
Recruit a team of misfits with unique abilities and unforgettable personalities, and chase the Banished Court to the ends of the earth in a mix of real-time infiltration, turn-based tactical combat, and a character-driven story of adventure and intrigue.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.29/day in the week to Aug 14 → 1.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
Engagement
Reviews
Themes across 97 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
An very good game that mixed real-time infiltration with burn-based tactical combat. The different characters offer several ways to approach encounters, giving you a good amount of freedom without making the game excessively complex. It may not be the deepest game in the genre, but work very well and makes an enjoyable campaign. 100% Completion Time : 68.2H Completion Difficulty : 6/10 Playthroughs : 2 recommended Missables : Yes Notable requirements : Complete the campaign on survival difficulty, recruit all 10 base-game characters, complete several specific character combinations.
While the game was not commercially successful, it definitely scratched my x-com itch. Great characters and challenging gameplay. While not nearly as "deep" as X-com, it was a blast to play this game.
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Every market we collect.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Spanish - Spain, Russian, Simplified Chinese, German*languages with full audio support
| $24.99−50% |
| 34ratings |
| 72% |
| — |
| not modelled |
| $49.99 | — | 87% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 97 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Its a good little turn based game, a bit resource intensive, but a fun experience overall. HOWEVER there is a fundamental flaw with the gameplay loop. If you at any point you are down to 1 agent you might as well just start over. To attempt a rescue mission for another agent with only 1 on your team is wayyyy more effort than its worth, and halts your progress for however long you spend grinding the rescue mission and dying over and over again. If you could recover at least 1 agent for free or recruit another without doing a mission, this game would be a solid 7-8 out of 10. All the fun and momentum just go out the window when you get wrecked on a mission. Granted, this is all a skill issue so if you are the worlds best gamer ignore this ♥♥♥♥.
the team got shot in the foot before release. happy with what we got sad about the situation q.q https://80.lv/articles/harebrained-schemes-discusses-three-major-lessons-learned-from-the-lamplighters-league
The Lamplighters League fängt die Pulp-Abenteuer-Atmosphäre der 1920er- und 1930er-Jahre meisterhaft ein. Die dichte Kulisse wird von einem außergewöhnlich guten Soundtrack getragen. Die Truppe an Außenseitern bietet eine hohe Identifikationsmöglichkeit, sie wachsen einem im Laufe der Kampagne richtig ans Herz. Der Schwierigkeitsgrad ist absolut solide ausbalanciert, kann jedoch durch mächtige Kartenkombinationen im späteren Verlauf fast schon zu einfach werden. Tipp: Erstellt ein benutzerdefiniertes Spiel auf dem gewünschten Schwierigkeitsgrad, lasst aber die Uhr langsamer laufen. So nimmt man den Zeitdruck raus und kann entspannt mehr Helden ausprobieren. Fazit: Ein rundum stimmiges Spiel. Technisch lief es bei mir einwandfrei und komplett ohne Abstürze. Man merkt an jeder Ecke, wie viel Liebe zum Detail und Budget hier hineingeflossen sind. Extrem schade, dass es kein kommerzieller Erfolg war.
Very fun game, amazing art direction. Story is great as well and the characters are interesting and unique. I tried to be thorough and did as many side quests as possible but after completing the game saw that I missed out on recruiting 5 more teammembers. So there could be some replay value in this if you enjoy the combat gameplay. I cheesed almost every mission and barely got into combat. Not that I didn't enjoy combat, but I just like cheesing games. :D I think the ending could have used a bit more explaining and showcasing how your win affected the team members and the world and maybe some additional info on the supernatural stuff going on. It just ends with the characters going "Hell yeah, until next time!". But all in all, a very fun game. Shame that it kind of flew under the radar. Hopefully there will be a second LL game. I think the equipment system could have used a bit of an overhaul. I ended up not needing most of the consumables and was just hoarding mountains of some really strong stuff even past the final mission. The card system was a really cool idea. Really fun stuff. 9.5/10 for me.
Das Spiel hat seinen ganz eigenen Charme. Ich würde es jedem Taktik-Freund empfehlen. Aber Achtung, der Schwierigkeitsgrad ist nichts für jedermann.
It's still BSOD'ing in 2026. I'll give it a next shot in 2029
I've enjoyed this game way more than I thought I would. Normally I'm not a fan of turn-based games, but the unique style, period-setting, and sense of high-stakes-adventure has kept me playing Lamplighters for around 90 hours now. In a nutshell, you start with a handful of eclectic misfits, mystics and machos who team up to stop a shadowy cabal known as the 'Banished Court' from taking over the world. Journey to every corner of the globe to steal vital intel and technology, recruit new heroes, and sabotage key infrastructure as you attempt to hold back the enemy from achieving critical goals each round. This game has some amazing level design, transporting the player to a time reminiscent of the Indiana Jones era, with ancient tombs, dense jungles, and urban hideaways each feeling well thought-out and rich with atmosphere and detail. The character voice acting and music score is on point and grips you with a sense of urgency, either when scouting out a new locale, or faced with overwhelming odds in one of the many challenging missions. Post-mission banter adds some levity and moments of vulnerability between characters, which makes losing anyone in the field feel that much more impactful. Explore each level in real-time, sneak around collecting valuable loot, health, and concussive items, and take down enemies to thin out the pack before setting your team in position to strike. Then enter the turn-based combat mode to use each of your team member's unique abilities, either long / mid range weapons, or close-quarters melee attacks to finish the job. Then escape with all your heroes intact before they get knocked-out for good (3 strikes = permadeath). Mission successes feel all the more rewarding when you finally make it through super punishing expeditions, providing you with stackable power-ups, research points for health / tech unlocks, and experience points for leveling up your heroes. In spite of a few minor annoyances (some characters feel a little unbalanced against tougher opponents, and KO-camera angles can be obstructed at times), The Lamplighters League is super fun, challenging and engaging at every turn. 2 thumbs up.
Very solid game; not sure why it didn't sell better. Maybe the stealth/realtime part turns some people off; which I can understand but personally not something that has stopped me from enjoying the turn-based part of the game which is the reason I bought it for. Heavily Xcom inspired, which is a good thing of course; yet very different; it's more story and character focused so it wont have the same near-infinite replayability like Xcom does, but hey; not every game needs that to be good and enjoyable. The tactics part of the game is actually very deep; the strategy part perhaps not so much. I'm a veteran TBS player and am currently trying to 100% the game (which requires a playthrough on the highest difficulty) so dear reader of my review; you're welcome to my lil let's play channel; here's a link to a trailer of my playthrough with some very funny moments: https://www.youtube.com/watch?v=R0NdIXPAZB0
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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