
A genealogical mystery straight out of 1998. Scour the early Internet for clues, uncover hidden connections, and piece together the family tree behind the secretive Roottree Corporation.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 8.14/day in the week to Aug 19 → 24.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
The year is 1998. A private jet belonging to the Roottree Corporation has crashed. On it were the Roottree Sisters and their parents. Combined, they were worth over a billion dollars.
Now, due to the eccentricities of their great-great-grandfather Elias, their money must be redistributed to the rest of the family. But who's actually a BLOOD RELATIVE? That's where you come in.
Armed only with the power of your mighty dial-up modem, you'll scour for photos, books, articles and other evidence. Then, you'll make connections and deductions based on the family relationships you uncover. With every spot on the tree you fill in correctly, the names and photos left in your possession will have fewer and fewer places to go — but the evidence will also be harder and more obscure to find.
Can you put together the final pieces of the puzzle?
The Acclaimed Armchair Detective Game, Re-imagined on Steam
The Roottrees are Dead was originally created for the Global Game Jam 2023 and released as a free browser game. It was beloved by many for its clever puzzles, retro computing interface and novel world-building. The Steam version is the same great game, but enhanced in many ways:
Hand-drawn illustrations from acclaimed board game artist Henning Ludvigsen.
A 3D living-room perspective that ties together all the unique puzzle systems
An enhanced user interface with many quality of life improvements to make your mystery solving easier to use and more intuitive
Remastered music and sound effects, with fully voiced cinematics.
A handful of Easter eggs and little touches for those who can't get enough of the late ‘90s charm
Includes "Roottreemania", a brand new mystery
Find out what happens to the Roottree family following the events of the base game.
A whole new family tree to complete!
Discover the scandals, lies, and infidelities that took place behind the scenes of America's largest maple candy empire.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1278 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I was sold on the premise of old internet and archive investigations, but it does very little with that premise. I was hoping for something along the lines of Hypnospace Outlaw, but at most you get a text summary of what your character sees, with inconsistent direct quotes. Even worse, maybe half of the clues are in one book, meaning that not only are you not investigating, but if you do find some lead you need to follow up on, that becomes very clumsy as physical evidence and the computer are quite separated. Some of the leads made little sense. I was stuck at one point due to not accepting that googling someone's e-mail would lead anywhere, and dismissed another clue when googling a dance studio turned up something along the lines of "You find a dance studio local to the area" and nothing more, when the investigator should have easily clocked that it was very important. The game is mostly finding keywords that lead to more keywords, and you are supposed to find them in very specific ways. Bonus problem is that the parser isn't that good, it usually requires something very specific. Perhaps accurate, but you very rarely can get "near-misses" that get you on the right track. The story doesn't really make sense. People say that it doesn't go anywhere when it promises a lot, but I feel like it never really promised anything to begin with. You are mapping out a family tree, but everyone in that family should be well-aware of most of the tree that you are plotting (an arts student casually mentions his third cousins, I have a hard time keeping track of my second cousins. This is a family well aware of itself). The exercise has nothing to do with the motive of the character you're working for as it turns out that she just needed to check that you were an expert in these sorts of things, which itself feels wrong (don't tell me that a well-documented family who made that family their entire business brand could actually get away with what they did without leaving a massive paper trail. No experts should be needed to figure it out) The ending feels very anaemic. I didn't have a problem figuring out who and why, but with how it was built up and how EC acted, I expected EC to have been in a vegetative state or some sort of mutant. No-one would have both taken it and stuck around (get angry and/or get out of there), EC feels less like a character and more of an object that things happen to to prove a point. It also was an injustice, sure, but outside of the little clinical writing you get, you see nothing of it until the crescendo. Perhaps a point of failure having a lot of the early history being told from just one perspective, but I never felt like I should dislike a lot of the characters. Hell, with the setup, I was in the mindset of being as impartial as possible as to not miss anything. As someone else wrote, it feels like a highschoolers sociology presentation. A bonus problem that might exist for people outside the US. The content of the primer that they give about US-specific things isn't covering things that might actually be relevant. Half the cast is in grade-school, but I didn't need US grade-school defined to sort them. I didn't need a primer on Jim Crow Laws or 50's euphemisms either, but I've seen both be bigger stumbling blocks for people's understanding of some of the cast. The latter not being clear might actually work against what the ending is trying to convey, funnily enough. There is something quite off-putting with the images that I can't quite put my finger on. AI or not, it also feels very out of sync with the rest of the style. Didn't care enough to play the second case when I got the notice that my old searches and clues wouldn't work for this one, even if they contained still relevant info, like a photo of an established character.
