
Hailed as one of the largest, longest and most meticulously detailed turn-based JRPG series of all time, this first chapter in the ongoing Trails saga sets the stage for what's quickly become Ys developer Nihon Falcom's most popular and best-selling franchise in their entire 30+ year history.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.43/day in the week to Sep 3 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 845 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
игра тронула до глубины души - наверное порог входа для массового игрока слишком высокий ввиду возраста игры и ее жанровой принадлежности, но, я проебавший в контр страйке и доте по 3к часов, заценил по достоинству, поэтому вероятнее всего этот милый шедеврик зайдет любому 10/10
What a well-crafted game. I can really feel the thought put into the story. People may call it slow but they're just dopamine addicted monkeys that don't know what delayed gratification even if it hit them in the face.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 845 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
БУДЬ ТЫ ПРОКЛЯТ ДЕДП47! ИЗ ЗА ТВОЕЙ СЛИШКОМ НОРМЕСНОСТИ,НОРМЕСЫ + ПСЕВДОГЕЙМЕРЫ АКА ТВОИ ПОДПИСЧИКИ,ЖАЛКО ПОДШАРИЛИ ЗА НАШ РОДНОЙ ТРЕЙЛС ИН ЗЕ СКУЙ!
A very basic JRPG that was the starting point for a sprawling story that meshes anime, history, religion, and political intrigue that's been going on for over two decades. Other than it's paint-by-numbers gameplay, this game is only held back by being the first entry and a slow pastoral setting that's all setup for the games that come later. That said I should note the save file does transfer to the next two games with bonus content and variations on future dialogue. The story is about two young teenagers Estelle and Joshua who joins a guild whose focus runs the gamut from finding missing pets and changing light bulbs to [REDACTED]. And that's all the story I can give without spoiling over 15 games. Graphics-wise, it looks like a PS1 RPG and you can play it on just about any computer from the last two decades. I recommend if you get miffed by missing anything over the course of playing 100+ hours that you either use a guide or get very comfortable with the gameplay loop of: -Talk to EVERY NPC you can possibly talk to within the bounds given. -Explore and do non-story related quest. -Talk to any NPC you interact with as part of those quests. -Do a story quest. -Repeat. -Also use a guide still, otherwise you are going to miss something you didn't expect and kick yourself for it (check the vacuum). And sometimes the choices that the game forces you to make does not have clear answers or the answer was against your expectation. I guess battles are technically also part of the gameplay, but it's very generic tactical JRPG for the most part except for the turn system. You get bonuses depending on when you take your turn and can use special attacks at anytime to interrupt the enemies and take bonuses that were for whoever that turn was on. You build your character's spells and stats with FFVII materia-like gems that fit in your totally-not-magic magic steampunk pocket watch. The various combos give access to spells that if you want more oomph, but hitting with a stick works just as well and is Estelle approved. The music is mostly what you expect. Traveling through forests and plains, lots of soft woodwinds and strings, city music is bright and poppy, caves are discordant and ominous, and battles are... Jazzy? The music is ok, but the only real standouts are the opening and the final dungeon tune. For Falcom music, it's a low point honestly. It gets a lot better in the later games. That all said the remake is out that updates the battle system to something more punchy, but this version still has its charms and this translation gives it a bit more personality around the edges (and the treasure chest messages).
One of the most overrated series in the JRPG genre. Awful visuals, endless pointless dialogue, and plenty of other reasons why this series is just terrible.
If it wasn’t for this game’s vibes, characters, music, art, and gameplay all being so good, and the insane cliffhanger ending, I would have never continued the Trails series. This is the perfect and true starting point to get into Trails. Please don’t listen to Cold Steel nerds and play this first, it surprisingly doesn’t feel dated at all and is totally worth it.
I spent 140+ hours talking to every single NPC in Liberl to immerse to its lore. If you enjoy checking treasure chests for hidden sass and having your heart ripped out by a man with a harmonica, this is the game for you. Looking forward to play SC.
是谁在2025年重制版都快出了的时候才开始玩空轨啊 哦是我啊那没事了 本人纯纯伊苏玩家,之前玩过的轨迹也就只有闪轨了,因为谜语人加上内容太多太昏睡了(轨味太重了)就一直没填坑 直到空轨重制第一个PV发出来之后终于想起来还有这号游戏了于是乎就来填坑了 但空轨真的很棒吧,这音乐一下子就给我带回我最喜欢的jdk的点了,真和伊苏6一个水平吧 剧情布局也很棒,没有内容注水,前两章慢悠悠一点点刻画日常,后面剧情全程加速全程无尿点,到了结尾终于开始揭示一路埋下的伏笔,留了一个巨大的悬念(我不信玩完fc的能不玩sc,能忍住不玩sc的那都是忍者了) 白花恋诗演出真的赞!哪怕是低像素小人都让人感觉特别漂亮(疯狂截图ing)小约我滴女神! 美中不足就是迷宫真的好折磨(某森林,某洞,终章某遗迹),以及你宝箱里的怪有点多了(是个金箱子基本都有) 不过这些缺点在优点面前根本不值得一提,只是有点开始担心能不能在1st重制发售之前打完3rd了www
Pretty good game. Fairly long but not too grindy RPG with tactical combat. Very story focused and feels like a visual novel in places, especially in the final chapter. Straightforward game so you won't get lost or confused during the story, just have to follow it. Not much exploration because of this but there are plenty of side missions you can do for money and rewards. Side characters don't overstay their welcome and change each chapter, and they have their different play styles worth experimenting with. The magic/orb system is cool and offers different wants to customize but it is the most grindy thing in the game and can be a bit annoying to get the required orbs needed, but overall this is a solid game and the first installment in one of the most consistent RPG franchises out there.
Русофоб47 продал мне этот кал, вот и думайте теперь
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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