
Embark on an adventurous journey to explore the Quinfall universe. Be a part of unique battles and an immersive story with dozens of different professions in the depths of medieval times in an all-new MMORPG experience.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.71/day in the week to Sep 1 → 3.14/day in the week after.
About
Embark on an adventurous journey to explore the Quinfall universe. Be a part of unique battles and an immersive story with dozens of different professions in the depths of medieval times in an all-new MMORPG experience.
OPEN WORLD
Explore the world's largest MMORPG map with an area of 2016km2. Shape your adventure in five regions with their own unique, distinct climates. A living world awaits you with a map that adapts to four seasons with changing weather conditions and a day-night cycle.

WAR
Non-Target combat dynamics and a PVP-PVE experience based on sleight of hand and player experience allow you to experience all battles with a greater sense of spectacle and depth. Experience immersive medieval combat with thrilling ship battles, island skirmishes and castle sieges. The open-world PVP system brings a whole new combat experience every step of the way.
PROFESSION
Organize your equipment according to your own play style with a specialization system consisting of dozens of different professions suitable for the time and 9 different weapon systems. Don't depend on the odds with an equipment crafting and development system that is not luck-oriented. Sell your products to other players with the dynamic trade system and create trade routes with caravans. Never be alone on your journeys with countless mounts and pets to accompany your character. Build your own home or create your clan island with your friends. Discover unique monsters, events and locations that fit the Quinfall storyline.
CHARACTER CUSTOMIZATION
Create a character that's all your own, in the style you want. Add a unique touch to your character with hundreds of different muscle and bone controls on the face.
STORY
Explore the impact of the monstrous god Pelyonas, the dragonborn gods Greis and Kreas, and many more gods on the universe. Uncover the backstories of dozens of main characters with deep-rooted stories, or observe the fractured daily lives of others in the realm. Learn the secret behind the cursed crown that changed Quinfall's fate. Bring peace and tranquility to a universe plunged into civil war, or become part of the growing chaos. Become part of this unique adventure as you play through a constantly updating story. Remember that the choices you make can change the fate of the Quinfall universe.
OPTIMIZATION
Get ready for a hyper-realistic world with advanced graphics and state-of-the-art systems. Get optimal performance on every system with unprecedented high-level optimization. Enjoy smooth gameplay even in high player counts and crowded environments.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 315 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Reviews are skewed - game seems solid to me, I left BDO after 10 years and am having fun in Quinfall, it's simple combat and player economy are good. It feels a lot like "New World" but that was kinda a clone of other MMO's too. There are many ways to get enhancing materials without using Cash, still going to need Inventory slots and maybe some weight, but playable without.
Waste of time. Allows player to purchase ingame currency called ''silver'' by real money, those people crash you in any kind of pvp event. RMT is not allowed, their so called game masters brag about this on everywhere but they tolerate ''some'' guilds in game. other than this, they keep changing classes, combat formulas. Due to this reason, they couldn't balance the combat which made them ruin their own game. Game has huge map with no alive content. Farm mobs, gather materials. thats all. cheap copy paste of ready-assets bought. Their shop is relatively not pay to win if you are blind to see wheels that gives you most important ''enchanting material'' in the game called Tera Protection. Thats been said, appreciate their indie game attempt with ready-assets but its consumed and ended pretty fast.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Reviews, worldwide (the counter carries no country): 115.25/day in the week to Jul 19 → 5.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Russian, Turkish, Japanese, Portuguese - Brazil, Polish, Ukrainian, Korean +1 more
