
Recruit a party of unique heroes, fight deadly encounters, loot and craft powerful gear, discover and create thousands of synergetic builds! The Last Flame is an endless roguelike auto-battler in which you guide a righteous party of heroes through many challenges.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.29/day in the week to Aug 24 → 1/day in the week after.
About

The Last Flame is a roguelike auto-battler which focuses on build creation, strategy and decision making. Every run, you will create amazing builds to progress through the ascension difficulties or attempt to beat your high score in the endless mode! Recruit special heroes, fight deadly encounters, loot and craft powerful gear, discover and create unique synergetic builds!

The Last Flame offers an incredible amount of build diversity. With 65 heroes, 325 items, 150 relics and 60 origins, every run will be unique and challenging! Hero and team building have been designed with flexibility and freedom at their core which allows you to discover and create unique synergetic builds every single run!

In between the automated combats, you will have to cleverly guide your heroes through the adventure by making the smart decisions! Manage your resources, choose the optimal path in the map, make powerful builds, and strategically position and plan the combat phase!

Progress through 5 difficulties which will challenge your knowledge and strategy!
Push your builds to their limit in the endless mode, a mode where you try to reach the highest floor!
Experience the game in diverse and fun new ways with the 20 available challenges!
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 109 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
普通
僕の考えた最強のパーティで俺TUEEEEEEを1時間で味わえるゲームだ! 5人分の装備とシナジーを考えるのはかなり面白い 想定通りの動き・結果になると脳汁が出る 想定外のギミックで案外強くなることもあってそれも良いね(初心者なので分かってないところが多い) 5人分なので戦闘は何が起きてるかキャラの動きではかなり分からんが、一応リアルタイムで右端にDPSや回復量などが表示されるのでそれも見つつ最終的に戦闘結果で細かい統計も見れるので、それらの情報を分析して状況理解&改善していく形になる やり込んだら感想変わるかもだけど、とりあえず4時間くらいプレイしたところは良いゲームだと思う 個人的にはもうちょっとヒット時の効果音がはっきりしてると良いなと思った
Finished the main "ascension" difficulties pretty quickly with little fuss, but still fun to be had with challenges and "Endless" To echo everyone else, well impressive for a small dev and nails the fun of the autobattler genre - and the amount of heroes, items and general synergy available is crazy. Wish there was a little more end game/difficulty to it but definitely worth your time. EDIT: Yeah okay fair enough, the end game was the challenges which are incredibly fun and I still haven't beaten them all. Still struggling to get certain tanks to work and I still have no idea what rebirth is, but more content than I thought
Media

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Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Traditional Chinese, French, German, Japanese, Korean, Portuguese - Brazil, Russian, Spanish - Spain
Hours played at review time, across 110 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
yes
Imagine finding this game in 2026 Yikes 0.o Just port game to upgraded systems and add PvP Mode GG Game is a perfect GEM <=>
8
better than tft set 17
和谁学的大概率发生小概率事件???
I like TFT but don't enjoy PvP, might be why I enjoy this game. No idea what I'm doing half the time and I bizarrely will struggle in a regular fight only to dominate an elite fight. Makes no sense to me, but it's fun and at the end of the day that's all a game needs to be. As far as buying, I'd wait for a sale like I did.
能玩,至少能保证你前十个小时是爽的,后期就感觉流派缺少,平衡问题很大,大部分情况不叠盾没法玩
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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