
A writer has died. His daughter seeks the help of you, Ord Salamon, to find his secret last novel. During the search, questions will emerge. Did her father really kill himself? What is the secret novel all about? What is going on at the island of Fardo?
Modeled estimate, not a reported figure. How we estimate →
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.13/day in the week to Aug 3 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
A writer has died. His daughter seeks the help of you, Ord Salamon, to find his secret last novel. During the search, questions will emerge. Did her father really kill himself? What is the secret novel all about? What is going on at the island of Fardo? Crack codes, decipher secrets & find a lost fortune in this exciting adventure for Windows PC.
+ Old-school style point & click adventure
+ Full English voice acting, 2000+ lines
+ Hand-drawn art & animation, 60+ rooms
+ Original soundtrack by Lannie Neely III, 45+ mins
+ Additional languages (text only) included, EFIGS
The Samaritan Paradox is set in Sweden in the 80's. Ord Salomon has agreed to help Sara Bergwall find the book her father, Jonatan Bergwall, wrote before he died. During the course of this treasure hunt, he learns that Jonatan was investigating the weapons industry, and more specifically some covert affairs with foreign dictatorships.
But more questions arise. What is the book about, and why does Sara want Ord to find it for her? Did her Alzheimer's-stricken mother know the secret before she grew too demented to share it? And how did Jonatan actually die?
Genres
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $0.99−50% | 165reviews | 72% | — | $2.6K |
| $0.29−71% | 211ratings | 72% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Played it a bit, it’s not bad.
Дуже стримана й повільна історія, просякнута атмосферою дорослої та неквапливої Швеції. Дух депресивної Європи так і витає в повітрі, і в грі справді практично кожен момент просякнутий атмосферою екзистенційного занепаду. А сам сюжет, хоч і ніби обіцяє захопливу історію, має під собою досить побутовий і моторошний поворот. Що стосується самої ігрової складової, то тут є цікаві ідеї. Перемикання між двома розповідями та, відповідно, двома атмосферами. В основі — звичайнісінький Point and Click. Є моменти, пов’язані зі швидкістю дій, один із них працює погано. З гри в цілому випливає її бюджетність і те, що її зробили «на коліні». Це, звичайно, не означає, що гра погана, але це все одно відчувається. Фінал здався мені збитим і поспішним, ніби на автора тиснули терміни, і він замість художньої подачі сюжету просто накидав фабулу. Незважаючи на всі дивні відчуття після проходження, гра не є нецікавою і знаходиться на межі «рекомендую/не рекомендую», 5/10. Але завдяки досить густій часом атмосфері та непоганому сюжету, любителям квестів зіграти цілком можна. Відгук написано: 30.07.2026 Михайло Punkel Кенебас ▬▬▬▬▬▬▬▬Thank you for your attention. I hope you all understand. ᅠᅠᅠᅠᅠᅠᅠᅠᅠ Сторінка захищена авторськими правами. ᅠᅠᅠᅠᅠᅠᅠᅠᅠᅠᅠᅠᅠᅠ█║▌│█│║▌║││█║║█ ᅠᅠᅠᅠᅠᅠᅠᅠᅠᅠᅠᅠᅠᅠ█║▌│█│║▌║││█║║█ ᅠᅠᅠᅠᅠᅠᅠᅠᅠᅠᅠᅠᅠᅠ█║▌│█│║▌║││█║║█ ᅠᅠᅠᅠᅠᅠᅠᅠᅠᅠᅠᅠᅠЄ ліцензії та сертифікати. ᅠᅠᅠᅠᅠᅠᅠᅠ Будь-яке копіювання карається законом. ᅠᅠᅠᅠᅠᅠᅠᅠᅠᅠᅠᅠВсі права захищені © Punkel ᅠᅠᅠᅠᅠᅠᅠᅠᅠᅠᅠᅠᅠᅠᅠᅠᅠ2002-2026
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain*languages with full audio support
Hours played at review time, across 42 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
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Don't even bother trying to play this without a walkthrough. This game's problems are many: barely any direction, nonsensical puzzles and interactions, requiring you to click items in specific order or they just do not work, designating parts of the same item on screen as different clickable areas, multiple timing based puzzles, a complete clustertruck of a "plot", absurd and unbelievable characters, UI straight out of the MS-DOS days, dodgy voiceover on half the characters, some extreme pixel hunting, unlikable main character, author's barely disguised political soapbox - just to name a few. There's tons of much better point and click games out there, don't waste your time with this.
