
The Outer Worlds 2 is the sequel to the award-winning first-person sci-fi RPG from Obsidian Entertainment.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
About
The Outer Worlds 2 is the eagerly-awaited sequel to the award-winning first-person sci-fi RPG from Obsidian Entertainment (just look at the exciting number of dashes in this sentence!). Time to clear your calendar – get ready for an action-packed adventure with a new crew, new weapons, and new enemies in a new colony! So much newness!
As a daring and most likely good-looking Earth Directorate agent, you must uncover the source of devastating rifts threatening to destroy all of humanity. Your investigation leads to Arcadia, home of skip drive technology, where the fate of the colony, and ultimately the entire galaxy, rests on your decisions—your strengths, your flaws, your crew, and the factions you choose to trust.
The Arcadia colony is engulfed in a factional war, as the Protectorate’s so-called benevolent rule is challenged by the rebellion of their religious order and a corporate invasion. As destructive rifts spread across the colony, each faction fights to control or close them for their own ends. Navigate diverse zones, uncover hidden lore, and shape the fate of a system on the brink!
Build your character with the abilities and choices that reflect your playstyle. The colony reacts to your every move, crafting a narrative that’s yours to own—whether you’re a disciple of diplomacy, an astute strategist, a crusader for chaos, or something different altogether. And yes, you can dumb!
Recruit companions with unique traits, backgrounds and goals. Whether you choose to help them achieve their ambitions or steer them toward your own objectives, your influence shapes their growth (or death), making them an integral part of the immersive story you create together.
High Fidelity Graphics
Explore Arcadia with stunning visual detail. The Outer Worlds 2 supports true 4K resolution on compatible devices and unlocked framerates on PC, delivering smooth performance across sprawling alien landscapes, neon-lit cities, and fractured space environments.
Ray Tracing
Ray tracing adds depth and realism across Arcadia. From glowing rift anomalies to the reflections of neon signs on rain-soaked streets, advanced lighting, shadows, and reflections create a more dynamic and immersive experience.
DLSS, FSR, and XeSS Support
Play with optimized performance across the board. The Outer Worlds 2 supports NVIDIA DLSS, AMD FSR, and Intel XeSS upscaling, ensuring sharp visuals and higher frame rates no matter your GPU.
HDR
Step into Arcadia with high dynamic range support. HDR enhances contrast and color depth across compatible displays, making every neon light, alien sky, and weapon blast more vivid and lifelike.
Ultra-wide Support
See more of Arcadia with ultra-wide 21:9 display support. From massive corporate facilities to the vastness of space, a wider field of view delivers a more cinematic perspective on the colony’s fractured future.
Sums Steam only; Xbox, PlayStation publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $69.99 | 8.9Kreviews | 74% | — | $18.2M |
| $69.99 | 6.2Kratings | 72% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 898 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I am a big fan of the original outer worlds. It came out at a good time, since the last mass effect and the last fallout released years prior. It seamed like it was a nice hold over before we got another good bioware or bethesda type RPG. Unfortunately, I dont think we are ever going get another rpg like this from the original developers. 22 hours into the game and I feel like obsidian has really finally taken up the mantle that bethesda and bioware unceremoniously left behind. The dialog has ranged from good to quite captivating, to subtly funny. The combat is not anything new but it feels more competent and balanced than the previous game, hard mode though is a little more than I bargained for however. The choice had been quite abundant too, for example, I did not want to have anything to do with Aunties choice, so despite all of the gravitas the game gave the first two company reps you meet I went off on my own and discovered my own way into the vox relay. I sincerely do not understand why so many people said this was a bad or mediocre game, I think this is well worth it, especially for the 40 dollars I spent on it. I look forward to the dlc and I might even pick up obsidians last game, Avowed, since it seams like the critics were so wrong on this one.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 26: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Spanish - Latin America*languages with full audio support
| $99.99 |
| 4.4Kratings |
| 83% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 903 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Honestly I had fun with this game.. but it was not what I was expecting. They really tried to heavily imply that this was there "new vegas" moment. Haha!! Not even close. There's allot to love about the combat, progression, world building and some way better exploration. What bothered the ♥♥♥♥ out of me.. is even after a decent amount of people complaining about enemies not respawning and the world feeling empty after clearing areas.. they doubled down on this decision. This was a terrible decision and made it absolutely useless to even want to go back to previous areas to just go clear some camps for fun. Example, just got a bad ass new gun and want to go to a specific map because there are some really good sniping opportunities.. too damn bad!! You can't! No one will be there to snipe! Hope you find it in another location bud. This really bugged me. Games great but this really put a damper on on the experience for me. 7.4 rating on the game for me. Honestly I can not recommend this game due to the price.. was not worth 70
The game is nice enough, certainly better than the last couple of Fallout games, and it is in the same niche. I would have loved it if it were a lot more, but even now it is good enough to lose a lot of hours on it. Definitely a good discount buy.
