkish, Ukrainian*languages with full audio support
Hours played at review time, across 932 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I finally 100%ed this game. Now I need to go outside for 10 years in the deluxe version. See y'all in 2036. It's a great game, a fun story. I'm sure other people have written in depth reviews I'm just here to say, I liked it. :)
A bateria do meu notebook acabou e eu achei que fosse parte do jogo. 11/10
играя в эту игру 2 часа я успел поиграть в Майнкрафт и портал, у меня появились жена и ребенок, как оказалось жена была надувная а ребенок 2д так что пришлось его в огонь кинуть, при этом голос в голове который удивляется почему это у меня голоса в голове дал добро спрыгнуть с лестницы насмерть вместо того что бы я смотрел на звезды В общем и целом рекомендую поиграть
Это Стэнли Парабола. Что ещё можно про эту игру... Сжигайте младенца без всяких сомнений, хотя вас назовут бессердечным, но это лучше чем 4 часа страдать хренью.
在2026百花齐放游戏界里,The Stanley Parable似乎并不起眼:粗糙的美术,简单的引擎,甚至连通关故事所要讲的“大道理”都那么俗套。但我就是深深被它所触动。充满旧核感的场景,空无一人又寂静无声的办公室,一切都让我感到无比孤单。全世界好像只有我一个人,哦,还有旁白,它不是人,所以不算伙伴,那它算什么呢?它好像独属于我,它好像又就是我。我也许有被陪伴,又也许到头来只有我自己走出了办公室。我一遍又一遍地从头开始,疯狂地想在确定中找到一丝不确定。我心知肚明旁白在每个时刻会做出什么样的反应,又试图惹它做出并不一样的反应。旁白心知肚明我曾经做过什么事,又将会怎样离经叛道,却还是配合我表演。我们心照不宣地跳着一曲华尔兹,在只属于我们俩的舞台。 二十出头的时候玩的这款游戏。刚经历过疫情在家封闭了一两年,又马不停蹄赶去留学。初来乍到人生地不熟,学业繁重,对未来期望又迷茫,生活压力拉满。每天唯一的慰藉就是窝在我四五平的小房间里玩游戏,也就是这个时候接触到了这款游戏。它给予我安慰,却又放大了我的孤单。现在我快要三十,我好像依旧无法打理好我的生活。我没有做到想做到的事,也没有闯出一番成就。我辜负了当时在自闭中挣扎前行的自己。你在外面过得好吗,Stanley,旁白,我处理不好。
[h2]Am I Stanley? Stanley is mean to me.[/h2] Stanley is everything, and everything is Stanley. At least that’s the general idea behind this bizarre psychological social experiment that someone somehow turned into a video game. The strange thing is… it’s actually really good. The graphics are decent enough, but the real highlight is the narration and the way the game constantly reacts to your choices. The flow of events can either delight you or completely drive you insane depending on how stubborn you decide to be. One moment you’ll be laughing, and the next you’ll be arguing with a narrator who clearly enjoys tormenting you. Overall, it’s an incredibly unique experience and absolutely worth playing at least once. If only Stanley would finally make a sequel already. Oh wait… there kind of is one. Just remember: without Stanley, there would be no game. That includes you reading this, Stanley. [h2]8/10[/h2] [h3][url=https://store.steampowered.com/curator/45905648-Gork%2527s-Game-Grind/]Check out my curated list of games[/url][/h3]
Accurate real life simulator *Starts game* *closes office door* *refuse to go outside ever*
[h1]I would like to see more games like this[/h1] [list] [*]The main con is that the game is very short. [*]I highly recommend buying it at least 75% off [*]There is a brand new extended version, don't buy it if you want the newer one. [/list] 6/10 pretty cozy and calm game you can play
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.9K | 16 | 50% | $9.99 | |
| — | 0 | — | — | |
| $0 | 1.2K | 83% | Free | |
| — | 0 | — | — | |
| $10.5K | 91 | 84% | $5.99 | |
| — | 0 | — | — |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $12.7M | 20.2K | 66% | $39.99 | |
| $12.7M | 35.9K | 94% | $19.99 | |
| $12.7M | 28.2K | 57% | $29.99 | |
| $12.8M | 25.3K | 71% | $29.99 | |
| $12.8M | 7.1K | 77% | $39.99 | |
| $12.6M | 163.4K | 94% | $7.99 |