
The Outer Worlds 2 is the sequel to the award-winning first-person sci-fi RPG from Obsidian Entertainment.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
About
The Outer Worlds 2 is the eagerly-awaited sequel to the award-winning first-person sci-fi RPG from Obsidian Entertainment (just look at the exciting number of dashes in this sentence!). Time to clear your calendar – get ready for an action-packed adventure with a new crew, new weapons, and new enemies in a new colony! So much newness!
As a daring and most likely good-looking Earth Directorate agent, you must uncover the source of devastating rifts threatening to destroy all of humanity. Your investigation leads to Arcadia, home of skip drive technology, where the fate of the colony, and ultimately the entire galaxy, rests on your decisions—your strengths, your flaws, your crew, and the factions you choose to trust.
The Arcadia colony is engulfed in a factional war, as the Protectorate’s so-called benevolent rule is challenged by the rebellion of their religious order and a corporate invasion. As destructive rifts spread across the colony, each faction fights to control or close them for their own ends. Navigate diverse zones, uncover hidden lore, and shape the fate of a system on the brink!
Build your character with the abilities and choices that reflect your playstyle. The colony reacts to your every move, crafting a narrative that’s yours to own—whether you’re a disciple of diplomacy, an astute strategist, a crusader for chaos, or something different altogether. And yes, you can dumb!
Recruit companions with unique traits, backgrounds and goals. Whether you choose to help them achieve their ambitions or steer them toward your own objectives, your influence shapes their growth (or death), making them an integral part of the immersive story you create together.
High Fidelity Graphics
Explore Arcadia with stunning visual detail. The Outer Worlds 2 supports true 4K resolution on compatible devices and unlocked framerates on PC, delivering smooth performance across sprawling alien landscapes, neon-lit cities, and fractured space environments.
Ray Tracing
Ray tracing adds depth and realism across Arcadia. From glowing rift anomalies to the reflections of neon signs on rain-soaked streets, advanced lighting, shadows, and reflections create a more dynamic and immersive experience.
DLSS, FSR, and XeSS Support
Play with optimized performance across the board. The Outer Worlds 2 supports NVIDIA DLSS, AMD FSR, and Intel XeSS upscaling, ensuring sharp visuals and higher frame rates no matter your GPU.
HDR
Step into Arcadia with high dynamic range support. HDR enhances contrast and color depth across compatible displays, making every neon light, alien sky, and weapon blast more vivid and lifelike.
Ultra-wide Support
See more of Arcadia with ultra-wide 21:9 display support. From massive corporate facilities to the vastness of space, a wider field of view delivers a more cinematic perspective on the colony’s fractured future.
Sums Steam only; Xbox, PlayStation publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $69.99 | 8.9Kreviews | 74% | — | $18.2M |
| $69.99 | 6.2Kratings | 72% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 898 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
坑,以后再也不能多花钱买提前版了。 ------------------------------- 这游戏奇怪的美术就不说了,这人物也作的太丑了。我去地铁转一圈随便拉五个也比里面的人好看。
A breezy little RPG romp with real choices and zero bloat - refreshingly honest about being a snack, not a feast. But the setting? Weird vibes. Everything's so cheerful and storybook-cute it feels like a kids' show cosplaying as a space epic. Charming for ten minutes, then you stop caring who lives or dies. All endings? Buddy, I barely earned this one.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 26: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Spanish - Latin America*languages with full audio support
| $99.99 |
| 4.4Kratings |
| 83% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 903 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Great fun, immersive
Imagine making an 8/10 game and going out of your way in the marketing to make it look like the worst ♥♥♥♥♥♥♥ imaginable Much better than the first one, expectations greatly exceeded
Très bon jeu, avec, certes, des mécaniques de game play assez datées, mais plein d'humour et une critique de la société très acerbe. Un jeu qui se joue avec plaisirs, qui divertit. N'est-ce pas tout ce que l'on demande à ce média au final?
