
Embark on an adventurous journey to explore the Quinfall universe. Be a part of unique battles and an immersive story with dozens of different professions in the depths of medieval times in an all-new MMORPG experience.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.71/day in the week to Sep 1 → 3.14/day in the week after.
About
Embark on an adventurous journey to explore the Quinfall universe. Be a part of unique battles and an immersive story with dozens of different professions in the depths of medieval times in an all-new MMORPG experience.
OPEN WORLD
Explore the world's largest MMORPG map with an area of 2016km2. Shape your adventure in five regions with their own unique, distinct climates. A living world awaits you with a map that adapts to four seasons with changing weather conditions and a day-night cycle.

WAR
Non-Target combat dynamics and a PVP-PVE experience based on sleight of hand and player experience allow you to experience all battles with a greater sense of spectacle and depth. Experience immersive medieval combat with thrilling ship battles, island skirmishes and castle sieges. The open-world PVP system brings a whole new combat experience every step of the way.
PROFESSION
Organize your equipment according to your own play style with a specialization system consisting of dozens of different professions suitable for the time and 9 different weapon systems. Don't depend on the odds with an equipment crafting and development system that is not luck-oriented. Sell your products to other players with the dynamic trade system and create trade routes with caravans. Never be alone on your journeys with countless mounts and pets to accompany your character. Build your own home or create your clan island with your friends. Discover unique monsters, events and locations that fit the Quinfall storyline.
CHARACTER CUSTOMIZATION
Create a character that's all your own, in the style you want. Add a unique touch to your character with hundreds of different muscle and bone controls on the face.
STORY
Explore the impact of the monstrous god Pelyonas, the dragonborn gods Greis and Kreas, and many more gods on the universe. Uncover the backstories of dozens of main characters with deep-rooted stories, or observe the fractured daily lives of others in the realm. Learn the secret behind the cursed crown that changed Quinfall's fate. Bring peace and tranquility to a universe plunged into civil war, or become part of the growing chaos. Become part of this unique adventure as you play through a constantly updating story. Remember that the choices you make can change the fate of the Quinfall universe.
OPTIMIZATION
Get ready for a hyper-realistic world with advanced graphics and state-of-the-art systems. Get optimal performance on every system with unprecedented high-level optimization. Enjoy smooth gameplay even in high player counts and crowded environments.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 315 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I have to say, I had bigger hopes for this game, but this is a very bad dev team, they always claim to do their best, but the results are just horrible and missing the target 98% of the time. The game is dying hard, they can deny or ignore it as much as they want, wars are dead , almost no guild can bring people, arena and 3v3 is never full, they ignore it so badly, every day more and more people are leaving the game (for good reasons !) the gear gap is so bad, you get 1 shoot by RMT enjoyers who run around with +15's..... and worst of all, if you just dare to critisize these wanna be 'god mode' devs , they insta ban or mute you from their discord, even if you just mentioned the player base numbers on Twitch. I regret I even paid 1 euro for this game, such team do not deserve my free time, not to mention my money. Uninstalled.
I gotta stop buying dead games that go on sale for a dollar. Shame on me!
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Reviews, worldwide (the counter carries no country): 115.25/day in the week to Jul 19 → 5.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Russian, Turkish, Japanese, Portuguese - Brazil, Polish, Ukrainian, Korean +1 more
Hours played at review time, across 315 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Никому не порекомендую тратить на эту игру время и деньги (даже по скидке!). Из хорошего здесь только большое количество занятий и действительно гибкий редактор персонажа. — Да, редактор персонажа гибкий. Но стоит отойти от стандартных пропорций, как начинаются проблемы. Сделала я пухлощёкую девушку — щёки выпирают из-под маски. Увеличила бёдра — руки начали проходить сквозь одежду. Смирилась... Во время путешествий волосы и одежда периодически растягиваются в космос, а затем возвращаются обратно уже в кривом состоянии. Отдельный вид искусства, как моя толстушка во время прыжков становилась человеком-пауком, а при беге боком высоко задирала колени вместе с юбкой. Я всё-таки создаю персонажа для MMORPG, а не для игр совсем другого жанра. — В начале игры выдают мощные баффы на опыт, и за три дня легко берётся 50-й уровень. Зачем? Я не хочу получать уровни, пока рублю деревья, добываю камень или собираю траву. В итоге персонаж уже готов к PvP и PvE, а я не успела разобраться в собственных заклинаниях и толком прокачать их, потому что книги навыков добываются с мобов или покупаются за ресурсы, которые нужны для ремёсел. — В начале историю подают в виде слайд-шоу с нейросетевыми картинками, после чего она летит в утиль. Через неделю я уже не помнила, кто все эти люди и зачем я здесь. Дальше классика жанра: убейте, принесите, покрутите, уходите, посолите, подро**те. — На ультра-настройках игра тормозит. На средних тоже тормозит. Отимизация, ребят. Стоит приблизиться к крупному городу, как начинается массовая загрузка объектов с фризами. Цветовая палитра тоже скачет: то красивый лес, то кислотно-красные разломы, то откровенно уродливые модели зданий. — Собственно построенное поместье требует постоянно приносить ресурсы, иначе можно потерять прогресс. Окей, это для того, чтобы удержать игроков и освобождать пространство для других, если ты забросил игру. И аренда домов выглядит стабильнее, но сами дома дико неудобные. Вместо просторных помещений разработчики сделали несколько тесных этажей. Чтобы пользоваться сундуками и верстаками, приходится бороться с камерой, смотреть сквозь потолок на крышу и ломать колени после падения с лестницы. Комнаты маленькие, окна не для освещения, а просто, чтобы были. А чтобы найти наиболее адекватный дом, пришлось несколько часов ездить по карте. В итоге лучший вариант оказался просто "менее плохим" и практически в самом начале: в Meadow. Для игры, где поощряется накопление ресурсов и предметов, система жилья выглядит удивительно непродуманной. С городами похожая ситуация. Карта огромная, а жить приходится в тесных коробках с низкими потолками. "Огромные площади", которыми разработчики так любят хвастатся, вызывают и смех и слёзы: ну, построили вы гигантское поле с камнями, ну, постройте вы и нормальные красивые города! — Звук. Даже самая ужасная картинка может заиграть новыми красками благодаря хорошей музыке. Но здесь у меня вызывает ярость уже не столько однообразное, тягомотное музыкальное сопровождение, сколько одно и то же ржание лошади, когда я на неё сожусь. — PvP. После смерти нужно убрать курсор, развернуть камеру и секунд тридцать бежать изо всех сил, возвращаясь к месту боя. За несколько попыток я либо попадала на пустую арену, либо встречала одного энтузиаста, который после победы продолжал избивать мой труп с таким вдохновением, словно в этом был какой-то смысл. Возможно, где-то здесь скрывается глубокая PvP-система, как у ребят в видосах... но искать её я предпочту в другой игре. (Не берите хиллов в пвп. Да, они неплохо сбалансированы, но почему-то какие-нибудь парные топоры относительно легко шотали меня с пары тычек, если правильно не прожимать все заклинания) с панели управления.
