
A space survival open world terraforming crafting game, designed for 1 to 10 players. Alter the ecosystem of an inhospitable planet to render it habitable for humanity. Survive, gather resources, and build your base. Then, generate oxygen, warmth, and pressure to create a brand new biosphere.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 30.86/day in the week to Sep 1 → 44.43/day in the week after.
About







Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, PlayStation, GOG publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $23.99 | 74.1Kreviews | 96% | — | $29.6M |
| $23.99 | 2.1Kratings | 78% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2572 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
spelet är jätte roligt
tam bu kadarmış daha keşfedilecek alan kalmadı diyoruz yeni bir yer çıkıyor ufak bir delikten yada mağaradan. tekrar oynanabilirliği yok çünkü bir save ile 300 saat oynayıp hala daha bir şeyler açman gerekebilir ve bu tekrar etmeyi anlamsız kılıyor. İçeriklerde neredeyse hiç bitmiyor
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $29.6M | 33.7K | 78% | $19.99 | |
| $29.8M | 54.7K | 91% | $29.99 | |
| $29.3M | 20.9K | 71% | $49.99 | |
| $29.3M | 71.6K | 95% | $19.99 | |
| $29.3M | 26.9K | 66% | $39.99 | |
| $29.2M | 104.5K | 84% | $17.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $47.6K | 94 | 80% | $9.74 | |
| $0 | 0 | 96% | Free | |
| $0 | 7.7K | 91% | Free | |
| $326.2M | 279.7K | 97% | $39.99 | |
| $3.2M | 3.2K | 70% | $29.99 |
Every market we collect.
Latest in each market: best FR #76, worst UK #99 · 11 markets collected
US · last 30 days
Reviews, worldwide (the counter carries no country): 31.75/day in the week to Jul 22 → 41.75/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Simplified Chinese, Russian, Polish, Portuguese - Portugal, Korean, Japanese, Portuguese - Brazil, Italian +2 more
| $23.99 |
| 841ratings |
| 95% |
| — |
| not modelled |
| $11.99−50% | 414ratings | 88% | #53 | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 2.6K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
esse jogo e muito criativo
Planter Crafter is really interesting. At a first glance it has pretty simplistic graphics, and some things can be a bit clunky at times especially when it comes to physics. But I think all of that just adds to its charm. The idea of being able to terraform an entire planet and seeing it all happen real time is just unreal. The same goes for genetics for instance, how you can essentially assemble and create practically any type of creature. This is a game you can really get lost in, it can get very complex, the atmosphere nails this arc of going from a jarring and barren wasteland to a beautiful and lively nature. And there is even a pretty interesting story. So all in all absolutely recommended
this game is PEAK for adventure games and must be played MORE. even though this game has its ups and downs its still good so downlowd it now :)
GG.
NIIIICE
Very good game, finished it in 3 weeks as it consumed most of the time I play games.
It’s honestly a breath of fresh air that in a gaming landscape dominated by shooting, conquering, and overall digital destruction, we have a gem like this. You play a lone pioneer, dropped onto a desolate, dusty rock with a single, massive mandate: turn this hostile wasteland into a thriving paradise, or run out of oxygen trying. It is a game entirely about healing rather than hurting. I am posting this review at about 65 hours, which is not a tonne of time compared to what some people pour into these massive builders. I am only about halfway through my very first playthrough, but I am absolutely loving it. Your journey begins in the absolute dirt. Armed with nothing but a handy construction tool and a dream, you start vacuuming up raw minerals to piece together basic survival gear, heaters, and atmospheric drills. Yes, you have to ignore the fact that a few small machines can warm up an entire planet and create an atmosphere in a matter of hours, but that is the beauty of this sci fi setup. It trades tedious, real time centuries for a satisfyingly accelerated power trip where you can watch the ice melt and the pressure rise right before your eyes. Before long, the landscape begins to shift, and you move on to biology. That orange, dusty ground gives way to a faint green fuzz of moss, which soon blossoms into fields of wild grass and vibrant flowers. Next thing you know, you are breeding exotic butterflies, dropping fish into newly formed lakes, and eventually splicing genetic material to grow adorable bioengineered creatures to roam your greening pastures. Watching life literally erupt from a place that once had absolutely nothing is incredibly satisfying, and yes, petting your new creations is highly encouraged. The expansions and extra content keep the momentum going beautifully. Planet Humble offers a fantastic change of pace with its gorgeous, distinct biomes and fresh mining twists, while the Toxic DLC challenges you with a sickly, polluted environment that desperately needs some serious environmental care. Throw in the free moons and late game interstellar portals that let you jet off to bizarre new frontiers, and there is no shortage of projects to tackle. Whether you like to push one massive save file to its absolute limits or restart fresh to optimize your build order, the game happily accommodates your playstyle. The core gameplay loop has a wonderfully hypnotic quality. You will lose hours to it without even realizing. You will set out to build a new tier of machinery, get distracted by an eerie shipwreck, forget why you have an inventory full of magnesium, and wind up launching a giant rocket into space instead. Speaking of which, shooting satellites into the sky to artificially multiply your terraformation speed is a brilliant touch that always keeps the progress bars ticking upward. There is always a goal to chase. Exploring the map is a genuine treat, too. Wandering into deep, glowing caves or exploring abandoned bases always yields exactly what you need to take that next big technological leap. The game’s progression curve is masterfully tuned. Just when you think you have hit a wall, you find a cache of rare materials or unlock a blueprint that completely changes how you build. Ultimately, The Planet Crafter is a deeply rewarding, massive experience packed with charm. Seeing the sky slowly change from a toxic orange to a brilliant, watery blue, complete with clouds and falling rain, is a visual payoff that few games can match. It can get a bit complex and slightly repetitive in the late game automation phase, but if you are looking for a peaceful, satisfying builder that lets you leave a world better than you found it, this is an absolute must play. Highly recommended!
its fun and hard
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.