Stop.....Hammer Time! Ich habe viele, viele, viele schöne Stunden hier verbracht und wenn ihr den erste Teil mochtet oder allgemein Action RPGs liebt....werdet ihr nicht enttäuscht. Erstmal das offensichtlich Positive: technisch ist es in Ordnung! Es läuft, stürzt so gut wie nie ab und sieht immer gleich aus....Es sieht allgemein nicht super gut aus und läuft selbst auf meiner 5080 mit DLSS nur mit 100fps.....aber, dass Entwickler heute zu faul sind um eine Engine selbst zu optimieren ist aktuell quasi Industriestandard. Der Artstyle macht Spaß, so wie im ersten Teil. Ich kann leider nicht zu viel schreiben ohne zu spoilern ;) Es gibt soooooo viele vertonte Charaktere und Geschichten. Das Erkunden lohnt sich eigentlich immer!!!! Gegen Ende ist man natürlich sehr gut ausgestattet und dementsprechend effektiv, daher braucht man eigentlich nichts mehr looten aber ich hab es trotzdem gemacht :D Was soll ich noch schreiben? Das Game ist super und lohnt sich auf jeden Fall. Es gibt natürlich negative Dinge.......aber die sind nicht negativ genug um von dem Spiel abzuraten. Vor der Spoilerwarnung eine Info noch die ich viel zu spät hatte: wenn ihr auf der ersten Map mit dem "Bürgermeister" redet.....erledigt sofort seine ganzen Quests.....ansonsten bekommt ihr den ersten Begleiter nicht zu Gesicht -.- So war das bei mir......ich habe erkundet und dann "aus Versehen" die große Quest in der Gegend beendet....damit war mir der Zugang zu dem Begleiter nicht mehr möglich. SPOILER!: Das Ende was meinen Durchlauf abgeschlossen hat war sehr unbefriedigend. Ich hatte alle Quests für Auntie gemacht, alle für den Orden, die Verhandlungen über Frieden sind aber trotzdem gescheitert also musste ich das Archiv alleine zurückerobern. (Ich hatte vorher die Wahl das mit einer einzigen Fraktion zu machen aber nach dem Friedens-Zoom-Call konnte ich das mit gar keiner mehr. Ergibt wenig Sinn) Das habe ich gemacht, vollständig. Dann habe ich eine "Formel" erhalten womit man die Risse schließen oder wiederherstellen kann oder so........Dann zum Ende: Ich konfrontiere den Konsul, es kommt zu einer Schießerei und dann fliegt de Vries das Schiff in den Riss und alle Risse sind geschlossen........................Was mich ärgert ist, dass weder die "Arbeit" für Auntie's, noch die für den Orden irgendwelche Auswirkungen hatten. Ich hätte mir die ganzen Storys auch schenken können.....................Das gleiche mit dem Archiv! Die korrekten Berechnungen ,um Risse zu schließen oder wiederherzustellen oder was auch immer ich da in stundenlanger Arbeit erreicht habe, spielt auch absolut keine Rolle!!!!!! Irgendwer fliegt in den großen Riss, opfert sich und das war es dann.......Wenn man die Lore im ganzen Betrachtet hätte ich auch nur die letzten zwei Stunden spielen können weil Alles davor völlig unnötig ist -.- Das hätte viel eleganter gelöst werden müssen.
前40个小时趁着新鲜劲还行,后40个小时就是完全重复。和第一部比起来,支线任务都挺无聊的,台本也很无聊,缺乏深度,也没有什么唇枪舌剑的对手戏,就是白开水。
Gameplay- ☑ Very good ☐ Good ☐ Nothing special ☐ Okay ☐ Bad Graphics- ☐ Masterpiece ☑ Beautiful ☐ Good ☐ Will do ☐ Bad ☐ Awful Audio ☐ Amazing ☑ Very good ☐ Good ☐ Decent ☐ Not too bad ☐ Bad Audience ☐ Kids ☑ Teens ☑ Adults ☐ Everyone Story- ☑ Fantastic ☐ Good ☐ Average ☐ Not great ☐ None Difficult- ☐ Just press a bunch of buttons ☑ Easy ☐ Significant brain usage ☐ Easy to learn / Hard to master ☐ Not so easy ☐ Difficult ☐ Dark Souls Grind- ☐ Nothing ☐ Only if you care about leaderboards/ranks ☐ Isnt necessary to progress ☑ A bit grindy sometimes ☐ Average grind level ☐ Too much grind ☐ Insanity Game Time- ☐ Short ☐ Average ☐ Long ☑ Depends on you ☐ Endless Price ☑ Just buy it ☐ Worth the price ☐ Wait for sale ☐ Maybe if you have some spare money left ☐ Not recommended
2.5 out of 5 stars, there's something oddly satisfying about Microsoft starting the outrageous (to performance ratio) $70 price for there game and spending it on true parallels of what corporarations are doing and will eventually do. the story, how the quests orcastrate the story, and peoples shallowness in philosiphal views compared to the last game is disheartening and an impactful edge lost with outer worlds 2 but if there is one reminisce from it's golden days I have to say it's Triston's story quest, really fine work and quite reflective to modern day climates. the companion conversations are also well done. I was not nearly as emotionally moved at the end compared to the first though I do appreciate not having to much drama and emotional play like the first as with just about every amazon original. personally I think both games should be $50 on the high end and I say high end because there is the quantity to match even if the 2nd has less quality.
无聊的游戏 剧情没意思 唯一值得称道的可能就是电台的魔性音乐了 我最后悔购买的游戏之一
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 28.3K | 82% | — | |
| $56.4K | 386 | 78% | $7.49 | |
| $160.2M | 175.4K | 57% | $49.99 | |
| $133.6M | 429.3K | 81% | $19.99 | |
| $47M | 261.8K | 96% | $9.99 | |
| $5.9M | 22.2K | 81% | $9.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $18.2M | 30.4K | 78% | $34.99 | |
| $18.3M | 37.8K | 82% | $19.99 | |
| $18.1M | 18.3K | 87% | $59.99 | |
| $18.1M | 53.1K | 95% | $14.99 | |
| $18.1M | 20.3K | 93% | $29.99 | |
| $18.1M | 24.6K | 81% | $29.99 |