
A survival crafting adventure set in the Fourth Age of Middle-earth. Lead the Dwarves to reclaim Moria - mine, build, and battle through procedurally generated depths alone or with up to 8 players in co-op. It is time to return to Moria!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 4.43/day in the week to Sep 1 → 4.14/day in the week after.
About
Summoned to the Misty Mountains by Lord Gimli Lockbearer himself, you must answer the call and reclaim Moria, the legendary home beneath the mountain! You will need both your axe and your wit to survive, craft, build and explore the deep, sprawling mines. But beware, many dangers still lurk in the shadows…
Set in a procedurally generated Dwarven realm of Moria, no two adventures will be alike. Journey on your own or call upon your online companions to aid you!

KEY GAME FEATURES
Live the story - Restore the long-lost ancient kingdom of Khazad-dûm to its former glory and recover Dwarven landmarks as the story progresses.
Explore the Mines - Procedurally generated environments are filled with resources, hidden secrets, and dangers, offering a new experience every time you venture into the mines.
Build the Bases - Reveal and clear new locations to create architecture on a grand scale. Get creative and construct bases from scratch or build upon the existing environment.
Survive the Dark - To survive, you must conserve resources, hunt and gather for food and manage sleep, temperature, and noise levels.
Craft the Tools - Craft and loot legendary armor, weapons, and tools. Rebuild legendary forges and rediscover Dwarven crafting and smithing technologies.
Co-op Multiplayer: Adventure alone or band together with friends in online cooperative multiplayer.

Live as a Dwarf in the Fourth Age of Middle-earth!
Mine for resources
Battle the Dark forces
Sing Dwarven songs
Pay attention to glowing weapons (the Orcs are near!)
Uncover powerful enchantments
Brew different kinds of ale
Customize your Dwarf - beard styles included, of course!
Enjoy epic voice acting - including Khuzdul!
Find traces of the Fellowship
And so much more…

Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 10.2Kreviews | 81% | — | $8.1M |
| $9.99−60% | 4.8Kratings | 84% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 992 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
played tons of games but this one is bad. no real paths of where you should be going. seems unfinished like it should still be beta.
très bon jeux , vraiment pousser dans l'univers des seigneurs des anneaux cepandent quelque beug et très compliqué voir impossible de trouvé du diamant noir
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $8.1M | 10.4K | 77% | $29.99 | |
| $8.1M | 12.3K | 94% | $39.99 | |
| $8.1M | 6.9K | 84% | $49.99 | |
| $8.1M | 18.3K | 85% | $19.99 | |
| $8.1M | 8.1K | 86% | $29.99 | |
| $8.1M | 40.8K | 93% | $7.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $6.8M | 8.1K | 82% | $34.99 | |
| $957.9K | 1.9K | 77% | $19.99 | |
| $55.9K | 170 | 74% | $14.99 | |
| $275.3M | 466.3K | 94% | $29.99 | |
| $90.9M | 78.8K | 71% | $24.99 |
Every market we collect.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,420 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Simplified Chinese*languages with full audio support
| $29.99 |
| 2.2Kratings |
| 90% |
| — |
| not modelled |
| $29.99 | — | 90% | #92 | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 998 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
The NPC Villagers are not part of the Main game its locked behind a paywall in the form of a DLC (Durin's folk)
54 hours out of the game running with two friends.... wasn't bad, but it got boring just getting to the new area and doing the same exact thing i did in the last area. Was happy to be done and not because of the excitement for a game ending scene. Shocker there hasn't been any update since Feb. I don't think game is going to go anywhere past what we have. So, big miss by the dev team and a fat Thumbs down.
5 hrs in and everything looks the same. Found a wall to dig through? Excited to find something new? Sorry, it will look identical to where you came from to an extend, where you easily lose directions.
Not Recommended (Unless You’re a Glutton for Punishment) Return to Moria is a game I want to love. It looks good, sounds great, and absolutely nails the dwarven atmosphere. The premise is fantastic, and when you’re building out your halls, the game can be genuinely charming. But wow… everything else tries its hardest to stop you from having fun. The AI dwarves behave like they’re drunk, lost, or both. They get stuck inside walls, under floors, on top of random objects — and the only fix is restarting the game, which itself crashes constantly. Their pathfinding? Imagine handing a toddler a map and telling them to find their way through a mine. Quests are vague, the map is useless, and some “simple” tasks take five-plus hours of grinding. Combat is barebones, and the targeting system loves to lock onto enemies you weren’t even looking at, throwing you face-first into a mob. Building is a gamble: sometimes it works, sometimes it refuses for no reason, and the camera is actively hostile. Movement speed is slow enough to make you question your life choices. And the game is long — I hit the boss around 40 hours in, and only then does the settlement management open up. It’s fun, but it’s buried under a mountain of grind. If you’re a masochist who enjoys survival crafting and you adore LOTR, you might still enjoy this. For everyone else, consider this a friendly warning.
Pinche juego mal optimizado, no sirve para ni ñocla.
Classic unreal engine stutter fest
me crashea a cada rato
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
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