
The Maze Survivor is a limited space survival game that uniquely combines the characteristics of survival, horror, puzzle solving and maze adventure games. Players will wake up in the center of a complex maze without any clues. Let's try to see if they can survive and escape from this strange maze.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 31 → 0.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
A 1–5 player co-op survival horror game.
You wake up in a wild jungle, with no clues about what’s going on.
Through the gaps in the trees, you see that you're surrounded by towering walls. The gate opens at dawn and closes at night. You must gather enough supplies and build a base in this relatively safe forest.
Not just to keep warm and fed,
but to have shelter when monsters come to invade.

Once you're well prepared, venture into the maze filled with unknown dangers.
There, you’ll need to gather vital materials, solve complex puzzles, leave markers, and try to push your exploration as far as possible.

But beware — the real threat lies in the maze itself.
You’ll face not only bizarre creatures like aliens and giant spiders,
but also terrifying entities like ghosts, spirits that teleport to you when they hear your voice, and relentless cube-like monsters that will hunt you without end.

There seems to be a mysterious force behind the maze, constantly interfering with your progress.
Go now — see if you can escape.
And if you can’t…
do your best to leave clues for the next ones who enter.
Go ahead and see if you can escape. If not, try to leave something behind for those who come after you.
Genres
Engagement
Reviews
Themes across 48 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Tried out the demo then the full version, 100% difference. This game is great and I recommend it!
8.5/10 1.感觉地图做的非常好,这一点给10分,迷宫探索我觉得这点非常重要,我在自己绘制迷宫地图的途中也收获了很多乐趣,特别是完整绘完迷宫后收获许多成就感,以及最后的解密真的是和我画的地图首尾呼应,感觉一切都得到了回报。 2.解密有趣,9分,就是卡关没得救也没有教程(没办法只好去qq群或者discord找前辈了),bug多但是能接受,不能接受的是怪打掉箱子不会掉落东西,不过好歹有存档,可以一定程度上避免,很多猎奇的地方可以带给朋友欢声笑语,这是很多普通游戏做不到的,对于电子养胃是一剂良药, 3.剧情一般,7分,不过每一关对于未知的恐惧是真实的,小众变态冷门好玩游戏,也算是捡到宝了,烧脑好玩,给到顶级 4.引导一般,我感觉我这次玩的一直在跳关,不过无伤大雅,迷宫的出路不止一条
Pure Art. I want to go back to the real world.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Simplified Chinese*, German, Spanish - Spain, Spanish - Latin America, Russian*languages with full audio support
Hours played at review time, across 48 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
If you're reading these reviews wondering if this game is worth the $10, this is your sign: buy the damn thing
我要把我遇到的問題全部打在這裡 1.拉霸機不給東西 2.多人連線玩家日夜轉動的牆看到的跟實際上存在的位置不同步 3.多人連線玩家死亡時概率觸發死亡介面不會消失的狀況 4.san值掉光完的出現的那隻怪根本沒意義,前期沒水喝要一直被卡在原地等死,蹲在原地不動還不會被打,改沒有碰撞體積或是直接扣血順多了,後期衝過來的女鬼跟他更是頂級COMBO,不用動,根本不用動 5.日本四周放的那個牆到底是什麼意思,第一次遇到還以為是晚上會開的地方,後面又以為是有開關沒有開,結果只是要蓋樓梯走上去?? 太沒有遊戲邏輯了吧 6.我認為女鬼學校那裏的籃球的提示不夠明顯,文件只寫到被藏了,那合理會覺得在學校裡面吧,就算沒有在學校裡面,也在籃球場之類的地方吧,在四顆石頭中間是想怎樣 7.RPG要素有跟沒有一樣,等級給的不情不願,效果又沒有差到哪裡去,破關了才兩等 8.城市的地圖設計有問題,逛了很久找不到路,最後從另外一個地方再繞回來,才知道不可能上的去的 9.有一個要轉樓梯然後下面是血海的那個地方,多人連線一樣位置跟看到的不同步,這個比牆的問題還嚴重,牆跟著主機跑還穿的過去,樓梯就算我知道他在那個位置,我還走不上去,要把機關再按兩次才會回到原本的地方 10.電塔的機關按了沒反應,後面的門是連主機都顯示沒有開的,但是穿的過去 11.整個都後室超級沒意義 12.我忘記它是不是叫{信}了,反正就是在軍營裏面的重要道具之一,放的位置太不明顯了,連旁邊放槍的箱子都比那個大,還藏在邊邊角角的地方 13.我忘記了 臨時想到再補 總結 遊戲性有,創新也有,但影響遊戲的問題太多,而且引導不夠,你要是不常玩遊戲或邏輯不好,game sense不夠的話,根本玩不下去,所以這不是大眾向的遊戲,而且這東西賣200,沒什麼人好像挺正常
作者老冯直接飞升,拉完了
覺得沒有特別的指示 玩家根本不知道要怎麼去應對
挺有意思的,迷宫花样百出
玩法很有意思,只是优化不太好,不过画面也不重要,朋友是刚需。
很有意思,第一次见变成鬼的队友被打死红温,感觉作者大大融合很多好游戏的玩法,给一个支持
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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