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Latin America, Simplified Chinese*, Portuguese - Brazil, Italian, Russian*languages with full audio support
Hours played at review time, across 1.3K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
本体做得很好,DLC对于熟悉这类型游戏的玩家或者推理迷来说是很值得挑战的,但不适合一般玩家在不使用小黄鸭的条件下游玩,因为游戏引导上根本没打算教会你怎么找线索,还刻意抛出了大量干扰信息和彩蛋,所以没有小黄鸭简直寸步难行。80%的游戏内容考验信息检索和联想能力,20%考验推理。另外证据直觉系统感觉做得有点鸡肋,因为有时候证据还保留有数字纯粹是从这条证据上延伸出来很长很长一条线上最远的一端还有待你去探索,但跟这条证据本身已经没有多大关系,所以再盯着这条证据看也看不出来任何东西了。
家庭伦理大剧,没有一位热爱八卦+善于信息检索的人会不喜欢这个游戏。 在本地化已经使出浑身解数的基础上,很可惜的是仍然有诸多谜题受限于语言,导致距离顶尖棋差一招。 无所谓,小黄鸭会出手。
The story to uncover is nothing special, just like Obra Dinn, but the game makes up for it in charm. The clues are diverse and the ways to access them are creative. It keeps getting intriguing as you progress, tho the actual mystery to solve doesn't deliver on that intrigue.
Way too reliant on random keywords to actually be any fun or feel like you're solving a puzzle.
Obra Dinn + Her Story. Attention to detail is critical. You can be stuck for hours if you don’t read closely. Very satisfying when you eventually get it.
Hoping we see a lot more "obra din likes" in the future.
在文字中找线索的游戏。如果沉下心来,一点点把家族树填满还是挺有成就感的,但是急躁的话负反馈就很多。 最好用英文玩吧,虽然我自己是用中文的,就发现用中文有些不好的地方。 一是仍然需要一定的英文姓名的常识,比如看音译能联想到英文名是什么、缩写是什么、缩略昵称是什么等等。比如全名尼古拉斯有可能缩略成尼克,安洁莉卡缩略成安吉,不仅短了连字都变了,在游戏中很多时候需要搜索好几种版本的名字才可能出来线索。这点看多了美剧英剧应该都可以轻松拿捏。 二是线索中基本上是名在前姓在后,符合英文姓名习惯,但在家族树中却用中文习惯,姓在前名在后,造成填入名字时有可能因为顺序不对而检索不到,误以为没有这个答案。两边姓名顺序不统一影响游戏体验。 以上问题也不算太大。能静下心玩的可以考虑入手
查族谱有种视奸的感觉 喜欢查属性查成分一定要玩这个
夯,夯在不把你当宝宝,线索确实需要你一点点去挖,买之前看评测说就是看细节的游戏说一般,可是推理不就是玩的这个吗,通过各种细节再根据现有的线索推断出结果。此游夯在适度的引导和不局限的思路,各种app的使用加上史官角色给的核心重要线索以血缘为核心理清楚家族脉络。建议玩的时候笔记开页以每个小家(?)为一页思路会清晰很多,笔记也很好用,很少需要你去现实用纸笔记录什么。纯做题推理,制作组也会玩一些冷笑话让你看着不那么累,文本多信息量大废话很少,纯粹的大脑烧着动脑子的好游戏,原价买都值
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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