w⢸⠉⠉⠉⠉⠉⠉⠉⠉⠉⠉⠉⠉⠉⡷⡄⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⢸⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⡇⠢⣀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⢸⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⡇⠀⠀⠈⠑⢦⡀⠀⠀⠀⠀⠀Are you winning son? ⢸⠀⠀⠀⠀⢀⠖⠒⠒⠒⢤⠀⠀⠀⠀⠀⡇⠀⠀⠀⠀⠀⠙⢦⡀⠀⠀⠀⠀ ⢸⠀⠀⣀⢤⣼⣀⡠⠤⠤⠼⠤⡄⠀⠀⡇⠀⠀⠀⠀⠀⠀⠀⠙⢄⠀⠀⠀⠀ ⢸⠀⠀⠑⡤⠤⡒⠒⠒⡊⠙⡏⠀⢀⠀⡇⠀⠀⠀⠀⠀⠀⠀⠀⠀⠑⠢⡄⠀ ⢸⠀⠀⠀⠇⠀⣀⣀⣀⣀⢀⠧⠟⠁⠀⡇⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⡇⠀ ⢸⠀⠀⠀⠸⣀⠀⠀⠈⢉⠟⠓⠀⠀⠀⠀⡇⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⢸ ⢸⠀⠀⠀⠀⠈⢱⡖⠋⠁⠀⠀⠀⠀⠀⠀⡇⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⢸ ⢸⠀⠀⠀⠀⣠⢺⠧⢄⣀⠀⠀⣀⣀⠀⠀⡇⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⢸ ⢸⠀⠀⠀⣠⠃⢸⠀⠀⠈⠉⡽⠿⠯⡆⠀⡇⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⢸ ⢸⠀⠀⣰⠁⠀⢸⠀⠀⠀⠀⠉⠉⠉⠀⠀⡇⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⢸ ⢸⠀⠀⠣⠀⠀⢸⢄⠀⠀⠀⠀⠀⠀⠀⠀⠀⡇⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⢸ ⢸⠀⠀⠀⠀⠀⢸⠀⢇⠀⠀⠀⠀⠀⠀⠀⠀⡇⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⢸ ⢸⠀⠀⠀⠀⠀⡌⠀⠈⡆⠀⠀⠀⠀⠀⠀⠀⡇⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⢸ ⢸⠀⠀⠀⠀⢠⠃⠀⠀⡇⠀⠀⠀⠀⠀⠀⠀⡇⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⢸ ⢸⠀⠀⠀⠀⢸⠀⠀⠀⠁⠀⠀⠀⠀⠀⠀⠀⠷
Since I've woken up in a good mood, I'm just going to say that I farmed this for the cards and now I'm uninstalling it... I can't even remember why I bought this. What was I thinking? Too old school for me. No patience for it. I couldn't even find my inventory. But if you're into old school type games, pixelated graphics and stuff for nostalgia and have more patience than me with games then maybe you'll enjoy it - though I guess you could tell all of that just from looking at the screenshots, therefore rendering this review pretty worthless except for satisfying my need to review every game I play! 😊
The Samaritan Paradox es una aventura gráfica muy mala. Debí sospecharlo cuando uno de los primeros puzles del juego consiste en darle un libro a un hombre que está delante de un cuadro para que se quede dormido leyéndolo, para a continuación utilizar una sierra mecánica en la pared trasera en la que está el cuadro (aprovechando que los ronquidos del hombre enmascaran el ruido), y por último emplear un cuchillo en la parte trasera del cuadro. Todo para coger un papel que hay detrás del cuadro. Y esto es de lo menos absurdo de un juego que, encima, se intenta tomar en serio.
This game is just awful. I don’t think there was a single point at which I had any idea what the actual ♥♥♥♥ it wanted me to do. I mostly stumbled into progressing the story by interacting with everything, and even when I knew what I had to do, implementing the solutions was often so obtuse I still needed to look at a guide (looking at you, you ♥♥♥♥♥♥♥ compass horse). This may be the worst-designed point-and-click I’ve ever played. Ten years after Wadjet Eye! Ten years! The self-satisfied, navel-gazey story was insufferable. The game was so, so in love with how supposedly clever it was, which frankly was probably part of why the puzzle design was so bad. But also it was so busy thinking it was engaging it never spent time actually being engaging, and was actually insanely trite. I saw someone in a Steam forum thread say, “‘Wait, when did we learn that?’ might as well have been the subtitle of this game,” and it’s an accurate comment. Then there’s the ugly, blurry pixel art, the miserable UI, the terrible demarcation of interactables, the weird bug where text would start autoskipping and I’d have to restart to fix it which meant hitting ALT-F4 because there’s no ‘quit’ button in the interface… This is far and away the worst of the point-and-click style detective games I’ve played. I may have hated this more than Chicken Police. The entire experience was just horrid from top to bottom. About two hours in I managed to softlock myself by going to destinations in the wrong order, and I spent about 15 minutes trying to troubleshoot before going, “This game has made me miserable from top to bottom, why am I trying so hard to keep playing it?” and quitting. Nothing on god’s green earth could possess me to start this game over. Unsurprisingly, based on Steam achievements, only 20% of people complete the first puzzle and only 9% finish the game, which is, frankly, high. To put that in perspective, 57% of people complete Tangle Tower. 50% finish Blackwell Unbound. 20% unlock [i]everything[/i] in Seance at Blake Manor, something that took me almost 20 hours! [i]This game is a nightmare.[/i]
Everything is so wrong. there's no menu, so i cant save, i have to start over if i exit and if i make a mistake in the game there are irreversible things, for example, i have to pour water from the well in the bowl, and i poured water from the sink, its imposible to progress now SO I HAVE TO START OVER ALL THE GAME FROM THE BEGINNING. something is 100% odd.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
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