Runs pretty well, seems like they patched several graphical issues which were present at launch, which was my primary concern. Game is fun, similar to the first title.
Very Good Game, ignore the haters. They’ve done a lot things right with this sequel. My only complaints is that I waited for a sale to buy it and you can’t side with the protectorate.
Bislang spielt es sich für mich genau wie Teil1 und den fand ich super, entsprechend verstehe ich die Kritik nicht die viele geäußert haben. Lieber noch mal das selbe alte Zeug aufwärmen als zu viel ändern zu wollen und am ende was basteln was vielleicht ein paar neuen leuten gefällt aber den alten fans nicht mehr selbst wenn es vielleicht nicht mehr so ganz 100% zeitgemäß ist
,
This game is great. I'm pretty surprised to see so many negative reviews. It runs great on Linux Mint, looks fantastic, and has some really neat planets/world-building, etc. It's basically the first game, but solves one of the only gripes I had with the first one: it's about twice as long. The first one was great, but felt extremely short. One MAJOR standout: props to the sound/music folks. Holy f*ck did they knock it out of the park on this game! THIS is how you do a soundtrack! Aside from the ambient, and cinematic music, there are three distinct music channels, each aligned more or less with a faction, and with their own distinct feel. I probably spent the most time listening to the channel with all the jingles, and I LMAO at some of them. I still have some of them stuck in my head as earworms over a month after I stopped playing the game. Each of those channels is maybe 40-60 minutes of music, so there's several hours of incredible music to keep the game feeling fresh. While I like that games like Fallout can use older music I may not have been familiar with, the choice to make their own music for TOW2 really doubles-down on the immersion; you're also getting exposition from the music. It also means that in theory, since they own the rights to the music, that further entries could have even more expanded music library without the need to pay out royalties for copy-written music. It's a smart move for the long-term. One thing that gets old fast in big RPGs is hearing the same music over, and over... You shouldn't have that problem with this game.
PROs - little to no issues playing on my PC on HIGH setting - fun maps to explore - a lot of looting - occasionally interesting characters - narrative voice quality - fast travel capabilities (mind the elevators!) - companions where fun to travel with (certain companions for certain faction-quests) - puzzles where a fun challenge CONs - lore is hard to follow / not a lot of time spent teaching players the backstory of each of the factions - game immersion was low - can't turn off Auntie's voice when visiting the Undisputed Claim - bounty terminals had too few bounties - reliance on Speech skill to progress through select dialogue (need Speech 7 for endgame, fyi) - no clear way to know if buying a weapon mod will actually be usable with a weapon in your inventory NEUTRAL - combat - earning money - "the earth directorate found a new flaw in you!" ( I rejected every single one of these, lol) - would have loved to see more unique creatures - would have loved to see the main planetary locations (Golden Ridge, Paradise Island, Cloister, etc.) have SIGNIFICANTLY more exploration areas. OVERALL - would recommend, would not play again - game picks up after you complete the first few quests / reach level 10 (if someone has less than 20 hours played, take it with a grain of salt)
Do i recommend it? Yes, but not for full price. Wait for 20-30% sale. The game is good. If rating only first 10-15h then it is a solid 7 but later it is a solid 6. So lets say 6,5. For this price it is not enough. Shooting feels good, combat feels good, exploration feels good. But it is missing something original. Companions are there, they are fun and all but are not unique. Some mission surprised me but were mostly predictable. Ending? Not good. But i guess there will be more to come, but if they gave a bit more info about "the interesting thing" then it would be better. Ah, the performance. Bad. But I blame that partialy on my spare CPU. Overall, wait for sale and play it. You wont find better rpg shooter in the new games.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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