
A space survival open world terraforming crafting game, designed for 1 to 10 players. Alter the ecosystem of an inhospitable planet to render it habitable for humanity. Survive, gather resources, and build your base. Then, generate oxygen, warmth, and pressure to create a brand new biosphere.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 30.86/day in the week to Sep 1 → 44.43/day in the week after.
About







Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, PlayStation, GOG publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $23.99 | 74.1Kreviews | 96% | — | $29.6M |
| $23.99 | 2.1Kratings | 78% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2558 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
excelent play, sort of a subnautica meets no man's sky. the lack of 'enemies' is not as big of a flaw as it might seem at first glance. you are REALLY able to die from inattention as much as from being bashed from behind by an ogre. keep drinking and consuming oxygen (and occationally eat something) and you'll do fine.
Have been playing this for over 60 hours so far with my eldest Son. It's one of few games which, whilst has some monotonous aspects to it, keeps on giving more which drives you to carry on. Not many games can do that without starting to feel boring.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Latest in each market: best FR #76, worst UK #99 · 11 markets collected
US · last 30 days
Reviews, worldwide (the counter carries no country): 31.75/day in the week to Jul 22 → 41.75/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Simplified Chinese, Russian, Polish, Portuguese - Portugal, Korean, Japanese, Portuguese - Brazil, Italian +2 more
| $23.99 |
| 841ratings |
| 95% |
| — |
| not modelled |
| $11.99−50% | 414ratings | 88% | #53 | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 2.6K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I very rarely write reviews but for Planet crafter I have to make an exception. It's a relatively simple concept but they've executed it nearly flawlessly and the sheer speed they've been updating and improving the game is genuinely insane. For the price its an utter steal.
first couple of hours were pretty boring, so I got really surprised with amount of stuff to do and build and places to go in later stages of the game. First hour you collect sad pebbles from the ground. Last hours you got army of drones, automated crafters, car with jet engines to hover over hard terrain. Visual difference between frozen and terraformed planet are great.
Masterpiece. Super satisfying progression, fun exploration, and terraforming stages mean you are constantly solving new problems and evolving the gameplay. Sometimes you are exploring, sometimes you are building a base, sometimes you are optimizing production. You get so much freedom to do what you want, and it is always rewarding. Plus the music is surprisingly good. Go in blind if you can. The answer to most questions comes down to progressing further in terraforming or exploring. Performance is pretty good despite some small bugs here and there, and the stylized simple graphics aren't exactly state of the art.
o jogo e muito bom eu gostei, só acho que podia ter um pouco mais de movimentação no jogo, por exemplo NPC, durante o tempo a carregar o TI, eu ja dormi varias vezes esperando aumentar, agora se tivesse npc ajudando podendo ser recrutados, npc inimigos pra defender suas coisas, acho que o jogo se tornaria mais agitado e mais desafiador.
WHATEVER! I DON'T GET THE HIGH AMOUNT OF POSITIVE REVIEWS THEY ALL CAME FROM THE PROLOGUE MOST LIKELY but still MewnBase is a much better game with simple gameplay with far less graphics, IT GOSE TO SHOW YOU SIZE REALLY DON'T MATTER IT'S HOW FUN IT PLAYS. I would pay far more for that game even at the small amount of work they done just because it works and when you die on that game you know what and how to fix it, just because it is well balanced game. If you enjoy a game that has no pause at anything thing you do, like read a message or going into your inventory and exploring caves that just dead end no information other than a few stupid message here and their and all the time the game will just keep running with a poorly balanced eating issue and drink, huge amount of this all is running on high draining all your resources you find. Nothing about this game as for me is done well other than the startup story and the video after that everything in it affects how far you get and death from dying over the food unbalanced issue and mining that has upgrades that make no sense or i just don't get why your getting time mining upgrades and not upgrades for your tool to dig said items found and explosive needed to get a blue print that like so many other are just lame. Sorry i like the mining gun and the looks of the game but that is about, the upgrades to issue of power to issue of fining a simple blue print to a planter that is a joke. Farming one O one, just put it in a box an it will grow. Like ground hog day die over and over for simple food and what is funny i just did not eat anymore and found almost everything with out the lame eating issue and drinking. Not a game for me, maybe others that want to look up or watch the dev's give the answers to what could of been fun and simple just to pay off the You Tube site for more kick back. 9/12/26
Muy recomendable. Juego muy tranquilo y que te permite desconectarte de todo.
Great game! few gripes I have is finding items in portal chests that are either in DLC or from other planets?
its a fun somewhat servival game
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $29.6M | 33.7K | 78% | $19.99 | |
| $29.8M | 54.7K | 91% | $29.99 | |
| $29.3M | 71.6K | 95% | $19.99 | |
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