Hours played at review time, across 315 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Rmt yuvası
Muazzam PVE Potansiyeli, Çöp Olmuş Bir PVP/End-Game Dengesi Oyunda PvE, PvP, görsel efektler, mob çeşitliliği, guild ve upgrade (yükseltme) sistemleri gerçekten harika tasarlanmış. "Günde 24 saat oynayacağım" deseniz bile size yapacak bir şeyler sunuyor, içerik yönünden asla sıkmıyor. Ancak oyunun arkasındaki yönetim, ekonomi ve combat mekanikleri maalesef tüm bu emeği baltalıyor. 367 saatlik deneyimimin ardından oyunu bırakma nedenlerim ve yeni başlayacaklara uyarılarım şu şekilde: 1. Sıfır "Skill-Cap" (Yetenek) Gereksinimi: Oyunda skilleri kullanmak ve PvP'de alt etmek kesinlikle bir yetenek veya kombo bilgisi istemiyor. Eşyalarınız (item) sağlamsa, karakterin başına 5 yaşındaki bir çocuğu oturtup "1'den 5'e kadar rastgele tuşlara bas" deseniz, o çocuk arenadan hiç ölmeden birinci olarak çıkar. Her şey tamamen eşya gücüne dayalı, oyunculuğun hiçbir önemi yok. 2. RMT (Reel Para ile Ticaret) ve Kontrolsüz Ekonomi: Oyunda RMT kesinlikle yasak denmesine rağmen, malum e-pin sitelerinde sınırsız şekilde oyun içi para (T) satılıyor ve buna hiçbir müdahale edilmiyor. Belli başlı kitleler göz göre göre RMT ile devasa güç farkları yaratırken yönetim buna tamamen göz yumuyor. 3. Slot Mafyacılığı ve P2W Uçurumu: PvP haritası olan CZ'de mob slotlarını dönerek, eşya yükseltirken yanma ihtimalini ortadan kaldıran "Tera" maddesini kasabiliyorsunuz. Ancak 2-3 büyük klan o kadar muazzam bir eşya üstünlüğü kurmuş ki, CZ'de yeni veya orta seviye oyunculara kesinlikle farm attırmıyorlar. Adım attığınız an kesiliyorsunuz. Ulaşılması neredeyse imkansız olan "Elite Takı" setleri, ne hikmetse bu klanların tüm üyelerinde mevcut. 4. Yönetim Zafiyeti ve Ayrımcılık: Oyun yönetimi maalesef süreci yönetmekten çok uzak. Kararlar adil değil; haksızlık ve adam kayırma diz boyu. Güncellemeler ve kararlar tüm oyuncu tabanı yerine, sadece bu belli başlı güçlü klanların keyfine göre alınıyor. Özetle: Eğer hedefiniz sadece zaman geçirmek, arkadaşlarınızla takılmak ve PvE (yaratık kesme/görev yapma) odaklı oynamaksa bu oyundan çok keyif alırsınız. Ancak amacınız rekabete girmek, PvP'de varlık göstermekse kesinlikle imkansız. Milyon saat de verseniz, RMT ve yönetim desteğiyle arayı açmış o kitleye yetişemezsiniz. Ben 367 saat sonunda noktayı koydum. Eğer ileride yeni bir sunucu (fresh server) açılır, yönetim değişir ve kararlar adil bir şekilde alınmaya başlarsa geri dönebilirim. Şu anki haliyle rekabetçi oyunculara kesinlikle tavsiye etmiyorum.
Oyun sürekli çöküyor. optimizasyon sorunları var.
Feels like a copy of all other MMOs out there. Why would I waste my time here when the game doesn't have anything to keep me going?
Невозможно играть, если у тебя не 40+ серия видео карт. Трава растёт из деревянного пола, под полом дыра для подвала(Пустота).. За полную стоимость без скидки я бы не купил эту игру.. (Хоть она и правда хороша, с точки зрения игрового процесса и наполнения) Есть ощущение, что игра сделана для DLSS доработки. Ибо она выглядит хуже игр 2000..
çöp amk
250 saat oynamış biri olarak oyunun ne yazık ki yönetim tarafından el birliği ile öldürüldüğünü belirtmek isterim. Ne yazık ki artık vakit kaybından fazlası değil.. Tam bir sınıfa alışıyorsunuz hop güncelleme geliyor ve o sınıf artık en kötüsü.. Hadi + basalım diyorsunuz, +4+5'e her şeyinizi yakıp beş parasız kalıyorsunuz :) Hadi üst segmentte bir şeyler basalım diyorsunuz yeterince ödeme yapmıyorsanız ona da müsade yok :) Güzel bir proje olarak başlayan The Quinfall, alakasız güncellemeleri ve yanlış alınan kararlar sebebi ile zorla öldürülmüş bir projedir..
This is just a horrible game all around. They take all the good elements from several other MMOs (namely BDO) and make them worse. How do you take an already established and liked system and ruin it? Quite impressive, really. I hate the fact that I spent $5 on this or whatever it was. It was on sale for almost nothing.. and I still regret my purchase. There's ftp options out there that are much better. Go play them instead and don't waste a dime on this MMO repack that does everything worse.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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