
The Last Hero of Nostalgaia is a satirical action-adventure, brought to life by a twisted and wicked tale. Featuring hard but fair combat, *full character customization, unique battle armor and engaging narrative mechanics rich in lore, Nostalgaia plunges you into almost certain death at every turn.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.71/day in the week to Aug 1 → 0.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 2.2Kreviews | 78% | — | $1.1M |
| $24.99 | 531ratings | 81% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 95 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
It's a fun souls-like, but is very "souls-lite"; it's not nearly as difficult. That said, the game is a bit buggy. There are parts of the game that are intentionally "bugged" for the story and setting, but I've seen a ton of just blatantly broken story and questline progression that hasn't been fixed since launch. Just make sure you explore every part of an area theoughly. I'd like to see some QOL updates. Otherwise an all around good souls-like with some fun story telling. Worth it for the sale.
look bad game design however good game design rejoice victory!
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Japanese, Simplified Chinese, Italian, Korean, Polish, Portuguese - Brazil, Russian, Traditional Chinese +1 more
Hours played at review time, across 95 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
地图魂味挺重,玩梗也不错 但是游戏就是大粪,堆怪严重,别人受击是掉一点帧数卡肉增加打击感,这游戏是直接整个屏幕卡住零点几秒,这些都没问题,但是合在一起不行推图就有无限连招的超雄小怪,一被打屏幕就卡然后动不了,甚至打第二个boss就来群怪加三阶段加泥头车的组合,不推支线带npc打就是直接被轮死。还有搞了个道具回忆系统,关键你前期就压根不能传送,浪费时间浪费精力,探索地图体验一坨
Die Idee des Spiels ist wirklich gut, aber die Umsetzung ist leider miserabel. Die Steuerung ist super unangenehm, die Gegner wirken unpassend zum Spiel und auch die Spielwelt hat meiner Ansicht nach nicht viel mit Nostalgie zu tun. Die Story des Spiels mussten ein Kumpel und ich im Nachhinein recherchieren, weil sie über das Spiel selbst überhaupt nicht rübergekommen ist. Waffen, Rüstungen und co hätte man mit deutlich mehr und eindeutigeren Anspielungen versehen können. Die Bosskämpfe waren einfach nur schlecht und keine Herausforderung. Insgesamt wirklich unterwältigend. Habe im Sale knapp 12 Euro für das Spiel + DLC bezahlt und bereue es trotzdem...
10/10 indie souls game, if it had more people and more budget 100% couldve been fromsoft level great, AWESOME GAME.
This game is good, funny and amazing, all at the same time. It is supposed to be a joke with the soulslike gente and it is very good at that, I played the game with a smile on my face the entire time. But even if the game is funny, it still a vert good soulslike, with tons of magic to learn, weapons and armor to collect and many different e builds, pretty solid, I loved it.
Я скилл ишью у меня нет будущего
EVERY TIME I EQUIP A NEW ITEM I HAVE TO RELOG IN CASE THE CAMERA STOPS WORKING. THIS GAME DOES NOT WORK. its garbage.
trash
Combat is absolute garbage when dealing with more than one enemy. You just get stunlocked to death, and if you try to dodge to safety there is a braindead amount of recovery at the end of a dodge so enemies that relentlessly trail you will inevitably just kill you. P.S. Whoever designed the little scarecow enemies that backstab you and run away should be fired and made to crawl on a mile of legos on hardwood floor. By far the worse enemy design I've seen in a game this year.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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| — | 0 | — | — |
Related
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|---|---|---|---|---|
| $1.1M | 3.9K | 62% | $9.99 | |
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| $1.1M | 1.5K | 92% | $19.99 | |
| $1.1M | 2.8K | 97% | $10.99 |