This is some bad, but honestly, there is more good, for the price and it being one dev. I am rather impressed and have been addicted to this game, so much things to do
I wanted to like this game, and I gave it a fair try. I usually love trade-skill-based MMOs and games like New World and RuneScape. But there are so many things wrong with The Quinfall that I couldn't enjoy it. The game feels extremely clunky and unintuitive, with a real lack of quality-of-life features. I have no idea how this released in its current state, it feels like an early access or beta build. Performance is also terrible: traversing the open world on a mount is laggy, and even opening the map causes lag. The whole game feels like a bunch of systems duct-taped together rather than an actual game. You can level up a lot of trade skills, which I usually enjoy, but there's no real content behind any of it, so the progression feels meaningless. The "quests" from the start of the game up to level 50 are essentially a tutorial loop: go to a town, talk to vendors, go kill some mobs, repeat for the next town. There's no story and no real reason for any of it. This is also a game that creates a problem just to sell you the solution. Inventory space is extremely limited, but you can buy more slots and carry-weight increases in the cash shop. That feels awful, because the game floods you with resources while giving you almost nowhere to put them. I ran 2 dungeons with my husband, and both before and after each run I had to dump my inventory just to have room for loot. Being that inventory-limited in a trade-skill game is miserable. I don't mind cash shops for cosmetics, but deliberately crippling players so they'll pay to fix it is a different story, especially in a game with this little content to justify sticking around. The map is also huge, but "large as an ocean, deep as a puddle." The scenery is genuinely pretty, but there's nothing to actually see: just roads and trees between one village and the next. I love exploring in games, but there's no real exploration to be done here. It's disappointing. A lot of systems also feel ripped straight from New World. The rifts are basically the corruption breaches, same look, same mechanics. The crafting menus, icons, and UI feel like a clone in general. Despite all that, I think there's a decent skeleton underneath if the devs actually invest in it. With real polish to fix the clunkiness, a lot more content, and fewer manufactured "problems" designed to sell solutions, this could become a good game. But right now, it doesn't feel like it's getting the care it needs to get there.
Oyun kötü değil ama yönetim ekibi berbat
merhaba arkadaşlar hayatımda ilk defa bi oyuna yorum yapıyorum (RMT)felan degil ban da yemedim oyunu bırakmamdaki asıl sebep oyunda 2 tane klan var gelişmiş kimseye gelişme izini vermiyor oyun güzel ama oyuncular sıkıntılı ne yazıkki vede bunlar çoluk çocuk degil koca koca adamlar nedenini anlamadan herkezi tilt etmeye çalışıyor bu yüzden de oyun oynanmıyor jitem klanından ata klanında degilseniz veya arkadaşları degilseniz oyunu satın almayın oyun JİTEM ve ATA klanına yönelik bir oyun başka klanlar barınamaz da oynayamazda bu yüzden hiç gerek yok oyunu almayada zamanınızı boşa harcamaya da üzgünüm ne umutlarla başladıgım oyunu böyle sebeplerle bıraktım.
Özetle oynanış iyi optimize pek iyi sayılmaz pve keyifli gather-craft sıkıcı pvp sistemi çöp ve rmt yasakmış (yersen). 1-2 farklı clanda bulundum herkes kısa sürede allah gibi hesap dizenlerden şikayetçi. Güncelleme pek gelmediği için şimdilik olumsuz veriyorum.
Oyunu tavsiye etmiyorum. Oyunda tamamen haksız rekabet var. RMT olmadığı söyleniyor fakat RMT gerçeği var maalesef. 700 küsür saat oynadım ve tamamen zaman kaybı..
If you want to try the game, wait for it to come down to $0.99 when they are trying desperately to get players for their dying game. Waited a long time to get this huge graphic update that changed nothing and in some cases made the game look worst. If you say anything in their discord you get kicked. The gameplay is very limited with no content past level 50, so then you just grind mods for the next 50 levels to 100 where then the game actually starts. If you want to pick it up cheap for a months play go for it but after that there is nothing to do and the balance is so off. The game is filled with the Lost toxic New World players who have nowhere else to go and complain about everything and drive up the trading post prices by charging 1000% more than want the game value of the item is. Really just stay away since if nothing changes this game won't last into 2027.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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