
The Last Starship is a 2D space construction game where you design and upgrade your starship. Choose your path: pirate hunter, miner, engineer, spacebus driver, and more, whilst exploring vibrant star systems. Enjoy a growing sandbox world, with regular free updates. Your cosmic adventure awaits!
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.14/day in the week to Jul 21 → 1.4/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
The Last Starship is a 2D space construction and simulation game, where you design and upgrade your own star ship. Use it to explore vibrant star systems, uncover unique resources, and discover hidden secrets. Your choices shape your experience — become a daring pirate hunter, a resourceful miner, a space engineer, a reliable spacebus driver, and more! Dive into colorful star systems in this ever-expanding sandbox environment, and enjoy regular free updates throughout the development process. Your journey through the cosmos is just beginning!

With your crew awaiting orders, it’s time to bring your starship to life. Build the vessel of your wildest imagination, or recreate legendary ships from iconic movies and fiction. Stop by the local space colony to gather equipment and supplies. Start with a reactor to power your engines, and then lay down crucial pipework and electrical systems. Keep life support steady, or your journey may be cut short.

Unleash the full potential of our community’s creativity through ship sharing on the Steam Workshop. If you can envision it, you can design it, share it, and let others engage in epic adventures and battles with your creation.

Take full command of your starship’s arsenal. Will you mount lasers for precision shots, or railguns for devastating impact? Do you favor heavier armor for resilience, or enhanced agility to outmaneuver foes? Opt for stealth to slip by unnoticed, or load up on raw firepower to dominate the battlefield. The Last Starship isn’t just about firepower; it’s a test of tactical thinking, where each encounter demands careful planning, adaptability, and precise strikes.

The sector map opens the gateway to a vibrant, procedurally generated universe brimming with missions, anomalies, and unexpected discoveries. Meet a diverse array of characters — some allies, some adversaries — each with their own compelling stories and requests for help. Embark on daring rescues, deliver vital cargo, or hunt down notorious pirates. Every decision you make shapes your path, carving your unique journey through an ever-changing galaxy full of wonder and peril.

Space is cold, dark, and vast. To survive, you must gather essential resources — water, oxygen, and fuel — to maintain your ships and sustain your crew. Whether you’re deploying drones for space wreck salvage, or using lasers to extract raw materials for a massive mining rig, establishing a seamless operation is crucial. Only then, can you secure the resources needed to thrive in the depths of space.

The Last Starship is the latest creation from acclaimed indie developer, Introversion Software, best known for the BAFTA winning game, Prison Architect. The game launched in February 2026 and is being updated regularly, with new missions, bug fixes, and gameplay enhancements, based on your feedback.
Introversion Software has been developing games since 2001, and stands behind acclaimed titles like Uplink, Darwinia, DEFCON, Multiwinia, and Scanner Sombre. Our most successful game, Prison Architect, launched into early access in 2012, captivated over four million players, and over a 6 year span, received 54 major content updates — averaging one per month.
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 1.7Kreviews | 75% | — | $1.3M |
| $16.99−15% | 47ratings | 86% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 121 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
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Bugs and stuff but they seem to be working on them. It's fun and entertains a bit :)
Not since Prison Architect have I used grid paper to replan while at work.
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, German*, Spanish - Spain*, Spanish - Latin America*, Italian*, Dutch*, Polish*, Portuguese - Brazil*, Portuguese - Portugal*, Russian*, Swedish* +8 more
Hours played at review time, across 122 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Aptal aptal diyalogların geçmesini bekliyoruz
Love the game, longtime fun.
Мега мало описаний, интерфейс не дружелюбный, вот у меня пулеметы не стреляют по врагу в упор, а почему - не понятно.. но через секунд 15 начинают, хотя не происходит абсолютно ничего внутри корабля. У некоторых предметов просто нет описания. Открытого космоса тут нет, есть секторы, в которых пара других кораблей. "Будь кем хочешь" - сказано очень грубо, будешь ты всем, чем выгодно, или просто на что будет задание.
Really liking this so far. Similar to but different from Cosmoteer, which is another game I adore. I do wonder what long term plans are for the game due to the roadmap being a little vague, but I appreciate that they have deadlines visible (I have been waiting for campaign 2.0 in Cosmoteer for a million years). I would love to know if coop is ever a possibility (like Cosmoteer), but seeing as this is advertised as single player, I wouldn't be too upset. Runs really well, no bugs so far, plenty of QOL features that I have seen used to be an issue. Some things I dislike include enemies just always reappearing in sectors after barely any time of the last ones being dead. Drones flying out during combat has made me load saves many times because I forgot to turn off the launchers. The autosave function is nice, having a default interval of 10 minutes between them *and* it stores up to 5 of them iirc.
新手教程几乎为零,好多东西都不知道怎么弄,想去找攻略吧,游戏太冷门百度,豆包,哔哩哔哩,找不到一份攻略,入坑全靠摸瞎,已经玩32个小时才写的评论我都还没整明白,故事剧情所需要推进的材料和所需要到达的地点也没有指引,全靠摸索,经常卡剧情,差评!!!
Très bon jeu. Je dirais qu'il manque des fonctionnalités du côté de l'autonomisation de ses usines, ou alors je suis pas doué. On peut faire des supers vaisseaux, combattre, sauver des gens, en transporter et faire le livreur. Le mode néant est tout aussi intéressant que la timeline principale (projet stargate) et le peu que j'y ai joué m'a permis de prendre conscience de la difficulté. Pour amateur de jeu de vaisseau, de gestion, de construction. Je pointerai aussi un style graphique réussit et à mon sens parfaitement adapté au jeu (logique du point de vue des dev mais bon, c'est très beau).
amazing in depth game. its still polishing some features but nothing game breaking.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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