
The Other Side is a co-op psychological thriller for up to 6 players. Your goal is to investigate haunted locations using modern ghost hunting equipment, gather evidence, identify entities, and cleanse them from the location. Customize your character, headquarters, and more.
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About


The Other Side is a 1-6 player cooperative paranormal investigation game. Players work together to identify and cleanse entities using a range of equipment, and environmental tools. Gather evidence, track ghost behavior, and complete objectives across different locations using both traditional, and modernized tools.
Players can customize their characters and unlock items to personalize their headquarters. Built in Unreal Engine 5, the game focuses on modern, functional investigation systems and detailed environments.


Play solo, or with up to five other players as you investigate haunted locations. Work together to identify and cleanse entities by gathering evidence and completing objectives.
In-Game Voice Chat:
Communicate with your team using proximity-based voice chat. Share information, coordinate movement, and respond to events in real time. Players can even communicate with their fallen friends by using the spirit box.
Shared Equipment:
Players can bring and use equipment during contracts, allowing teams to coordinate loadouts and approach each investigation strategically. Success depends on how effectively tools are used, and information is shared.


Progress through the game to unlock more customization options across your loadout, character, and headquarters. Earn money via contracts to spend on customization options for yourself, your vehicle, and headquarters. Upgrading to a larger vehicle increases the number of items you can bring into investigations.
Character Customization:
Customize your character with a range of apparel, hairstyles, and skin tones.
Headquarters Outfitting:
Unleash your creativity as you furnish and upgrade your base, sculpting its appearance to reflect your success in completing contracts and tasks. Create an atmospheric hub that fellow ghost hunters envy.


Identify:
Determine the ghost type by gathering evidence, and observing behavior. Use investigation tools to track activity, collect date, and correctly identify the ghost haunting the location.
Cleanse:
Now that the Identify Team has done their job, it's time for you to do yours. Work as a team to cleanse the location of the ghost haunting it. Use your ghost-hunting tools to identify the ghost's characteristics, and input them into the Spectral Affixer, revealing the location of the artifacts binding the ghost to the location. Find the artifacts and destroy them to banish the ghost from the location.


Investigate a range of locations, each with distinct layouts, environmental details, and each with their own gameplay challenges. Every location is designed to support evidence gathering, ghost tracking, and contract objectives.
Engagement
Reviews
Themes across 204 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
devs cooked with this. multiplayer is a little unstable at times, but its leagues better than phas optimization. cant wait to see where this game goes.
Phasmophobia devs could never
Feels like Phasmophobia but better. Better graphics, more to do with money, customize character, and even the exorcise mode whihc phas doesnt have. Its more fun to me. Plus, using a phone to manage your apps and stuff feels more immersive because thats what we would do. Its still a new game so it doesnt have quite as much variation in entities that phas has, but it makes up for it in many other ways.
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Bulgarian, Czech, Danish, Dutch, Finnish, Greek, Hungarian +14 more
Hours played at review time, across 204 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
The hype was high for this game as a phasmo player but I felt the game was too random the evidences were correct but it only allows two the hunts are random also. you can deduce or use your brain, it felt like the game was guided, unless you put the exact evidences and numbers you will fail the scan. from where I see it, it is a fail attempt to copy phasmo.
Honestly, I'm glad I came back to this game after watching my favourite youtuber plays it a lot and decided to give this game a second chance I did played the demo before this and I was clueless and didn't like the idea of typing into a machine like as though I'm hacking for a ghost hunting game. Coming back to it, I slowly started to like the game and I can't wait to see the next two new maps
⭐⭐⭐⭐⭐ “The Other Side: I Know It's Coming... and the Kitchen Cabinets STILL Get Me” The Other Side is one of those horror games that proves you don't need constant jump scares to be terrifying. The atmosphere is incredible, the sound design keeps you on edge, and every room makes you question whether opening the next door is really a good idea. The game does an amazing job building tension. Even when nothing is happening, you're expecting something to happen, and somehow that's almost worse. And can we talk about the kitchen cabinets? THEY GET ME. EVERY. SINGLE. TIME. I know they're there. I know what's going to happen. I've mentally prepared myself. ...and I still jump like I just saw my electricity bill. I don't know what kind of dark magic the developers put into those cabinets, but they've officially won. My heart rate spikes every single playthrough, and I fall for it every single time. If you're looking for a horror game that relies on atmosphere, suspense, and perfectly timed scares instead of nonstop cheap jump scares, this is absolutely worth playing. 5/5 — Incredible horror experience... but those kitchen cabinets have a personal vendetta against me.
Игра смотрится и ощущается классно (графика на высоте), очень похоже на Фазмофобию, только с возможностью очищения помещения от призраков путем нахождения артефактов. Не понравилось: Много больших карт где соло игрокам очень сложно или невозможно играть. - Карты с кладбищем (а их три вариации) очень большие и вообще не очень. - Бесячие призраки детей в приюте. - Только 4 карты где можно с удовольствием поиграть в соло режиме. Хотелось бы: - Добавление новых карт маленького и среднего размера, и желательно что бы это были дома различной планировки. - Возможность объединить в один режим определение призрака и его изгнание. - Сделать изгнание более фееричным, например после сбора артефактов добавить ритуал по изгнанию или хотя бы сделать уничтожение собранных артефактов интересной или красивой механикой игры. Надеюсь две новые карты, которые появиться в скором времени будут маленького или среднего размера, что бы одиночным игрокам тоже можно было поиграть с удовольствием!
genuinely pissed my pants when i first played
I'm a veteran Phasmo player... I wanted to give this a shot because people were saying it's better. I disagree. It still needs a lot of work. When launching the game, it always starts as a small screen, meaning I have to navigate settings to fix. When playing with friends, my microphone doesn't work, and when it does, it then eventually stops anyway and nothing fixes it. When playing solo, I find it very rare that ghosts actually give all 3 evidence. It's also nearly impossible to get ghost orbs without a wireless camcorder when solo unless you manage to get enough funds and good luck with that because if you die, you lose EVERYTHING. Have no money? Well, good luck getting the ghost. Maybe it's just me because the concept is similar to Phamso but at the same time, it's very different, I don't know but I personally am not impressed and won't recommend it right now. Perhaps future updates might change my mind.
so excited to see how this game development progresses. it feels familiar, like phasmo, but already so much better.. and scarier.
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