
The Last Hero of Nostalgaia is a satirical action-adventure, brought to life by a twisted and wicked tale. Featuring hard but fair combat, *full character customization, unique battle armor and engaging narrative mechanics rich in lore, Nostalgaia plunges you into almost certain death at every turn.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.71/day in the week to Aug 1 → 0.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 2.2Kreviews | 78% | — | $1.1M |
| $24.99 | 531ratings | 81% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 95 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Combat is absolute garbage when dealing with more than one enemy. You just get stunlocked to death, and if you try to dodge to safety there is a braindead amount of recovery at the end of a dodge so enemies that relentlessly trail you will inevitably just kill you. P.S. Whoever designed the little scarecow enemies that backstab you and run away should be fired and made to crawl on a mile of legos on hardwood floor. By far the worse enemy design I've seen in a game this year.
地图魂味挺重,玩梗也不错 但是游戏就是大粪,堆怪严重,别人受击是掉一点帧数卡肉增加打击感,这游戏是直接整个屏幕卡住零点几秒,这些都没问题,但是合在一起不行推图就有无限连招的超雄小怪,一被打屏幕就卡然后动不了,甚至打第二个boss就来群怪加三阶段加泥头车的组合,不推支线带npc打就是直接被轮死。还有搞了个道具回忆系统,关键你前期就压根不能传送,浪费时间浪费精力,探索地图体验一坨
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Japanese, Simplified Chinese, Italian, Korean, Polish, Portuguese - Brazil, Russian, Traditional Chinese +1 more
Hours played at review time, across 95 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
EVERY TIME I EQUIP A NEW ITEM I HAVE TO RELOG IN CASE THE CAMERA STOPS WORKING. THIS GAME DOES NOT WORK. its garbage.
This game is good, funny and amazing, all at the same time. It is supposed to be a joke with the soulslike gente and it is very good at that, I played the game with a smile on my face the entire time. But even if the game is funny, it still a vert good soulslike, with tons of magic to learn, weapons and armor to collect and many different e builds, pretty solid, I loved it.
Я скилл ишью у меня нет будущего
look bad game design however good game design rejoice victory!
Excellent, plus a veritable artistic bounty, 10/10. Surprising and refreshing from start to finish. -- 71 y.o. gamer, I make my own C.E. tables for all games, so some hints for other mature gamers or the interested. For example, the Sourcerer, Health initial 657 and Stamina 117, current and max are Float, Simple Values. All 4 grouped together, ending in hex 88, 8C, 90 and 94. Freeze and/or input any value, 999999, whatever you like. Access (ammo), Memory (currency), and all potions and items are 4 Bytes Exact, can change to 9999 or whatever. Stats, are 4 Bytes Exact, Vitality, Stamina, Equip Load, Strength, Dexterity, Source(Attunement), Luck, all capped at 60, and grouped together. If slow walking in water in a DLC annoys you : use potion "Lofty Idea" and run in it. Also recommend for all the game, "Brooding Voice Potion", no staggered if hit, but specially for those slim platforms with a fall to death, maybe in a part with swinging axes too. For potions galore if you will, with C.E.: 4 Bytes Exact, super easy to find, make 9999 potions or whatever quantity you fancy. Enjoy !
Lies of P is the top of my list for best soulslike game. This game is taking 2nd over everything else. It's that good imo. They killed it with this one.
The Last Hero of Nostalgaia although not perfect is still a very solid and brilliant souls-like, my favorite thing in the game by far is the luck stat. During my first blind playthrough I wanted to try something new so I chose the randomaster/thief class not knowing how effective and beneficial it would be throughout my run. The luck stat sounds just as it is an rng roll that unlocks more abilities the more luck that you have, another cool unique aspect is the memory of all your equipment. You'll learn fairly quickly that in this game alot is lost and it is highly recommended that you remind your armor and weapons of their past memories, the way this works is you would look into the item description and it would give you certain hints to the specific area your in. After you find the location the weapon would begin to vibrate you'll see it in your inventory, basically reminding your equipment of it's memory permanently buff's it. For weapons it will add a unique ability that you will only get from weapons that are reminded of their past, somethings cannot be reminded of their past (unburdened) items just keep their base stats however they still have scaling and physical damage that can be upgraded. All and all I give this game a 7.5/10 it was nice, different, unique and very full of character though I will say I do think this is a significantly easier game than your average souls-like so if difficulty is what your looking for then maybe this is not the game, although I'd still recommend it for the overall experience I thoroughly enjoyed it when I was desperately looking for a souls-like to play.
Very fun little game! Good combat with some fun weapons and a surprisingly engaging story. Its a bit buggy though
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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